Captain Blood - US Cover

https://lemmy.zip/post/66037329

Read some comments on that YouTube video about GearHead and someone referred to the graphics as "programmer art". Sir, I will have you know that I am a professional cartoonist, and everyone in GearHead is a brightly colored freak because I like drawing brightly colored freaks. #GameDev #GameArt

Spent the last few days exploring slightly different styles for our game's character art and I'm still not sure which one I like best.

The process itself is very enoyable, though, especially now that I'm working with a new tablet and software setup.

#GameDevelopment #GameArt #LearningTheRopes

The air is filled with a sweet and alluring scent unwillingly pulling you closer to the poisonous flower beds of this forsaken place... 🌸

Numina Part II OUT NOW (link in bio)

#gamedev #gameart #indiegame #jrpg #indiedev #ドット絵 #rpg #videogames

Part 2. We would like to present you some illustrations & characters created by our studio artists for Hero Wars, Nexters Global Studio's project 🦁

Check it out!
https://www.nexters.com/en
Learn more about SunStrike Studios:
https://sunstrikestudios.com/en

#SunStrikeStudios #Gamedev #GameArt

Part 1. We would like to present you some illustrations & characters created by our studio artists for Hero Wars, Nexters Global Studio's project 🦁

Check it out!
https://www.nexters.com/en
Learn more about SunStrike Studios:
https://sunstrikestudios.com/en

#SunStrikeStudios #Gamedev #GameArt

Die Ausstellung “Captured in Code” zeigt die Vielfältigkeit von Fotografie in digitalen Spielwelten.
11. - 21.6.2026 | Depot Dortmund | Eintritt frei
Eröffnung: Donnerstag, 11. Juni 2026, 19:00 Uhr
Alle Infos, Programm & Anmeldung für die Workshops:
www.capturedincode.de

#virtualphotograhy
#ingamephotography
#gamestudies
#mediastudies
#gameart
#spielwissenschaft
#mediaaesthetics

Interesting read: "Catlantean 3D - Making Graphics Like It's 1993" https://staniks.github.io/articles/catlantean-3d-blog-1/ & "Fast Lightmapping in Grid-Based Worlds" https://staniks.github.io/articles/grid-lightmaps/

#retro #indiedev #gamedev #programming #gameart

Catlantean 3D - Making Graphics Like It's 1993

A deep dive into the asset creation pipeline for Catlantean 3D.

Some art from Red Zero: Procyon City, our new Frogmen zine.

Physical edition comes with cut and colour standee sheets and a ring bound map book! Available here - https://www.gravegoodspub.co.uk/product-page/red-zero-procyon-city-the-chytrid-incident

#rpg #ttrpg #illustration #art #gameart #horror #sciFi #mastoArt

A sunken temple robbed of its former glory and shrouded in fog. Dare to navigate the calm waters with caution. Who knows what dangers lurks here?

#gameart #indiegame #jrpg #indiedev #ドット絵