I spent several hours today researching and comparing and testing different anti-aliasing modes in No Man's Sky with this new RTX 5080 GPU.
I have been using TAA for years in NMS and am quite familiar with DLSS, having read about it over the years. But, today I discovered DLAA (Deep Learning Anti-Aliasing) and that NMS supports it.
And it's just awesome!
“NVIDIA DLAA (Deep Learning Anti-Aliasing) is an AI-based anti-aliasing technology for NVIDIA RTX GPUs that improves image quality at a game's native resolution, prioritizing visual fidelity over performance. Unlike DLSS, which uses AI to upscale a lower-resolution image for better performance, DLAA renders the game at full resolution and uses AI to create smoother, sharper, and more stable visuals with fewer jagged edges and artifacts, such as shimmering. It is ideal for players with a powerful GPU who have extra performance headroom and want the best possible image quality”
#NoMansSky #NMS #graphics #GPU #Nvidia #DLAA #DLSS #TAA #AA #antialiasing #gaming #games #gamers #PCgaming #PC #Steam #RTX5080 #tech #pctech #HelloGames