December 24, 2023 - Day 358 - NewPlay Review
Total NewPlays: 380

Game: Smoke and Sacrifice

Platform: Steam
Release Date: May 31, 2018
Installation Date: Dec 18, 2023
Unplayed: 6d
Playtime: 29m

Smoke and Sacrifice is an steampunk-themed isometric survival RPG.

You play as Sachi, a mother seemingly forced to sacrifice her first-born child to "the Sun-God", a machine that provides light and heat to Sachi's village, after "the freezing".

However, all is not lost; turns out that the children being "sacrificed" are not actually being sacrificed (killed), but transported to an underworld, and being sacrificed to a form of slavery, forcing them to work to feed the "Sun-God" and keep it running.

Sachi finds herself transported to the same underworld location, where she begins her survival journey to try and find her now-seven-year-old son.

Unfortunately, the story wasn't enough to overcome the frustrating survival mechanics that I encountered in the first 30 minutes of the game, with successive fetch quests required to slowly grind the story forward, by the time I hit save, I was hoping that I could find a recap of the storyline of the game somewhere, just to find out how it ends.

Sadly, for Smoke and Sacrifice, the last thing I was interested in sacrificing was any more of my time; it's a:

1: Nope

#SmokeAndSacrifice #Isometric #RPG #Survival #Gaming #Project365ONG #Project365 #NewPlay

December 25, 2023 - Day 359 - NewPlay Review
Total NewPlays: 381

Game: American Fugitive

Platform: Steam
Release Date: May 21, 2019
Installation Date: Dec 18, 2023
Unplayed: 7d
Playtime: 20m

American Fugitive is a top-down 3D open-world action-adventure game.

Feeling a lot like early GTA games, you play as a petty thief who's been framed for the murder of his father. After breaking out of prison you set out to clear your name.

By committing other crimes.

After escaping from prison, you need to avoid the police until you escape from the general area of the prison. Apparently, they're looking for a red-haired bearded man in a yellow prison jumpsuit, and not a red-headed bearded man in a white shirt and blue jeans (that I just stole off someone's clothesline).

Graphically, it's well executed, although I found the steering of vehicles to be incredibly twitchy.

One of weird little things that became clear to me this year is that I really don't enjoy games where I'm playing as a criminal.

A game that expects me to commit crimes against NPCs portrayed as innocent bystanders, is something that just rubs me the wrong way, and as potentially interesting as the setup for this game is, I just felt kind of icky afterwards.

Also, playing as a male character still continues to make me feel disconnected from what's happening in the game.

Unfortunately for American Fugitive, that just leaves me feeling pretty:

2: Meh

#AmericanFugitive #TopDown #OpenWorld #Action #Adventure #Gaming #Project365ONG #Project365 #NewPlay

December 25, 2023 - Day 359 - NewPlay Bonus Review
Total NewPlays: 382

Game: Baldur's Gate 3

Platform: Steam
Release Date: Aug 4, 2023
Installation Date: Dec 25, 2023
Unplayed: 0d
Playtime: 91m

You had to know this was coming.

Baldur's Gate 3 is an open-world RPG featuring turn-based combat, and the ability to move the camera to play in an isometric top-down playstyle, or third-person.

After more than four months of reading people raving about it, I opened up my Steam client this morning to see a gift from my son: a Baldur's Gate 3 Steam gift, just waiting for me to accept it.

Of course, then I needed to re-arrange a bunch of games to find room for the 137Gb required to install it. Freshly installed, I then went and spent some time playing games with my wife and son.

I put the roast into the oven for dinner, and sat down to start playing.

Things immediately went sideways. I found myself thrust into a cut-scene that ended in one of the most viscerally horrifying ways I could have not even imagined.

I was not prepared.

Then, suddenly, I'm in a character creator. OK. Create my character. Create her guardian.

...aand now I'm back in the scary room, and the cutscene continues.

I am becoming increasingly confused by what is happening, and then... oh. OK, that's what's going on.

Wait... no. What the hell is going on? Whatever I expected... it wasn't this.

Finally, I find myself in playable territory. Movement is... counterintuitive. Years of right clicking where I want to go means that the left clicking doesn't come naturally to me.

I start breaking things that seem to need to be broken, and then suddenly... I am dead, and I have to start over again (fortunately, at the playable part, not the cutscenes).

I am staring at the screen, and thinking about all of the people who raved about this game, and all of the people who told me what an amazing experience it was.

...and feeling how terribly they had undersold it.

The environments are stunning. This feels like a fully realised world. When I finally start encountering other characters, they're not woodenly delivering clunky dialogue like other RPGs I've played recently.

The characters feel... real. At one point, I wonder if I'm going to have to break up a fight between two party members.

After 90 minutes in-game, I've completed, apparently, the prologue.

