Fuck it, I'll fix it myself.

https://github.com/IAmTheNerdNextDoor/segfaultcascade

Introducing 'Segfault Cascade'.

"The worst patcher you've ever seen for patching segfaults that occur when killing Eli and Kleiner in Black Mesa."

It's on #GitHub and works on #Linux, might work on #Windows.

Please #Boost this post, it took hours to figure out how to "patch" this.

#Game #Gaming #Games #Patching #Patch #Patches #Tech #Technology #BlackMesa #SourceEngine #Fix #Fixes #Software #Hacking #Hack #Fedi #Fediverse #Mastodon

GitHub - IAmTheNerdNextDoor/segfaultcascade: The worst patcher you've ever seen for patching segfaults that occur when killing Eli and Kleiner in Black Mesa.

The worst patcher you've ever seen for patching segfaults that occur when killing Eli and Kleiner in Black Mesa. - IAmTheNerdNextDoor/segfaultcascade

GitHub

Reimplemented the #BlackMesa sliding mechanic partially into my #SourceSDK 2013 MP #Game today. Still has a bug to fix regarding gaining speed on the floor through strafe sliding not working, but overall it’s quite accurate to the original. Also, you walk at 320 units per second like in Black Mesa whether you like it or not.

Not ready to share the idea or plans for this game I’m making just yet but thought I should share this.

#SourceEngine #Valve #Gaming #GameDev #MovementMechanics

#vkuroko has full #Linux support now!

vkuroko is a project programmed in #Zig that brings the #Kuroko scripting language (dialect of #Python) to #SourceEngine #Games.

Originally only ran on Windows but now works on Linux!

https://github.com/evanlin96069/vkuroko

The creator is a great guy. You should check out his other projects like his #ika language. Go show him some support!

https://github.com/evanlin96069/ika

https://github.com/evanlin96069

#Game #GameEngine #Gaming #GitHub #Tech #Technology #ZigLang #Valve

GitHub - evanlin96069/vkuroko: Integrating Kuroko with Source

Integrating Kuroko with Source. Contribute to evanlin96069/vkuroko development by creating an account on GitHub.

GitHub

Just finished up with Sylphstream's first devlog! god DAMN did the stopmotion take a long time.
https://www.youtube.com/watch?v=KHy9Yj8SihA


#godot #game-dev #indiedev #devlog #blender #source-engine #dev-blog #machine-learning #solodev #open-source
Making a player controller and modular weapon system from scratch in Godot | Sylphstream Devlog 1

YouTube

I was today years old when I realized that you can join someone's map_background like it's a server........

if it works for TF2, it probably works for every multiplayer source engine game.
#tf2 #source #sourceengine

Goood morning everyone! 
Which is/are your favorite Source Engine games?

#poll #source #steam #sourceengine #game #games #gaming #interesting #community #gabenewell #linux #linuxgaming #oldschool #retrogaming

Team Forteress 2
10.3%
The Counter-Strike series
17.2%
The Half-Life series
51.7%
Garry's Mod
20.7%
Poll ended at .

If you ask me, I have hopes that #HalfLife3 will come with something revolutionary, with a good written story.

The games have been always about technology used in the environment to react to the user. I wonder what will bring the third main installment.

#Videogames #Gaming #Games #Steam #Valve #Source #SourceEngine #Source2 #PC #PCGaming #PCGames #Computer #Computers #Laptop #Laptops #LaptopGaming #ComputerGames

Yes... This Is Actually the Most Realistic Detail in a Valve Game

YouTube

Okay, I didn't know that other people were interested in the #Kuroko language like I was.

This #GitHub user added Kuroko to the #SourceEngine which is the coolest thing I've seen all week if I'm honest.

https://github.com/evanlin96069/vkuroko

Big props to this user, go show him some support.

#Tech #Technology #Python #Cool #Programming #Source #Valve #Game #Games #Gaming #GameDev #Python #Fediverse

GitHub - evanlin96069/vkuroko: Integrating Kuroko with Source

Integrating Kuroko with Source. Contribute to evanlin96069/vkuroko development by creating an account on GitHub.

GitHub