Ever wanted to watch someone make #pixelart level design while some insane lady plays #balatro in the background?
WE GOT YOU COVERED!
https://youtu.be/cU0wCyfQYxA

#balatrocryptid #indiegamedev #gamedev #leveldesign #aseprite #godot

Pixel art Level Design for Metroidvania on Aseprite + BALATRO CRYPTID

YouTube

If moving platform doesn't have target location set it displays big X above itself. I think it's good idea to add those small markers to remind your designer or your future self when something needs further setup in your levels.

#UE5 #indiedev #debug #LevelDesign #GameDev

A bridge that moves as you progress through the level.

Pretty interesting way to gate the players.

#gamedev #leveldesign

I love urban maps in classic shooters, because the zeitgeist really shines through in billboards and other signage.

I've grown a lot since then, and I have come to the galaxy-brained opinion that the BFG is a weapon of skill.

Loki's Minions CTF still has a web site up, surprisingly enough, and I adore its late '90s web design.

https://lmctf.com/index.htm

#quake2 #lmctf #leveldesign

Another dev highlight video. This covers some level design I was doing for Sewer Jam 2, a Quake mapping jam. The level was later brought over to KOOK.

https://youtu.be/b4rwHoObb-Y

#GameDev #LevelDesign

KOOK: Retro FPS Dev Highlights 19 - Quake Sewer Jam Level

YouTube
๐Ÿ“šโœจ Behold, the magnum opus of level design: a tome so dense with #jargon and concepts, it could double as a doorstop for a medieval castle. ๐Ÿฐ๐Ÿ“– With enough chapters to rival a dictionary, this book promises to turn the simple act of designing a digital space into a PhD in overcomplicated nonsense. ๐ŸŽฎ๐Ÿคฏ
https://book.leveldesignbook.com #leveldesign #gamedevelopment #bookreview #digitalart #HackerNews #ngated
The Level Design Book | The Level Design Book

The Level Design Book gathers level design knowledge for 3D video games in an approachable, up-to-date, and critical way. It is for designers of all experience levels and game engines.

It doesn't look professional, but the goal is to make a mockup of what needs to be done. It will be a node through which energy will pass and, for example, connect to a hologram device. This is my approach to better greyboxing (blockout) thanks to modeling tools in Unreal Engine

#gamedev #indiedev #UnrealEngine #UE5 #leveldesign

Brand new menu for Spirits of Baciu!โœจ

Weโ€™re beyond excited to bring you the new demo and canโ€™t wait to play it ourselves!๐Ÿˆโ€โฌ›โœจ๏ธ๐Ÿ˜

https://youtu.be/QgxFErDk-jE
#indiegame #gamedev #gamedevelopment #workinprogress #gamedesign #behindthescene #indiedev #indiegames #indiegamedeveloper #indiegamestudio #gamedevelopers #gamedevlife #gamedeveloping #indiegamelover #indiegamedevelopment #indiegamesdev #puzzlegame #leveldesign #gamedesigner #gameart

Spirits of Baciu - New Menu

YouTube