With #Godot 4.6 you can create proper Patch PCKs for your applications. This feature also opens doors for Versions, DLCs and even Modding possibilities

New tutorial out now:
https://www.youtube.com/watch?v=owfcuaReJog

#GodotEngine #Godot4 #Godot46 #GameDev #IndieGameDev #Modding #VersionControl

Godot Engine 4.6 - So erstellst du EXPORTS, PCKs und PATCHES mit Delta Encoding

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Godot 4.6 is released! With lots of new features, quality of life updates and performance improvements you have many new areas to explore

Here's my patch notes explained video:
https://youtu.be/qLZvWoYtYxw

#Godot #GodotEngine #Godot4 #Godot46 #GameDev #IndieGameDev

Godot Engine 4.6 - Alle PATCH NOTES einfach erklärt

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With the new ObjectDB Profiler you can now analyze object counts of different types, ingoing and outgoing references, scene node hierachy and differences between snapshots in #Godot

https://youtu.be/mjKTY3AEWTM

#GodotEngine #Godot4 #GodotEngine4 #IndieGameDev #GameDev #Tutorial #Godot46 #GameEngine

Godot Engine 4.6 - So verwendest du den neuen ObjectDB Profiler

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When you first checkout #Godot 4.6 (dev3+), you'll notice not only a new modern theme but also lots of quality of life and usability updates across the editor - from additions to new tools

https://www.youtube.com/watch?v=8UlMGRKxkn4

#godot4 #godot46 #indiegamedev #gamedev #gameengine #godotengine

Godot Engine 4.6 - Alle neuen EDITOR Features im Überblick (4.6-Dev1 bis Dev6)

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