What do you think?
Assume there is a Trackmania-esque game. Meaning: A game with community-made maps and leaderboards striving for best time or score.
What if there were no online leaderboard, no online gallery of maps, no online multiplayer, and most importantly, NO REGISTRATIONS.
The only way for the players to connect would be to either hook up IRL on a local area network (which could automatically sync their leaderboards and maps), or by manually exporting/importing data and sharing it over WhatsApp or Discord.
There could be an official maplist maintained by the developer that each installation could check and download maps from, but that would be readonly.
This worked for Trackmania in like 2005, but could it work today?
I am thinking about this becase I personally hate registering everywhere and also maintaining infra for auth is a liability 🤔








