Leslie "The Weasel" Benzies quits after realising he couldn't pull a good game from his ass by ego alone.

https://insider-gaming.com/leslie-benzies-leave-ceo-build-a-rocket-boy-mindseye/

Sad by the devs who had to put out with the leadership. Hope they're already working somewhere else than that doomed studio.

#LeslieBenzies #Videogames #Gaming #Games #GTA #MindsEye #Everywhere #UnrealEngine5 #UE5 #Unreal5 #UnrealEngine #FPS #Shooter #Mediocre #BuildARocketBoy

Leslie Benzies 'On Leave' from Build a Rocket Boy as Gerhard Appears to Assume Sole CEO Role

Leslie Benzies has taken a 'temporary leave' from Build a Rocket Boy, leaving Mark Gerhard as the sole CEO within the company.

Insider Gaming

#Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.

https://www.youtube.com/watch?v=lGSmr0mMnX0

I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.

#Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5

LMAOOOOO WHAT

YouTube

@gourd @cosmicVarmint I think it is because everyone is using #Unreal5 now, which looks great in stills, but looks and runs like manure as soon as anything moves.

I have a screening process now. If it has Denuvo, a launcher (like Uplay) or UE5 I skip it. It is saving me a fortune. 🤣

Hello! Here is a project I have been working on in my free time, learning new techniques, and most of all, having fun. You can check more renders at my ArtStation www.artstation.com/artwork/dyNyx3

#3d #3dart #3dgameart #environment #environmentartist #stylized #unreal5 #maya #3dsmax #speedtree #substancepainter #substancedesigner #vikings #medieval #fantasy #artistforhire #gameart

Seh ich genauso - wenn am Ende ein geniales Spiel dabei herauskommt, weil das Team sich auf kreativere Aspekte fokussieren kann (wie zB #Clair33 durch die #Unreal5 Engine) - why not! Epic-Chef Tim Sweeney hält KI-Label für sinnfrei https://www.heise.de/news/Epic-Chef-Tim-Sweeney-haelt-KI-Label-fuer-sinnfrei-11093693.html?wt_mc=rss.red.ho.ho.rdf.beitrag.beitrag
Epic-Chef Tim Sweeney hält KI-Label für sinnfrei

Steam zeigt, ob bei der Videospiel-Entwicklung KI zum Einsatz kam. Für Epic-Chef Tim Sweeney Quatsch: Entwickler könnten genauso gut ihre Shampoo-Marke angeben.

heise online

I had the opportunity to do a talk about #modularity in environments at the Tec de Monterrey Campus Querétaro at the event EscalofriArte with my team, GameCoder Studios. Also, I did some portfolio revisions for students.

#3d #3dart #gameart #environmentartist #3dartist #realtime #maya #substancepainter #Unreal5 #unrealengine5 #epic

I practiced what I did in #SubstanceDesigner a Terracotta Tiles, also I implemented it in #Unreal5

#3d #3dart #material #environment #gameart