My game has quite a lot of cat animations.
Overall, they're fairly similar and use roughly the same timings between frames, so I made a small tool to automate the creation process a bit.
My game has quite a lot of cat animations.
Overall, they're fairly similar and use roughly the same timings between frames, so I made a small tool to automate the creation process a bit.
woo-hoo! My addon got another positive review on BlenderMarket.com! I have no idea who they are, but they made my day! Thanks stranger!
#blender3d #unity3d #Blender #python #gamedev
feel free to peruse my add-on's ratings, positive AND negative here:
https://superhivemarket.com/products/imposter-cards-nacho-time/ratings
*note one person wrote a negative review that is like.... not true. Sucks that people can be mean like that.
Unity artists: UPM isnโt just for coders. ๐ฆ Itโs the best alternative to manage modular asset kits, shaders, and prefabs across projects without the Assets folder clutter.
My guide breaks down the UPM workflow specifically for technical artists. ๐จ
https://lyonritchie.com/lab/upm-package-guide.html
A new Humble of interest to #gamedev just launched minutes ago. It's the Unity Asset Store 15 bundle, containing up to 39 #Unity3d assets for just $15! Want a dedicated video?
GFS supporting link - https://humblebundleinc.sjv.io/Unity15