Emelyn's Low Poly Head made in old Blender, uv texture painted and loaded into the antique Blitz3D programming language/game framework.
#3dmodeling #texturepainting #gameprogramming #originalcharacter #GothicCharacter #blender3d #Blender
oh you could be so clever with that! I like that idea too. Pick a conlang that's got a lot of glyphs and symbols with simple geometry and then…hope people pick up on geometrical associations among the glyphs, anyway…
Emelyn's Low Poly Head made in old Blender, uv texture painted and loaded into the antique Blitz3D programming language/game framework.
#3dmodeling #texturepainting #gameprogramming #originalcharacter #GothicCharacter #blender3d #Blender
Bravo! 👏🏽
“Catlantean 3D - Making Graphics Like It's 1993”, Marko Stanic (https://staniks.github.io/articles/catlantean-3d-blog-1/).
Via HN: https://news.ycombinator.com/item?id=48459294
On Lobsters: https://lobste.rs/s/oytnfw/catlantean_3d_making_graphics_like_it_s
#Graphics #Doom #Catlantean3D #Game #GraphicsProgramming #Assets #OldSkool #GameProgramming #Blender
Cauldron Cats: Feeding Peter the Cat Minigame
#gameart #gameprogramming #gamedev #minigame #gothgirl #cat #blackcat #originalcharacters #sprites #pixelart #asesprite #pygame #python #comiccharacters #drawings #animation #AnimatedSprites
I've a new post, and it's about game dev, looks like I was bitten again by the indiedev mosquito, and I've a simple prototype, and a learning from it. Maybe you want to know about it, in this case, this is the link for the reading.
https://jeferson.me/blog/2026/05/29/a-prototype-a-day
#AGPL #BattleSystem #Blog #Coding #Dev #Game #GameDesign #GameDevelopment #GameProgramming #GDScript #Godot #Indie #IndieDev #JRPG #OpenSource #Programming #Prototype #Resources #Singletons #TurnBasedCombat
We had a great MiniJam in March at SAE! Thanks to everyone who participated and thanks to the SAE for hosting🙌
We hope to see you all next Jam in May ❤️
#gamedevelopment #gamecommunity #art #gameart #programming #gameprogramming
"30 tips to make your game more fun to play"
#games #game #gameProgramming #Tips
http://www.petesqbsite.com/sections/tutorials/zines/qbcm/11-30tips.html
“The Gold Standard Of Optimization: A Look Under The Hood Of RollerCoaster Tycoon”, Lars Thießen (https://larstofus.com/2026/03/22/the-gold-standard-of-optimization-a-look-under-the-hood-of-rollercoaster-tycoon/).
Via HN: https://news.ycombinator.com/item?id=47480886
#RollerCoasterTycoon #Games #GameProgramming #Programming #OldSkool #Assembly #Optimization #Speed #Efficiency