The translation is done. Once the final compatibility testing is finished, I will upload the game to my platforms within the next few days.

#Gamedev #IndieDev #AIVideo #FreeGame #DevLog #ComingSoon

Day 34 of making my own indie MMO without engine or team

Today I finished editing and posted the monthly summary/devlog as I promised, it took me a lot of time and made a lot of rewrites but decided to maybe stop after realizing I had spent 17 hours in the two days I worked on it. Tomorrow I'll go back to coding if the coughing lets me sleep.

Also I did my third #pixelart sprite! I decided to participate in today's #pixel_dailies since it seemed like the perfect way to practice a bit drawing curves. I am quite happy with this one, it's not that I don't see any flaws with it, but I'd still be willing to include it in the game.

#woao #solodev #gamedev #indiedev #mmo #devlog #pixelart #pancake @[email protected]

There's an aphorism from way back that monads are promiscuous and arrows are meticulous.

If you can have the inputs' structural type figured out by the compiler, like you can in Haxe, arrows are a lot less meticulous because *most* what you're doing then is an I/O monad with the output of the arrow and the meticulous only when you need the extra power you get with ArrowApply.

#DevLog #Haxe

My flight simulator is now 3 months old!!! I honestly didn't think I'd be able to work on it for so long, I normally stop these projects after a few days or weeks 😅. Thank you so much for your support here on Mastodon and on Bluesky, it helps me to keep going with this little project!

https://github.com/wesfly/bevy_fs/
https://codeberg.org/wesfly/bevy_fs/

#Bevy #BevyEngine #Rust #GameDev #FlightSim #Aviation #DevLog

as i program an actual thing in nudl, i am surprised by the fact that after decades i am once again excited to use a programming language.

seriously, i could take screenshots of source snippets all the time, it's just not that interesting to look at.

#devlog

I managed to put out devlog #11! So that means I finish two of these a year... One day I will find a way to speed this up...
Would really help me if you could leave a like: https://www.youtube.com/watch?v=twQkUV1W-zk
#gamedev #solodev #devlog #devlog #indiegame #mazestalker

Maksaisitko tästä pelistä 60 euroa?

Edistyiminen on hidasta, mutta visioni tulee vielä joskus kaikille selväksi

#devlog #videopelit

My new units are ready to go!
#pixelart #indiegames #devlog

"SDL_SetWindowPosition() failed: wayland cannot position non-popup windows"

the more you know.

#devlog