Tinkered on and made one in spirit of 2001s Star-Gate
Interactive version here: https://www.shadertoy.com/view/33cGWM
#2001 #generativeart #shaderart
Experimenting with fragment shaders.
Attempt to get the dr Who effect
Interactive version here https://www.shadertoy.com/view/wXt3D4
a bunch of critters I've made in blender
#b3d #LowPoly #GameDev #IndieDev #MastoArt #animation #cute #animals #ShaderArt
Today, I published two new #shaders on #Shadertoy. They are nothing exceptional, but they are pretty cute in their simplicity.
- andbin's Curious Geometries #1: https://www.shadertoy.com/view/w3l3Rr
- RGB Isobars Mixing: https://www.shadertoy.com/view/t3s3zr
Mandelwaves 🌊
https://www.shadertoy.com/view/tflSzN
#Mandelbrot Julia sets, traced around the main cardioid of the Mandelbrot set.
#shader #shaderart #shadertoy #glsl #fractal #fractalart #mathart
Today, I published a new #shader on #Shadertoy. The code is very short, but the result is nice since I also carefully chose a pleasant color palette!
Yesterday, I published a new #shader on #Shadertoy. It’s a sort of animated “smoke cloud”.
Hi, recently, I started studying and developing simple #GLSL #shaders, “fragment shaders”, to be precise. I discovered there are various little platforms like https://www.shadertoy.com but also the less-known https://oneshader.net (and even https://editor.thebookofshaders.com) where it’s possible to develop and share “toy” shaders without the need to have ultra-advanced skills on OpenGL, WebGL, etc.
Developing these shaders is a fun (really entertaining!) activity that nicely combines #programming, #math, and #graphics. I have already made some shaders on Shadertoy, which you can see here:
➡️ https://www.shadertoy.com/user/andbin
At this time, I am unable to develop very sophisticated/stunning shaders. Anyway, my actual shaders seem nice and pleasant. Feel free to comment here (or on Shadertoy) if you like my shaders. Clearly, I am still at the beginning! Thanks.