Started adding some rubble and it makes all the difference.

#godotengine #bunker

#RIAD [WIP]

I've added more function to my footstepsound plugin.
Now i can also attach material data (sounds) directly on the staticbody3d too.

So now it works with:
- CSG Shapes
- StaticBody3D
- Materials (on Meshinstance3D)
#godotengine #fps #indiegame #indie #gamedev

Watched some tutorials and now started blending multiple PBR textures together. This really makes a difference and it feels much more real.

#godotengine

After a long time finally back in #godotengine
Troubleshooting will be hard ....

i've decided to start work on the sequel to stella rising (tentatively named stella wandering) at long last. for now i just imported the turn order code from the turn-based boss rush and adapted it to this one

#gamedev #indiedev #godotengine #indiegame

Learning a bit of trigonometry and playing with cos and sin functions. 🤓

#godot #godotShaders #gamedev #shaders #godotEngine

Devlog #04 for our open source fantasy point and click game is up now for everyone.

We chat about new notebook content, UI polish, and other small tweaks!

https://wanderingdoorgames.obviousgain.ca/door-log/2026-03-30-aster-pebble-devlog-04/

#GameDev #IndieGame #GodotEngine #Godot #PixelArt #PointAndClick #Devlog #OpenSource #FOSS #CozyGame

Aster Pebble - Devlog #04

Road to the Demo

We're working hard to get a demo ready for Super Robot Survivors! Hopefully we'll be doing some wider testing soon.
Wishlist now:
https://store.steampowered.com/app/4351280/Super_Robot_Survivors/
#IndieDev #IndieGames #Roguelite #GodotEngine #IndieGameDev
Bonjour Monde !
Pas de live aujourd'hui, des tâches administratives me détournent de mon organisation habituelle.
Si tout se passe bien, on se retrouve mercredi, peut-être même que ce sera pour commencer le prototype sous #godotengine !
À plus !