Go Forward: Build your own thinking process. Protect your data like it matters. The template collectors are stuck. You won't be.

#DeepLearning #NeuralNetworks #ArtificialIntelligence #Debunked #RealityCheck #TruthBomb #GenerativeAI #AIPrompts #DigitalLiteracy #TechFacts (6/6)

"“If LLMs Have Human-Like Attributes, Then So Does Age of Empires II,” is the title of Adrian de Wynter’s paper showing his work. He told 404 Media that absurdity can be a powerful tool. “I have this tendency to dial up things to 11 when I really think I need to make a point,” he said. “I should also note that absurdism is pretty standard in philosophy and theoretical computer science.”

And so De Wynter built an LLM within AoEII using goats. “The point of the paper is to formally show that we anthropomorphise too readily, and that sometimes the claims we make with regards to LLM capabilities are too strong,” he told 404 Media. “It's not an easy task, given that ‘human-like attributes’ is a bit of an abstract term.”
AoEII has a scenario editor, a sandbox mode that allows players to craft their own maps and quests using the game’s assets, and De Wynter used that to build an operational NOT AND (NAND) gate and a 1-bit perceptron within the game. In this crude version of an LLM, grass is 0, bridges are 1, and goats are the bits. “Only one rail is active at a time, with a goat acting as the signal carrier. When the gate fires, the bit-goats are removed (they ded) and a new bit-goat is placed in its respective output rail,” Wynter explained on his GitHub.

A perceptron is the simplest form of a neural network, it’s an algorithm that sorts an input into binary classes. YouTube is littered with videos of players doing the same thing with redstone in Minecraft. But no one claims the goats of AoEII are neurons in a thinking machine or that the complicated tracks of NAND gates players build in Minecraft show emergent intelligence."

https://www.404media.co/if-ai-is-sentient-then-so-is-age-of-empires-ii/

#AI #GenerativeAI #LLMs #NeuralNetworks #VideoGames #AgeOfEmpires #Perceptron

If AI Is Sentient Then So Is ‘Age of Empires II’

“The point of the paper is to formally show that we anthropomorphise too readily."

404 Media

21 Top Free and Open Source Python Natural Language Processing Tools

https://fed.brid.gy/r/https://www.linuxlinks.com/python-natural-language-processing-tools/

Go forward: Stop treating AI like a slot machine. Write better prompts, get better results. It's that simple.

#ArtificialIntelligence #DeepLearning #NeuralNetworks #Debunked #RealityCheck #TruthBomb #PromptEngineering #GenerativeAI #DigitalLiteracy #AITruth (5/5)

Od prostych neuronów do pamięci – ewolucja modeli językowych

Od pojedynczego neuronu w 1958 roku, przez MLP i RNN z problemem zapominania, aż po LSTM z bramkami ...

https://gruszka.dev/od-prostych-neuronow-do-pamieci.html
#llm #ai #neuralnetworks #rnn #lstm #perceptron #mlp #languagemodels #deeplearning

Od prostych neuronów do pamięci – ewolucja modeli językowych

Od pojedynczego neuronu w 1958 roku, przez MLP i RNN z problemem zapominania, aż po LSTM z bramkami ...

gruszka.dev
😂 Behold, the #Frankenpaper where cellular automata meet neural networks to produce... pixels? Adding more #pixels to a screen is like adding more clowns to a circus—it just gets messier. 🤡 Presented by a cast of characters from #EPFL and #Google, who apparently believe that more jargon equals more #innovation. 📚✨
https://cells2pixels.github.io/ #cellularautomata #neuralnetworks #HackerNews #ngated
Neural Cellular Automata: From Cells to Pixels

Explore interactive demos of a self-organizing pattern formation model that combines Neural Cellular Automata with Neural Fields.