Quick Model - Asset Library and Level Design Tool | Level Design | Unity Asset Store

Get the Quick Model - Asset Library and Level Design Tool package from Alpbyte and speed up your game development process. Find this & other Level Design options on the Unity Asset Store.

Mesh Nodes | Modeling | Unity Asset Store

Get the Mesh Nodes package from Badjano Entertainment and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

Stretch Tool [MOKPO] | Utilities Tools | Unity Asset Store

Use the Stretch Tool [MOKPO] from Mokpo on your next project. Find this utility tool & more on the Unity Asset Store.

I'm late for #screenshotsaturday, but I put together this transitional area for what may be the boss map for my #quake episode. #leveldesign #gamedev #lowpoly
Mesh Nodes | Modeling | Unity Asset Store

Get the Mesh Nodes package from Badjano Entertainment and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

I guess working in Netradiant Custom is viable, but you have to open a Quake 4 map that already has single player entities in it.

If you open it fresh, there is a bare definition file it must have internally that doesn't seem to load a full entity list, not even guns.

But if you open a map populated with the proper entities, NRC figures out that it needs those, loads them properly and allows you to drop in stuff like those weapons which previously were gone in the right-click menu list

There doesn't seem to be any way other than this to convince NRC to use proper defs

More puzzlingly, this is a per-session thing. If you start out with a blank slate with an incorrect entity catalogue loaded, if you open an existing map, it does not pull the new list. You have to set NRC to reload the last map on startup, close out and then restart NRC with the proper map.

#gamedev #leveldesign #quake4

Mesh Nodes | Modeling | Unity Asset Store

Get the Mesh Nodes package from Badjano Entertainment and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

Worked way too long last night on lighting and encounters, and it's a lot of fun angles and loops. Now to finish details.
#screenshotsaturday #leveldesign #gamedev #Quake
YAPP - Yet Another Prefab Painter | Terrain | Unity Asset Store

Get the YAPP - Yet Another Prefab Painter package from Rowlan and speed up your game development process. Find this & other Terrain options on the Unity Asset Store.

Core GameKit | Game Toolkits | Unity Asset Store

Get the Core GameKit package from Dark Tonic Inc. and speed up your game development process. Find this & other Game Toolkits options on the Unity Asset Store.