But the roast needs to come out of the oven, and dinner needs to be prepared.

Tomorrow morning, I will sit down and play 15-30 minutes of some other game, and probably spend the rest of my day in Faerûn, because Baldur's Gate 3 is:

5: Excellent (as if it was going to be anything else.)

#BaldursGate3 #RPG #Gaming #Project365ONG #Project365 #NewPlay

December 26, 2023 - Day 360 - NewPlay Review
Total NewPlays: 383

Game: Niffelheim

Platform: Steam
Release Date: Sep 26, 2018
Installation Date: Dec 26, 2023
Unplayed: 0d
Playtime: 45m

Niffelheim is a Norse-themed 2D survival crafting game with some RPG elements.

As part of my two remaining goals of attempting to review 400 new games by the end of the year, and to get my unredeemed keys list down to under 200 (current count: 201 left), I had no idea what this key was actually for.

At some stage I'd overtyped the title without noticing. Niffelheim it is.

The game opens up with a Viking funeral boat, aflame and disappearing into the mist, while a narrator intones about how my boat has been hijacked on the way to Valhalla.

I then found myself at a character selection screen with a choice between three burly male warriors, and a well-endowed Valkyrie.

My Valkyrie then found herself armed with some basic weapons, and a basic hut, and a series of quests delivered by a raven.

Other than that, you're in pretty standard survival game mechanics; kill things, cut down trees, gather food. The 2D aspect makes playing with a controller natural, and before I noticed, I'd been in-game for 45 minutes.

I found Niffelheim strangely compelling, so let's say that it's:

4: Good

#Niffelheim #2D #RPG #Survival #Crafting #Gaming #Project365ONG #Project365 #NewPlay

December 26, 2023 - Day 360 - NewPlay Bonus Review
Total NewPlays: 384

Game: The King's Bird

Platform: Steam
Release Date: Aug 24, 2018
Installation Date: Dec 26, 2023
Unplayed: 0d
Playtime: 21m

The King's Bird is a 2D platformer that utilises a "momentum-based flying mechanic".

You play as a young girl, who explains in the introduction level how she's always dreamed she could fly, and has always been caged.

From there she goes on to gain the gift of flight (in a sense), and you're off to explore. Her gift of flight is less "flight" and more "momentum activated short-term gliding".

The controls are simultaneously simple and frustrating. Movement instructions are presented as pictograms, and even when following them exactly, results can vary.

When everything comes together, movement feels glorious; however, it's not entirely clear on what makes everything come together.

The game's atmosphere is gorgeous, all silhouettes and varying monochromatic colours, and the score is beautiful.

If only movement wasn't so inconsistently frustrating; at this point in the game, The King's Bird is:

3: OK

#TheKingsBird #2D #Platformer #Gaming #Project365ONG #Project365 #NewPlay

December 26, 2023 - Day 360 - NewPlay Bonus Review
Total NewPlays: 385

Game: The Hex

Platform: Steam
Release Date: Oct 17, 2018
Installation Date: Dec 21, 2023
Unplayed: 5d
Playtime: 26m

The Hex is a trippy, genre-bending 2D pixel-art pastiche adventure game.

From the blurb: "In a creaky old tavern, in a forgotten corner of the video-game universe, a storm is raging. An anonymous caller suggests that there is a murder plot. Six video game protagonists are the only plausible suspects..."

Beyond this, the game is difficult to review, because to try and review it is to spoil the game.

One of the things I've learned over the last year, is that I prefer games where the gameplay supports the narrative, rather than the narrative being an excuse to try and justify the gameplay.

The other thing that I've said is that given my general lack of nostalgia for pixel-art games, a pixel-art game needs to offer something that overcomes my general lack of interest.

The Hex delivers that in spades. With that said, there are some minor frustrations I have with the gameplay, but even going into those runs the risk of spoilers, so I'll just say that The Hex is:

4: Good

#TheHex #2D #PixelArt #Adventure #Gaming #Project365ONG #Project365 #NewPlay

December 26, 2023 - Day 360 - NewPlay Bonus Review
Total NewPlays: 386

Game: Grid (2019)

Platform: Steam
Release Date: Oct 11, 2019
Installation Date: Dec 26, 2023
Unplayed: 0d
Playtime: 19m

Grid (2019 - to separate it from the original Grid released in 2008) is a motor-racing game.

It was delisted from Steam on Dec 1, 2023, so if you don't have a key, you can't buy Grid.

I had a key, I used the key, I probably wasted the key. As a racing game, it's perfectly serviceable, enjoyable even.

However, I'm not a big "racing" player, and my go-to for racing games is the Forza Horizon series, and a racing game needs to capture me with something that Forza doesn't offer.

