Fun Fact: the "sh*t hitting the fan" shots in my Bad Sector music video were made with #Blender and used a particle system with so called "metaballs". That also used a special material for the fecal matter. Here's the textures I made for that. Of source made with the wonderful #MaterialMaker
You can see a bit of corn in there!
Have a nice day!

For #goddel I created my own texture pixelization effect and pipeline.

Originally, I created this pixelized texture in #materialMaker by mixing multiple versions of different pixel resolutions together, ending up creating my own #shader for #godot, combining them there now to the final version, allowing me to change the resolution like I want in game.

#godotengine #opensource #indiedev #gamedev #pixelart #pixel

Small material because I was inspired by the latest release of Material Maker.

I keep making paved stone textures, eh.

#MaterialMaker

I'm at #LibreGraphicsMeeting2026 !
I'm gonna present @liblast 3D art pipeline on Friday and lead a workshop on Saturday. #Godot #GameDev #FOSS #Liblast #Blender #MaterialMaker #Inkscape

I have been working multiple month on my #UE5 #environment project, and a lot #materialMaker with this

https://www.artstation.com/artwork/qJga5D

This means finally: I have now time again for some really cool #godot projects,
mainly #liblast, this is sure, but also again some more work on my own game, #goddel

#Unreal #EnvironmentArt #gameart #landscape #terrain #texture #TechnicalArt #GeometryNodes #Blender #b3d

Re-introduction time! It's time to update this after several years!.
I'm Butterbee and I have learned a lot of #blender3d in the last few years. Originally I preferred the texture work, but have since found I really enjoy making vtuber models and am getting into some light vfx just for funsies.

Open source workflow is my preference and I have ditched all adobe products for a very long time now. I use #blender3d #materialMaker and #krita

 

Finally, a final version of my #UE5 #environment (part 1)

I did quite a bit polishing and processing in the end as well

#environmentart #gameart #landscape #Unreal #Blender #materialmaker

this is how I made the terrain brushes,

for the mountains as example I first used to create this base terrain in #blender with this geometry nodes setup, then sculpted it a bit and in the end...

I decimated the mesh to give it a unique stylized look.

Similar terrain brushes I created out of a base, that I created with the landscape plugin un blender, or others from #materialmaker

#b3d #blender3d #gameart