KOOK: Retro FPS GameDev day 605: Finishing lantern + ???. Godot engine + blender + Substance Painter.
https://twitch.tv/jitspoe
#GameDevelopment #GodotEngine

jitspoe - Twitch
AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier, Far Cry 3 & 4. Might also recognize me from Digital Paint: Paintball 2 or Goop Loop.
TwitchBeing able to slow down time in an area and kick your own projectiles allows for some fun combinations with the Time Vampire weapon.
Wishlist KOOK if you enjoy crazy, creative weapons: https://store.steampowered.com/app/2329690/KOOK/?utm_source=ss_mastadon
#ScreenshotSaturday #RetroFPS
600 days of KOOK dev, and here I am jamming Quake sewers.
https://twitch.tv/jitspoe
#Quake #LevelDesign

jitspoe - Twitch
AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier, Far Cry 3 & 4. Might also recognize me from Digital Paint: Paintball 2 or Goop Loop.
TwitchPut together another KOOK dev highlight video. In this one, I explore stair stepping and show the origins of the "buhunger" (beholder, but with mouths). https://www.youtube.com/watch?v=_pYDTcvK9P8
#GameDev #GodotEngine

KOOK: Retro FPS Dev Highlights 30 - Stair Stepping Physics & Behunger
YouTubeNot sure if any of you played Digital Paint: Paintball 2, a once Quake 2 mod turned standalone game, but I put together another clip compilation of us having a good time with it: https://www.youtube.com/watch?v=Gl1vK6Pupco
#paintball #quake

Digital Paint: Paintball 2 Compilation 11
YouTube