In Grid, I have a game that's been delisted because the licensing for the vehicles has expired, made by a company (Codemasters) who received the Electronic Arts treatment, as did all of their existing games.

Consequently, it's a game that I probably won't sink any time into, purely because it's effectively racing into a dead-end. Grid is:

2: Meh

#Grid #Racing #Gaming #Project365ONG #Project365 #NewPlay

December 27, 2023 - Day 361 - NewPlay Review
Total NewPlays: 387

Game: GreedFall

Platform: Steam
Release Date: Sep 10, 2019
Installation Date: Dec 21, 2023
Unplayed: 6d
Playtime: 2h42m

GreedFall is a third-person action RPG set in a fantasy version of the 17th century.

You play as a noble of the "Merchant Congregation", one of several competing factions seeking to colonise the island of "Teer Fradee", hoping to find a cure for the "Malichor", an illness that is wreaking havoc on the Merchant Congregation's capital city of Sérène.

I was just going to play 15 minutes, write up a review, and move on.

Instead, I found myself deeply engrossed in the storyline, and regretting that I hadn't discovered GreedFall earlier.

Firstly, the character selection screen gives you a choice of the gender, and basic look of your character, with them being fully voiced. Huge checkmark.

But the worldbuilding itself is just amazing. At least in the initial quests in Sérène, it most closely reminds me of Dishonoured in terms of setting (which is a very good thing).

GreedFall is currently on sale on both GOG for a historical low of A$8.76, and Steam for A$10.99, and if you feel like scratching an itch for a game set in the Age of Discovery (when you're not playing Baldur's Gate 3), I don't think you could go wrong with GreedFall, because it's:

5: Excellent

#GreedFall #ThirdPerson #ARPG #Gaming #Project365ONG #Project365 #NewPlay

December 27, 2023 - Day 361 - NewPlay Bonus Review
Total NewPlays: 388

Game: Night Call

Platform: Steam
Release Date: Jul 18, 2019
Installation Date: Dec 21, 2023
Unplayed: 6d
Playtime: 55m

Night Call feels like noir-ish adventure mashup between a visual novel and a map of Paris.

Being that you're playing as a French cab driver, that's to be expected. You were assaulted and left for dead by a serial killer at the site of a pick-up while driving your cab.

The game has you investigating your own attempted murder, with a touch of blackmail thrown in; another cop determined to prove that ACAB has determined your true identity, and uses this to blackmail you into assisting with her "investigation".

The screen is split horizontally, with the top half being a stylised GPS screen, and the bottom half being the inside of your cab, as if you were watching from a dashboard-mounted camera.

Each night, you drive your cab around, picking up passengers that appear on the GPS screen. You engage with the passengers, conversing and occasionally gathering clues.

It's incredibly moody, but so very slow. Fortunately, there's the option for the conversations to auto-play until you reach an engagement point, but I did end up running some CSR2 grinding races on my phone while reading the conversations.

At the end of each night's driving, you take the clues you've gathered, plus the ones left by your detective "friend" in an envelope outside your house each night, and slowly try to work out which of the five suspects is the killer.

It's this aspect of the game that has me continuing to want to play, but only just. Night Call is barely just:

3: OK

#NightCall #VisualNovel #Adventure #Gaming #Project365ONG #Project365 #NewPlay

December 27, 2023 - Day 361 - NewPlay Bonus Review
Total NewPlays: 389

Game: Strange Brigade

Platform: Steam
Release Date: Aug 28, 2018
Installation Date: Dec 27, 2023
Unplayed: 0d
Playtime: 42m

Strange Brigade is a solo or co-op action-adventure third-person shooter, set in Egypt in the 1930's.

I'd been sitting on Strange Brigade for a while, because I've previously played one of the Zombie Army games by the same developer (Rebellion), and it so thoroughly creeped me out, that I had no desire to go through it again.

But with access to the game via my son's Steam account, and a spare Steam key, and it being the middle of a sunny day, I thought I'd give it a shot.

You play as one of four members of the titular Strange Brigade, a special unit of the British Government tasked with dealing with supernatural entities.

One of the options is Gracie Braithwaite, a brawler, and a red-headed Lancashire lass. One of the things I've learned from my family tree, is that great-grandmother was from Lancashire, and was described by my grandmother as "a Lancashire lass", and it just felt right to choose her.

In terms of the gameplay, while it bears some basic similarities to the Zombie Army Trilogy (because zombies are heavily featured!) and it uses the same Asura engine as ZAT, it styles itself heavily after pulp movies of the 1930's, with an overly chirpy English narrator providing running commentary.

The game is bright and colourful, unlike the spine-chilling environments of ZAT, and I found Strange Brigade a far more enjoyable experience - at least once I remapped the rather wild control scheme.

Nothing like hitting the shift key to run away from a zombie, only to drop a grenade instead.

