
Blackmagic Design unveiled its next VR camera, the URSA Cine Immersive 100G, which is targeting live immersive video production specially for Apple Vision Pro. The new VR camera system pairs dual 8K×8K RGBW sensors with a 100G Ethernet interface, which the company says is designed to handle the bandwidth required for stereoscopic, high–frame rate capture—up to 90 …
I’ve been thinking about augmented reality lately, not the tech itself, but the way we talk about it. It’s often presented as something impressive, but rarely as something useful.
Maybe it’s not about innovation, but about making things tangible. A product, a space, an idea… directly in context.
I tried to make the guide simple, and genuinely useful for teams.
Vision Pro 95%減のApple、次のAR眼鏡は時計のチップで動かす
Appleが2024年に3,499ドルで投入したVision Proは、わずか39万台の出荷で生産停止に追い込まれた。一方で、AR(拡張現実)グラス市場全体は正反対の軌跡を描いている。Counterpoint […]Apple is testing four smart glasses designs as it pivots from ambitious AR plans to more practical wearables.
My original 2018 prediction has CLEARLY been validated by how VR headset and related products have fared in the market.
See the latest TechAptitude post re how Virtual Reality is destined to be a #Fail" .....
https://open.substack.com/pub/techaptitude/p/virtual-reality-is-destined-to-be?r=vn8b8&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true #VR #VirtualReality #Fail #AR #Meta #MetaVerse #AppleVisionPro #GoogleGlass #MicrosoftHoloLens #MagicLeap #SnapSpectacles #HorizonWorlds #QuestVR #RealityLabs #MetaRayBan #TechAptitude