Coming soon to my Blender extension:
Make an action export each frame as a separate anim. Perfect when working on poses for blendspaces.
Coming soon to my Blender extension:
Make an action export each frame as a separate anim. Perfect when working on poses for blendspaces.
Ok, I'm back to making models with Surface Psycho. It's been a while since I did anything in #Blender. Anyway, after a lot of testing and experimenting, for now I've decided to do the G1 and G2 continuity alignments between NURBS patches manually, without all the parameters, I find that works better for me. #SurfacePsycho #CAD #boat #design #freecad #b3d #hull #ship #Blender3d
An old hull, rebuilt with #NURBS.
Working on Dani's Race ( Road Rage ) | The Insane LibRe Open World RaGe Racing Game - 5/29/2026, 10:13:49 PM

Working on Dani's Race ( Road Rage ) | The Insane LibRe Open World RaGe Racing Game - 5/29/2026, 3:38:34 PM

'3D Chocolate Cookie (Tribute to Andre Caputo's Iconic Cookie Illustration)' by Russel Lie
#b3d #blender3d #blenderart #blenderrender #blendercommunity
Tested a new idea for cliffs that step down like a staircase. It’s not quite there yet, but I like where it’s heading
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
Blender's Animation & Rigging module meeting notes
https://devtalk.blender.org/t/2026-05-28-animation-rigging-module-meeting/45331
#b3d #blender3d #animation #rigging #meeting #notes #devfund

The meeting was on 2026-05-28T16:00:00Z (UTC). People present are referred to by first name for brevity. Others are referred to by full name. Present: Christoph Lendenfeld, Sybren Stüvel, Daniel Salazar, David Woolf, Felipe G, Jeremy Bot, Nacho de Andrés Links Video Call, open for everybody interested to join Previous meeting notes A&R Module Meetings calendar for inclusion in your own calendar app Draft agenda for the next meeting Long Term Plans & Current Focus Issues & Pull Requests #modu...