I had a bunch of fun with Strange Bridgade; it's pretty:

4: Good

#StrangeBrigade #ActionAdventure #ThirdPersonShooter #Gaming #Project365ONG #Project365 #NewPlay

December 27, 2023 - Day 361 - NewPlay Bonus Review
Total NewPlays: 390

Game: Ultimate Zombie Defense

Platform: Steam
Release Date: Dec 9, 2020
Installation Date: Dec 19, 2023
Unplayed: 8d
Playtime: 36m

Ultimate Zombie Defense is a top-down co-op wave defense shooter.

It was free last week on Fanatical, and I grabbed it because it was free, of course.

Although I'd already done zombies today, why not a few more?

You're in a fixed area, and you're armed with a gun, and a little bit of cash. Kill zombies under the wave is over, spend cash on fortification & weapons upgrades, rinse and repeat.

I got to the fifth level solo, and learned the hard way that in spite of the previous four levels with the zombies only coming from the North, they can also come from the south.

Where I had no fortifications, and no chance of survival.

I then jumped into one of 5 (!) available 4-person multiplayer servers, and played with that team until we were all dead.

At which point I quit; I would have quit earlier, but I didn't want to abandon the bunch of randoms after someone had already done so.

Ultimate Zombie Defence is ultimately boring, so:

1: Nope

#UltimateZombieDefense #WaveDefenseShooter #TopDown #Gaming #Project365ONG #Project365 #NewPlay

December 28, 2023 - Day 362 - NewPlay Review
Total NewPlays: 391

Game: Lightmatter

Platform: Steam
Release Date: Jan 16, 2020
Installation Date: Dec 28, 2023
Unplayed: 0d
Playtime: 2h12m

Lightmatter is a first-person puzzle platformer, and answers the question "What would you get if you mashed up Portal and one of the best two-part Steven Moffat episodes of Doctor Who, Silence in the Library / Forest of the Dead?"

Featuring a Cave Johnson-like voiceover, "Virgil", the CEO of Lightmatter is going to guide you out of his facility after a small technical issue occurred during the demonstration of his Lightmatter renewable energy source.

The small technical issue being that there were some big explosions, and touching a shadow will kill you (a la Moffat's "Vashta Nerada" from the aforementioned Doctor Who episodes).

The game wears its influences on its sleeve too, with Virgil making mention of Aperture Science and taking multiple digs at Cave Johnson.

Fortunately the game is different enough from Portal that it doesn't feel like a retread, and immediately dragged me in for an enjoyable couple of hours.

I'll go back to finish Lightmatter next time I'm deep in a puzzle mood because it's:

5: Excellent

#Lightmatter #FirstPerson #Puzzle #Platformer #Gaming #Project365ONG #Project365 #NewPlay

December 29, 2023 - Day 363 - NewPlay Review
Total NewPlays: 392

Game: Mini Motorways

Platform: Steam
Release Date: Jul 21, 2021
Installation Date: July 27, 2023
Unplayed: 0d
Playtime: 34m

Mini Motorways is a minimalistic cozy top-down traffic puzzle strategy game from New Zealand developers Dinosaur Polo Club. It's a follow-up to their previous railway puzzle strategy game Mini Metro.

Following on from the design aesthetic in Mini Metro, Mini Motorways presents you with a grid, initially containing one stylised house, and one stylised destination, in the same colour, and provides (n) road pieces to join the two.

Cars in that colour will then travel back and forth between the two locations. The destination building will tick, adding an icon for which a matching car is required, with each building having a certain capacity. If the building reaches capacity without enough matching cars reaching it, it's Game Over, man. Game Over.

Each level is presented as a specific major world city, and achieving certain goals in one city will unlock one (or more) cities to play in further levels.

Levels are played on a "weekly" basis using an in-game clock; as the in-game week passes, new destination buildings are added, often in a different colour, with a matching house in the same colour.

These houses can be on the other side of a river, or the other side of the map, or both, and you must use the roads to enable enough vehicles to reach each destination before the building "fills up".

At the end of each week you are given one of two options to choose from for extra pieces for the following week. One option may be 30 road pieces, with the other being a roundabout, with 20 road pieces, or a bridge crossing, with 20 road pieces, or one of several other options including the titular motorway, allowing you to connect distant areas of the map in a single hit.

I broke my guideline of mentioning the developers because in spite of them having only released these two games, I love both of them. Mini Motorways is:

5: Excellent

#MiniMotorways #Minimalist #TopDown #Puzzle #Strategy #Gaming #Project365ONG #Project365 #NewPlay

December 29, 2023 - Day 363 - NewPlay Bonus Review
Total NewPlays: 393

Game: Mindustry

Platform: Steam
Release Date: Sep 27, 2019
Installation Date: Nov 6, 2021
Unplayed: 783d (2y1m23d)
Playtime: 1h12m

Mindustry is a top-down automation strategy game mashed up with an RTS.

