@wizbean my dad had a detection problem a couple a month ago with a bad release of pipewire.
Maybe you have to roll back or update.
Also sounds like #godotengine4 could use a patch for this behavior?
huh, that's weird... #godotengine4 just crashes if there's no sound output device. which appearently, my system does not currently detect the onboard system, if I don't have my headset plugged in

I'm currently on track with Zenva Academy's Godot engine tutorial course collection to get myself acquainted with Godot's GUI systems, GDScript, localization work flow and everything else Zenva's Godot course catalog has to offer.

#Godot #Godot4 #GodotEngine4

Y'all I wanna make a thing thats basically LDTK but for 3D games. (Or Trenchbroom without the Quake limitations) For simplicity of development I'm making it in Godot.

Here's my asks:
- How can I load 3D assets (GLTF ideally) from disk and have them displayable in a viewport?
- Is there a convenient system for serializing and deserializing things like "Vector2"s and such? I think JSON might be the most logical for working with Godot but I want to be able to have arbitrary data provided for different components and component registries.

Tags for reach, boosts appreciated.

#Godot #GodotEngine #GodotEngine4

With the new ObjectDB Profiler you can now analyze object counts of different types, ingoing and outgoing references, scene node hierachy and differences between snapshots in #Godot

https://youtu.be/mjKTY3AEWTM

#GodotEngine #Godot4 #GodotEngine4 #IndieGameDev #GameDev #Tutorial #Godot46 #GameEngine

Godot Engine 4.6 - So verwendest du den neuen ObjectDB Profiler

YouTube

A story in four parts. Godots particle system really works well for gibs!

#headexplode #gore #gamedevelopment #gamedev #gamedesign #GodotEngine4 #godot3d #goreart #gibs

More screenshots of the gritty stealth shooter project in development - today, a few of some enemies.

To reload a weapon or heal yourself, you must press and hold a button and wait for the progress bar to fill - and hope you don't get interrupted mid action - emphasising the need to find a safer position out of direct fire. Choose your moment wisely...

#indiedev #videogames #godot3d #GodotEngine4 #firstpersonshooter #firstpersonshooter #stealthgame

New devlog video for Turscar Isle: https://www.youtube.com/watch?v=4O_V1qEv0hE&feature=youtu.be

New tutorial layout, throwing items, adjustable brightness/contrast/mouse speed, and different footstep noises on different surfaces!

#gameDev #soloGameDev #stealthGames #godotEngine4 #irishGameDev

Turscar Isle October Devlog: Version 0.4

YouTube

A first version of my game called Goddel, inspired by an old game from 1998 - Gubble (and especially Gubble II) - is now released : https://rbduck.itch.io/goddel

Though it is still in an early development stage

#godot #godotengine #godot4 #GodotEngine4 #Goddel #Gubble #opensource #gamedev #maze #3D

I wrote a quick guide on setting up the remote debugger with Godot: https://aceade.net/2025/07/17/godot-how-to-use-remote-debugger/

Finally, I can debug performance on a potato laptop and use my dev machine to pin down where it's all going wrong...

#godot4 #godotEngine4 #godot #debugging

Godot: How to use remote debugger - Aceade's Tales

Run a Godot game on one machine, and watch the debugger output on another.

Aceade's Tales - The home page of Philip Rowlands, author and game developer