Testing my DJI Osmo 360 rig for gaussian splatting. Mason’s Avenue, London. 14 million splats total. Trained with LichtFeld Studio and gsplat, edited in Houdini GSOPs, camera animation in Unity and rendered with Deckard Render. #gaussiansplatting #3DGS Video

🐦 via @SadlyItsBradley
🔗 https://nitter.net/gradeeterna/status/2035002223785046280#m

田中義弘 | taziku CEO / AI × Creative (@taziku_co)

Mobile-GS 관련 연구 논문 'Real-time Gaussian Splatting for Mobile Devices'가 공개되었습니다(링크: huggingface). 이 연구는 모바일 기기에서 실시간으로 Gaussian Splatting을 구현하는 방법을 제시해, 고화질 3D 렌더링의 휴대성(스마트폰 대응)을 목표로 합니다.

https://x.com/taziku_co/status/2032658394574967161

#3d #gaussiansplatting #mobile #realtime

田中義弘 | taziku CEO / AI × Creative (@taziku_co) on X

https://t.co/34KBYuIFoE

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田中義弘 | taziku CEO / AI × Creative (@taziku_co)

3D Gaussian Splatting에 대한 논의로, Mobile-GS는 고화질 3D를 ‘스마트폰에서 구동되도록’ 설계해 구현 플랫폼(특히 모바일)으로 경쟁 구도가 이동할 수 있음을 지적합니다. 저자는 3D 발전이 정밀화보다 휴대성(모바일 대응)이 먼저 시장을 바꿀 가능성이 크다고 주장하며 관련 링크와 @_akhaliq를 통해 공유했습니다.

https://x.com/taziku_co/status/2032658392779731239

#3d #gaussiansplatting #mobile #realtime #computervision

田中義弘 | taziku CEO / AI × Creative (@taziku_co) on X

3D Gaussian Splatting、 次の勝負は画質ではなく実装先かもしれない。 Mobile-GSは高画質3Dを「スマホで回る設計」に振り切った。 3Dの進化は精密化より、可搬化のほうが先に市場を変える可能性がある。 リンクは🧵から via:@_akhaliq

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#gaussiansplatting | Gabriele Romagnoli

I have created a visual comparison of 11 tools to create #GaussianSplatting here 👉 https://lnkd.in/ec-cbckP From Luma AI, to Polycam, KIRI Engine - 3D Scanner, XGRIDS, Postshot, Arrival.Space, Scaniverse and more, I have scanned the same challenging object, and after a basic cleanup, just put them all side by side. Thanks to the super handy feature in SuperSplat Studio, I have also added the number of splats and the final file size to give you an extra data point when deciding which solution works best for you. If you want to learn more about 3DGS, you can subscribe to the XR AI Spotlight newsletter (same link above) and you will get a quick start guide to 3DGS with the complete list of solutions to generate 3DGS and 10+ apps and tools to experience them in VR.

RE: https://mastodon.social/@beforesmag/116082770029397755

That's a pretty cool use-case for gaussian splats:

#GaussianSplatting

Paolo Tosolini (@tosolini)

AI와 3D GaussianSplatting을 결합한 박물관 경험을 개발해 Soyuz TMA-14의 디지털 트윈을 구현했습니다. 사용자는 핫스팟으로 자유 탐색하거나 AI 아바타 가이드 투어를 선택할 수 있으며, 기술 스택으로 XGRIDS, HeyGen, SeekBeak, Intuiface와 PlayCanvas의 SuperSplat이 사용되었다고 밝혔습니다.

https://x.com/tosolini/status/2022535230171812045

#gaussiansplatting #digitaltwin #ai #3d #museum

Paolo Tosolini (@tosolini) on X

We developed a new AI + 3D #GaussianSplatting museum experience to bring the Soyuz TMA-14 to life. Users can freely explore the digital twin via hotspots or sit back for a guided AI Avatar tour. Tech: @XGRIDS_OFFICIAL, @HeyGen, @SeekBeak, @Intuiface, SuperSplat by @playcanvas

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Gaussian Splatting in Superman | Framestore

YouTube
Render 3.51M splats as 17k. 📉 New LoDs for GeoSplats allow the scene to load with just 0.2% of the original data, maintaining visual context on any device. Read the technical update: maptiler.link/4adEH8B #GeoSplats #TechUpdate #GaussianSplatting

XGRIDS (@XGRIDS_OFFICIAL)

XGRIDS가 GeoWeek 2026에 참가해 세션을 진행한다는 공지로, 발표 주제에 AI 관련 기술(예: Gaussian Splatting, 3D 재구성, 디지털 트윈, 공간 컴퓨팅)과 함께 Cesium, Esri, NVIDIA 등 관련 생태계가 태그로 언급됩니다.

https://x.com/XGRIDS_OFFICIAL/status/2021171309024006310

#geospatial #gaussiansplatting #spatialcomputing #digitaltwin #geoweek

XGRIDS (@XGRIDS_OFFICIAL) on X

🚀 XGRIDS is Heading to GeoWeek 2026! 📅 Session Time: February 17, 2026, 4:30 PM – 5:30 PM (MT) 📍 Location: Bluebird Ballroom 1C #GeoWeek2026 #AI #GaussianSplatting #3DReconstruction #DigitalTwin #SpatialComputing #XGRIDS #Cesium #Skender #Esri #NVIDIA

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