I've always had a thing for automation games, which I suspect is a largely #autistic thing. Most games of this type are about systemisation, finding efficiencies, then building (and rebuilding) automation pipelines to produce a particular outcome.

These are games that I avoid because they suck me in to the point that I've lost entire days inside them, with Shapez & Production Line being just two examples. I've seen at least one person whose *entire* Steam 2023 review was one game played, no new games. All Factorio, all the time.

A game in this space has to bring something different to the table; for Mindustry that's planetary domination, leaning into the RTS side.

Build factories, research technology, build tanks, and defenses, seek and destroy.

Unfortunately, this is where Mindustry leaves me a bit cold. It's not that I don't like RTS games: I cut my teeth on Dune II. I went on to Warcraft II: Tides of Darkness, then finally StarCraft.

Unfortunately, Mindustry feels it doesn't quite pull off either type of game that well. The gameplay elements are not explained clearly, and the UI is *really* clunky, making it difficult to find critical information, and not always making it clear what the next step is.

Unfortunately, the RTS side of things feels like (at least in the early stage of the game) like the only real strategy is Zerg rushing.

I finally quit out of the game, entirely unsure whether I'd completed that stage of the game, or needed to do something else.

There are a bunch of nice ideas in the game, and I think it's the work of a single dev, as far as I can tell. I just feel like it needs a lot of polish.

Mindustry is:

3: OK

#Mindustry #TopDown #Automation #Strategy #RTS #Gaming #Project365ONG #Project365 #NewPlay

December 29, 2023 - Day 363 - NewPlay Bonus Review
Total NewPlays: 394

Game: Shatterline

Platform: Steam
Release Date: Sep 9, 2022
Installation Date: Oct 9, 2022
Unplayed: 446d (1y2m20d)
Playtime: 24m

Shatterline is a multiplayer F2P co-op PvE & PvP FPS with some roguelike & extraction shooter gameplay elements.

Launching a F2P FPS into early access in 2022 was a huge risk in an already flooded market.

Launching a F2P FPS in 2022 when your development headquarters are based in Kyiv, Ukraine? They don't make risk-management charts that big.

The premise is interesting, and the intro is well done. Even the initial PvE tutorial level is great. The gameplay is smooth, and the UI is polished.

However, the problem with F2P multiplayer shooters is that there are so many options available that a game has to present something that's utterly unique to rise above the crowd, and Shatterline doesn't quite deliver that.

In this case, that's less my judgement of the game, and more that Steamcharts shows that the average players has gone down consistently every month since launch averaging 285 players per day over the last 30 days.

No matter how good Shatterline's design and gameplay is, with a game that's primarily multiplayer, without the players, a game is pretty much doomed to failure.

Unfortunately, as interesting as Shatterline's backstory is, and as nice as the gameplay is, I suspect Shatterline may follow in footprints of The Cycle: Frontier before too long.

Shatterline is:

3: OK

#Shatterline #F2P #FPS #PvP #PvE #Multiplayer #Gaming #Project365ONG #Project365 #NewPlay

December 30, 2023 - Day 364 - NewPlay Review
Total NewPlays: 395

Game: Outward Definitive Edition

Platform: Steam
Release Date: Mar 26, 2019
Installation Date: Nov 30, 2023
Unplayed: 30d
Playtime: 37m

Outward Definitive Edition is a third-person fantasy RPG with survival mechanics.

The problem with any RPG released from here on out is that Cyberpunk 2077 and Baldur's Gate 3 both exist.

However it's worse for RPGs that were released before 2023, because between these two games, they've raised the bar so incredibly high, that most games are going to suffer in comparison.

Outward Definitive Edition is an updated release of Outward release in May 2022 that includes "quality of life" improvements; given the state of the game, I shudder to think what QoL was like beforehand.

However, in trying to be fair, I looked up RPGs that were released in 2018 & 2019; which means comparing it to games like Kingdom Come: Deliverance, and Greedfall.

Unfortunately, even then it doesn't fare well. It just feels very rough around the edges, and frustrating to play.

As an example, whether you love it or hate it, most RPGs use some kind of encumbrance gameplay mechanic (and if you love encumbrance, I wonder what's wrong with you).

Outward leans heavily into the realism, which means it takes barely anything collected in your backpack before you're encumbered. Better* still, after combat I picked up two weapons from the mobs I'd just killed. One of them left me encumbered. The second left me completely unable to move.

Not that the screen indicated the change in any way. There's an icon that appears onscreen when you're over the encumbrance limit, but no warning to say I'd been completely immobilised. I thought the game had bugged out completely.

