AGS-Highlights #18: Oktober - Dezember 2025 - dasklapptsonicht.de

In dieser Ausgabe erwartet euch die typische Mischung aus kommerziellen Spielen, Fan-Remakes sowie weiteren bemerkenswerten Veröffentlichungen.

dasklapptsonicht.de

Main purpose of my game! :D

#indiedev #indiegame

"Map of the Evening", Marta Żukiel, digital collage, 2025

Pixel art done by Babaduka at r/Art.
#pixelart #pixel #art #indiedev

"Map of the Evening", Marta Żukiel, digital collage, 2025

Pixel art done by Babaduka at r/Art.
#pixelart #pixel #art #indiedev

"Map of the Evening", Marta Żukiel, digital collage, 2025

Pixel art done by Babaduka at r/Art.
#pixelart #pixel #art #indiedev

"Map of the Evening", Marta Żukiel, digital collage, 2025

Pixel art done by Babaduka at r/Art.
#pixelart #pixel #art #indiedev

Well, 2026 is here.

Just wanted to say to the Fediverse people who follow me, especially if you picked up or played one of my games:

Thank you!

Game design is nothing if you don't share it with people, after all!

I hope to bring out some more fun games for you all in the coming year, but even if I can't manage it, I hope your 2026 will be (at least) far, far better than your 2025.

#tabletop #rpg #solorpg #indiedev #wargames #wargaming #miniatures #papercraft

#CorgiJam Day 18

Ideas and Formula: I thought I would expand on the story a little more.

Things noticed: The words are trivially easy to dodge even if you don't want to type. I might think about making them scroll faster and the words themselves get removed.

Things to do: Code re-use is going to be a bit of a hassle. I'll need to dig around in my libraries to open up more aspects for later projects.

itch.io: https://smohc-stahc.itch.io/kvm

#Devlog #Gamedev #IndieDev #Solodev

KvM (Working Title) by Smohc_Stahc

An experimental game about using a keyboard and mouse

itch.io

posting a random screenshot from one of my vns every day (unless i forget) day #199
this is from beneath the bleeding moon

#visualnovel #indiedev #indiegame #anime #boyslove

Happy New Year everybody. Now live the complete interview I had about Atlantic ‘41 in the Playdate magazine Cranko
https://stephanrewind.itch.io/atlantic-41/devlog/1186238/cranko-magazine-interview
@playdate
#pixelart #indiedev #indiegames #indiegamedev #Atlantic41game #retrogaming
Cranko! Magazine Interview - Atlantic '41 by StephanRewind

This is the first part of a conversation I had with Patricio Land for his Playdate magazine Cranko! The magazine can be purchased directly from his website. Unfortunately it's not shipped to the Unite...

itch.io