Fontmatrix * All PYRENEES · France, Spain, Andorra

  Fontmatrix is an end-user font manager initially designed for Linux, but now also available for Windows and Mac OS X. Its main PROS are: Works with local and remote font storages; Features activation and deactivation of fonts based on tags; Allows finding suitable fonts by constructing simple or complex queries; Allows refining a fonts selection by comparing either glyphs in ...

All PYRENEES · France, Spain, Andorra
Which packages are the 5% missing on #RISCV, what efforts are currently made and what need to be done:
https://lists.riscv.org/g/software/message/174

I would add after 1 or 2 weeks of testing that, Most JIT are missing, not only Lua (there is already a patch for RV32), PCRE, php engine, mb_strings (but they can all be used without it).

Other missing libs: libgsl25 (GNU Scientific Library), needed by Hugin, and Darktable (there is still rawtherapee). #ObsStudio is missing too.

On the sound design part, SuperCollider is missing.

On the (retrocomputer/arcade/console) emulator side missing are: openmsx, but mame, libretro (including bsnes, beetle-psx/vb/pce, desmume, etc...) are here. Missing in libretro are snes9x, and nestopia (closed source)

if Firefox (that already have patchs) and LibreOffice are not in distributions, most productivity tools already have. JHere is a partial list of what is already running on RISC-V:
* GFX: #GIMP, #Krita, #Blender, #Inkscape, #MyPaint,, #Pencil2D, #Glaxnimate, #SynfigSudio, #zopfli, #Imagemagick, #Scribus, #FontForge, #FontMatrix, #Xsane, #LaTeX, #svtAV1 (#av1)
* Audio: #LMMS, #Ardour, #MuseScore, #Fluidsynth, #VMPK, #zynaddsubfx #pipewire #sox, #Audacity, #TuxGuitar, #CheeseCutter, #SfxrQt, #BambooTracker (YM2608/OPNA), #GoatTracker (C64), #HivelyTracker (AHX, HVL), #MilkyTracker
* Photo/Video: #mpv, #pipwire, #mencoder, #ffmpeg, #shotcut, #kdenlive, #pitivi, #vlc, #mlt, #melt, #vokoscreenNG, #RecordMyDesktop, #entangle, #rawtherapee, #guvcview, #UVCcapture, #Cheese
* OS: #qemu, #uae, #DosBox
* Dev: #GCC, #LLVM, #FPGAtools, Geany, #YoSys, #QtCreator, #Fritzing, #WireShark, #GTKWave, #Verilator
* Web services: #nginx, #apache, #php, #python, #lua, #ruby
* Internet clients: #hexchat, #WeeChat, #Gajim, #Xmppc, #TelegramDesktop, #Epihany, #netsurf, #Filezilla,
* Game engines: #tic80, #LÖVE, #PyGame, #Cube2, #Scummvm, #LibRetro
* Map: #Marble, #Stellarium (stars map)
* Games (not depending on a game engine): #SuperTuxKart, #ExtremeTuxRacer, #NeverBall, #bzflag, #Wesnoth...
* SImulation: #FlightGear,
PLCT Roadmap 2022: Porting the remaining 5%

RT by @WWWCDORG@twitter.com: Les nouveautés dans le monde créatif du logiciel libre !

https://ift.tt/3dY8Ytd

#Blender #Krita #Ardour #KDEnlive #QCAD #GIMP #Shotcut #Darktable #ART #FontMatrix https://ift.tt/37G1dHq

Multi-week recap — 23 October 2020 | Libre Graphics World

There have been just so many news since my last week recap. So this is going to be an update that covers both recent and not so recent events.

Multi-week recap — 23 October 2020 | Libre Graphics World

There have been just so many news since my last week recap. So this is going to be an update that covers both recent and not so recent events.

Multi-week recap — 23 October 2020 | Libre Graphics World

There have been just so many news since my last week recap. So this is going to be an update that covers both recent and not so recent events.