There's also a cooking mechanic (because survival gameplay as well) with some recipes, but also "manual cooking". I tried to cook something with fresh water and *fresh* raw salmon, but instead of boiled salmon, it resulted in "diseased mush". I probably shouldn't have eaten it, because eating it left *me* diseased, with an icon onscreen, and nothing to indicate how to resolve that.

It feels like the game wants you to work really hard to like it, and I'm glad that I got it in a bundle, because I don't feel bad about disliking it.

You've probably already guessed, but Outward Definitive Edition is a:

1: Nope

#OutwardDefinitiveEdition #ThirdPerson #Fantasy #RPG #Gaming #Project365ONG #Project365 #NewPlay

December 30, 2023 - Day 364 - NewPlay Bonus Review
Total NewPlays: 396

Game: Wasteland 3

Platform: Steam
Release Date: Aug 29, 2020
Installation Date: Dec 21, 2023
Unplayed: 9d
Playtime: 54m

Wasteland 3 is an isometric squad-based RPG with turn-based combat mechanics.

Apparently it's all RPGs all day here. Less "all", and more "this afternoon", because I ended up spending all morning cleaning out my desk and sorting screws.

Yeah, I forgot my ADHD meds, and today has been erratic. The kicker was discovering that I'd doubled up on a day count back in early October, meaning that instead of only needing to play one extra game per day for three days, it was two extra games today, and two tomorrow to hit my "400 new games" goal.

Anyway, turns out I've had a bunch of cool isometric RPGs just sitting in my unredeemed Steam keys spreadsheet; it's suddenly an embarrassment of riches, between Pathfinder: Wrath of the Righteous, BG3, and now Wasteland 3.

Having not played the previous two Wasteland games, I thought it was some kind of post-apocalyptic FPS, but instead it's a post-apocalyptic RPG set in a nuclear winter affected Colorado.

The game starts out with a cut-scene talking about what happened to the Desert Rangers after the events of Wasteland 2 (and providing enough information for context), explaining that the Desert Rangers are on their way to Colorado to meet with "the owner of Colorado" to seek assistance for Arizona (I really need to look at a US map).

Looked at the map, got distracted. Anyway, things do not go according to plan, and you get ambushed on your way, and off the game goes.

Looks like I've got a lot of RPGs to play in 2024, because Wasteland 3 seems:

4: Good

#Wasteland3 #Isometric #PostApocalyptic #RPG #Gaming #Project365ONG #Project365 #NewPlay

December 30, 2023 - Day 364 - NewPlay Bonus Review
Total NewPlays: 397

Game: MOTHERGUNSHIP

Platform: Steam
Release Date: Jul 17, 2018
Installation Date: Sep 7, 2019
Unplayed: 1576d (4y3m24d)
Playtime: 16m

MOTHERGUNSHIP is a bullet-hell FPS built in the Unreal Engine.

I immediately ran into problems when I tried to run it, because it did not want to play well with multiple monitors, insisting on running on the left-most monitor (which isn't my main). No options in-game to choose which monitor to run on.

Putting it into a lower resolution and windowed mode somehow made things worse, because it pushed the window chrome AND the back button off the top and bottom of the screen, respectively.

Eventually I got it running on the main monitor, and away we went. You're a nameless pleb dropped into combat on a spaceship, receiving instructions from an army General, and a tech, delivered by VO and a text-box in the middle of the screen.

You're wearing some kind of exo-suit, and you can see your robotic hands at the bottom of the screen, and you're sent off to start punching sci-fi cartoonish turrets.

When you die (oh, and you will die), you're immediately resurrected to keep fighting, with the "General" lampshading this.

A few rooms in, and you can start buying gun parts with the coins you collect, and then you can build and rebuild your weapons, into whatever wild assemblies you can imagine.

I was pretty tired last night, and it's only just occurred to me that the reason I couldn't buy parts in one of the shops was that I didn't have enough coins. There was just an error box icon that would appear when I tried to pick up gun parts, which I thought meant I'd run out of room or something. It didn't make it clear *why* I was getting that icon.

Which highlights one of the issues with the game. The ship(s) are bright and colourful with a lot going on, and the UI just kind of tends to blend in with everything else on screen.

I don't usually highlight the engine that the game is built in, but sometimes games have a certain "feel" to them that immediately registers as the game engine, and when I checked, I wasn't surprised to find it was an Unreal based game (no Unreal splash at the start, though!).

If bullet-hell shooters are your thing, this might be worth picking up on special, but I probably won't be back; they're not my thing, so for me MOTHERGUNSHIP is just a bit:

2: Meh

#MOTHERGUNSHIP #FPS #BulletHell #Gaming #Project365ONG #Project365 #NewPlay

December 31, 2023 - Day 365 - NewPlay Review
Total NewPlays: 398

Game: Beyond: Two Souls

Platform: Steam
Release Date: Jun 18, 2020 (PC)
Installation Date: Dec 19, 2022
Unplayed: 377d (1y12d)
Playtime: 24m

Beyond: Two Souls is a third-person... interactive movie?

