Filling the bunker with junk

#gamedev #godotengine

Destroy robots, rescue scientists, hack computers, repair reactors and save the universe in Super Robot Survivors! Coming soon to Steam.

Wishlist now:
https://store.steampowered.com/app/4351280/Super_Robot_Survivors/

#IndieDev #IndieGames #Roguelite #GodotEngine #IndieGameDev

Good morning friends!

Just released these flame effects! Included are the flame emitters and some overlay materials for objects as shown by suzanne monkey.

As usual all the shaders and scripts are free to use, but if you'd like to support me I have also a few presets for sale

Link: https://binbun3d.itch.io/flame-fx

#godot #godotengine #gamedev #indiedev #vfx

unrelated to anything just finished a procedural appearance modifier and IK movement system, I also made this dog as a test subject

#godot #godotengine #indiedev #pokemon #blender

We released a small demo today for a sequel to our 2024 O2A2 Project.

https://kxaxcy.itch.io/late-night-visit-2

#godot #godotengine

Late Night Visit 2 (DEMO) by Kotzwinkle, devlin_wav, haunthill, Cal ✦ Artist, FoxHyode, mymomori

I found you.

itch.io

The generator can now be fueled up with Diesel!

#godotengine #horror #gamedev

most of the progress i did today was invisible (mostly setting things up in the code), but at least you can exchange fists with an enemy, so i'll consider that good enough to show off for #screenshotsaturday

#gamedev #indiedev #indiegame #godotengine

Setting up a #godotEngine #gameJam for next week. Constraint will be a focal mechanic, and a randomly selected album to draw inspiration from.

I'm calling the RAM (random album music) Jam. Topic will be announced Monday when it starts.

Join it here: https://itch.io/jam/godot-ram-jam-1

Godot RAM Jam 1: Random Constraints, No GenAI

A game jam from 2026-04-06 to 2026-04-13 hosted by Michael Coorlim. The RAM Jam (Random Album Music) is a godot engine jam with two constraints: a mechanic or design principle, and a randomly selected album. All you ne...

itch.io

Although the legs already worked quite well, I started testing a simpler alternative solution based on calculated optimal stride length. I'm hoping to build a generic leg node that I can slap on anything. Should be a fun challenge 😅

#screenshotsaturday #gamedev #indiedev #godotengine

You can never have enough pipes.

#godotengine #gamedev