I'm currently on track with Zenva Academy's Godot engine tutorial course collection to get myself acquainted with Godot's GUI systems, GDScript, localization work flow and everything else Zenva's Godot course catalog has to offer.
With the new ObjectDB Profiler you can now analyze object counts of different types, ingoing and outgoing references, scene node hierachy and differences between snapshots in #Godot
#GodotEngine #Godot4 #GodotEngine4 #IndieGameDev #GameDev #Tutorial #Godot46 #GameEngine

A story in four parts. Godots particle system really works well for gibs!
#headexplode #gore #gamedevelopment #gamedev #gamedesign #GodotEngine4 #godot3d #goreart #gibs
More screenshots of the gritty stealth shooter project in development - today, a few of some enemies.
To reload a weapon or heal yourself, you must press and hold a button and wait for the progress bar to fill - and hope you don't get interrupted mid action - emphasising the need to find a safer position out of direct fire. Choose your moment wisely...
#indiedev #videogames #godot3d #GodotEngine4 #firstpersonshooter #firstpersonshooter #stealthgame
New devlog video for Turscar Isle: https://www.youtube.com/watch?v=4O_V1qEv0hE&feature=youtu.be
New tutorial layout, throwing items, adjustable brightness/contrast/mouse speed, and different footstep noises on different surfaces!
#gameDev #soloGameDev #stealthGames #godotEngine4 #irishGameDev
A first version of my game called Goddel, inspired by an old game from 1998 - Gubble (and especially Gubble II) - is now released : https://rbduck.itch.io/goddel
Though it is still in an early development stage
#godot #godotengine #godot4 #GodotEngine4 #Goddel #Gubble #opensource #gamedev #maze #3D
I wrote a quick guide on setting up the remote debugger with Godot: https://aceade.net/2025/07/17/godot-how-to-use-remote-debugger/
Finally, I can debug performance on a potato laptop and use my dev machine to pin down where it's all going wrong...