I picked a doozy for my final primary NewPlay. The game starts by presenting the option to play in the "original" non-chronological order, or the "remix" chronological order.

I picked "original", and then found myself in a cutscene with a mo-capped pre-transition Elliot page, and then an unexpected Willem Dafoe, setting up an interesting premise.

Whoever Jodie is, she's dangerous.

After the cutscene, I found myself playing as child Jodie. This was where I ran into my first issue with the game. I'd picked mouse & keyboard to play with, but given that this was originally a console release, it really isn't designed for mouse & keyboard, and the controls just felt weird.

Switched to controller, and things started to make more sense.

The hard part of trying to provide more of a review is this: explaining what happens next goes into spoiler territory, and so... I won't.

Because the game relies on mocap, and was originally released in 2013, prior to Elliot Page coming out as a trans man, I found playing as adult Jodie in the next section somewhat disconcerting, and in a way that I really can't quite put into words. Not enough to make me not want to play, but enough to break immersion.

This is not a critique of the game, rather an acknowledgement of how events in the real world can affect my perception of a game.

I really enjoyed (and completed!) one of Quantic Dream's other games, Detroit: Become Human, which is what lead to me buying this and Heavy Rain in a bundle last year.

Based on past experience, I'm interested in continuing this playthrough of Beyond: Two Souls; so far, it's:

3: OK

#BeyondTwoSouls #ThirdPerson #InteractiveMovie #Gaming #Project365ONG #Project365 #NewPlay

December 31, 2023 - Day 365 - NewPlay Bonus Review
Total NewPlays: 399

Game: Saints Row

Platform: Steam
Release Date: Aug 23, 2022 (PC)
Installation Date: Dec 31, 2023
Unplayed: 0d
Playtime: 59m

Saints Row (2022) was a poorly received reboot of the Saints Row franchise. It's a third-person action-adventure RPG, that is, this time around, based around the founding of a criminal gang named "The Saints".

You play as "The Boss", and can choose from a set of pre-made characters, or build your own from scratch, so I lost track of how long I spent in the character creator.

In this case, I didn't go into the game completely unawares; I've played some of Saints Row IV, which was cartoonishly over the top.

I remember reading reviews of Saints Row saying that they wanted it to be more grounded, and to paraphrase Inigo Montoya, "...that word. I do not think it means what you think it means."

Maybe it's not quite as OTT as the last game, but grounded is not a word I'd use either.

I'm a little surprised at this point that the reviews were so awful, as it definitely feels a lot like the previous Saints Row games to me.

I'll probably slot in some further Saints mayhem between RPG sessions in the new year.

So far, Saints Row seems:

4: Good

#SaintsRow #ThirdPerson #ActionAdventure #RPG #Gaming #Project365ONG #Project365 #NewPlay

December 31, 2023 - Day 365 - NewPlay Bonus Review
Total NewPlays: **400**

Game: Dave The Diver

Platform: Steam
Release Date: Jun 28, 2023 (PC)
Installation Date: Dec 31, 2023
Unplayed: 0d
Playtime: 43m

Dave The Diver is a 2D sideways-scrolling pixel-art* game that's part management sim, part fishing sim, part restaurant game, and part action-adventure RPG.

When Dave the Diver first showed up on Steam a few months ago, I was still very much of the "pixel-art-no-thank-you" mindset, so it was a pass.

Then I saw some folks raving about how good it is, and then the free Dredge DLC was announced, and I went back and added it to my wishlist.

As they're currently offering a "Dredging & Diving Bundle" on Steam which meant the game was cheaper than the sale price (by a couple of bucks), I decided to add one more game to my pile of shame, and then take it off again, and what a way to finish this project out.

It is REALLY hard to categorise, because it pulls gameplay aspects from multiple different genres, and it's probably best if I lay it out.

Firstly, to address that asterisk against pixel-art, the game uses pixel-art for the gameplay, but uses vector art for the UI, which is a great way to make the game feel up-to-date.

The game opens with Dave relaxing on a beach, drinking a beer, when his phone rings, and he gets a job offer. Queue plane & map intro cut-scene.

A guy named Cobra has offered Dave a job diving in "the Blue Hole", which is a procedurally generated environment that is different on each dive.

After a tutorial sequence, where you learn to catch fish with a harpoon (fishing sim!), you learn that you've been roped into managing a sushi bar as well (management sim!).

Dive twice during the day to complete quests (RPG gameplay!) and catch the fish that you then use at night to set the nightly sushi bar menu.

