Wishbone was one of the best kids shows ever made
> And now they're making a documentary about it!
Wishbone was one of the best kids shows ever made
> And now they're making a documentary about it!

A Mod, A Mystery, A Media Storm In the summer of 2005, Grand Theft Auto: San Andreas was already a phenomenon. It was controversial, sure, but no more than you’d expect from a series built on crime, chaos, and pushing boundaries. For Rockstar Games, outrage wasn’t a problem.
Hot Coffee: The Hidden Code That Nearly Burned Rockstar
> A Mod, A Mystery, A Media Storm...
#Retrospectives #Gaming #GrandTheftAuto #Modding #BryantReview

A Mod, A Mystery, A Media Storm In the summer of 2005, Grand Theft Auto: San Andreas was already a phenomenon. It was controversial, sure, but no more than you’d expect from a series built on crime, chaos, and pushing boundaries. For Rockstar Games, outrage wasn’t a problem.

"What that character is feeling inside that environment is what I want the players to feel as they play the game...I want the players to not only have a fun and exhilarating experience, but also think about many different things." - Hideo Kojima
"You Were Supposed to Feel Lost": Metal Gear Solid 2 and the Shock of Playing as Raiden
> "What that character is feeling inside that environment is what I want the players to feel as they play the game...I want the players to not only have a fun and exhilarating experience, but also think about many different things." - Hideo Kojima...

"What that character is feeling inside that environment is what I want the players to feel as they play the game...I want the players to not only have a fun and exhilarating experience, but also think about many different things." - Hideo Kojima

A spiritual successor to System Shock 2 and helmed by Ken Levine of Irrational Games, BioShock tells a compelling narrative. It's the kind of story that only a video game could tell, an irony only a ludonarrative could illustrate, and a warning we should've heeded a long time ago.
“Would You Kindly?” A BioShock Retrospective
> A spiritual successor to System Shock 2 and helmed by Ken Levine of Irrational Games, BioShock tells a compelling narrative. It's the kind of story that only a video game could tell, an irony only a ludonarrative could illustrate, and a warning we should've heeded a long time ago.
#Retrospectives #Gaming #Videogames #Xbox #Bioshock #IrrationalGames #KenLevine #BryantReview

A spiritual successor to System Shock 2 and helmed by Ken Levine of Irrational Games, BioShock tells a compelling narrative. It's the kind of story that only a video game could tell, an irony only a ludonarrative could illustrate, and a warning we should've heeded a long time ago.
Front-End Fools: Top 10 April Fools’ UI Pranks of All Time, by @csstricks:
What’s !important: Light/Dark Favicons, “@ mixin”, Object-View-Box, and More, by @dxnny.fun (@csstricks):