Oh, and you're also the sushi bar waiter; this takes partial gameplay ideas from cooking sims like "Cook, Serve, Delicious!" in that the various customers will order the things that you've added to the menu, and the cook (thank goodness!) prepares each meal, as you run back and forth serving them, and cleaning up after some detty pigs, as well as another mini-game where you need to pour green tea and fill the cup perfectly.

Some of the RPG gameplay elements like equipment upgrades and weapon upgrades are handled through unlockable "apps" on an in-game "smartphone", and given that there are a number of preloaded apps on the phone with locks on them, looks like there are more mini-games as well.

Somehow, though, the devs managed to pull this off in such a way that it all fits together seamlessly, and is a lot of fun as well.

So, there you have it; for my final game review of 2023, Dave the Diver is:

5: Excellent

#DaveTheDiver #2D #SidewaysScroller #FishingSim #ManagementSim #CookingSim #ActionAdventure #RPG #Gaming #Project365ONG #Project365 #NewPlay

Decided to continue with the reviews, but in a cut down format. If I'm really moved to write about a game, I might do that, but the pressure is off on writing a proper review, because that time is now reserved for #2024HealthProject

As always, it's a summary of whether I want to continue to play the game or not, not necessarily whether it's good or bad (although if it's a real stinker, I'll probably end up saying so).

January 1, 2024 - Day 366 - NewPlay Review
Total NewPlays: 401

Game: Killing Floor 2

Platform: Steam
Released: Nov 19, 2016
Installed: Jul 12, 2022
Unplayed: 0d
Playtime: 15m

Rating: 1 - Nope

Multiplayer FPS zombie killing. Oh hell no.

#KillingFloor2 #FPS #Zombies #Gaming #ProjectONG

January 2, 2024 - Day 367 - NewPlay Review
Total NewPlays: 402

Game: Killer Instinct

Platform: Steam
Released: Sep 28, 2017
Installed: Nov 30, 2023
Unplayed: 33d (1m2d)
Playtime: 25m

Rating: 2 - Meh

Killer Instinct is a fighting game that went F2P last year as a teaser to get people to buy the Killer Instinct: Anniversary Edition DLC that provides balance updates, and everything available in the in-game shop.

I won't be buying it. It's pretty cheesy, and while the single-button combos make my button mashing a lot easier, my hands get tired far too quickly for this to be fun.

#KillerInstinct #F2P #Fighter #Gaming #ProjectONG

January 2, 2024 - Day 367 - RePlay Review
Total RePlays: 12

Game: Mind Scanners

Platform: Steam
Release Date: May 20, 2021
Reviewed: Dec 17, 2023

Original rating: 1 - Nope
New rating: 3 - OK

Playtime: 4hrs30m (5h)

When I reviewed Mind Scanners a couple of weeks ago, I found it icky. I tagged it for the trading cards, and as with many games that have trading card drops, it has to be played to collect them.

I've sold enough of them to buy whole DLCs with the proceeds, so at least it feels like I got something out of the game. Usually this just reinforces my opinion of the game, and makes me more determined to recover the storage space, but sometimes things go differently.

I started playing this last night, and then kept playing it this morning. It turned out that I'd missed a part of the user interface, and thus gameplay, and instead of just turning everyone in mindless zombies, there's a whole gameplay aspect of also maintaining their personalities in the process.

Which took this from icky to "Ohhh, NOW I get it!", which makes my original review a bit harsh. I'm still not a fan of the pixel-art, but the gameplay is actually interesting, and in getting this part of the gameplay right (effectively restarting the game from scratch), the narrative has now revealed itself.

I was wrong about Mind Scanners. It's OK.

#MindScanners #PixelArt #2D #Dystopian #Gaming #ProjectONG

January 3, 2024 - Day 368 - NewPlay Review
Total NewPlays: 403

Game: Two Point Campus

Platform: Steam
Released: Aug 9, 2022
Installed: Jan 3, 2024
Unplayed: 0d
Playtime: 60m

Rating: 3 - OK

Two Point Campus is an isometric business management sim, with a cartoon vibe.

January's Humble Choice bundle dropped this morning, and this is the second game, because (unsurprisingly), I've already got the first.

I'll come to that tomorrow.

In the meantime, Two Point Campus has a kind of goofy outer layer covering a business management sim.

It's the kind of thing that could probably suck me in when I'm in the right frame of mind, but I already own the predecessor to this (Two Point Hospital), and after a couple of hours it lost me, and I haven't been back since.

Two Point Campus is OK.

#TwoPointCampus #Isometric #ManagementSim #HumbleBundle #Gaming #ProjectONG

January 4, 2024 - Day 369 - NewPlay Review
Total NewPlays: 404

Game: Aragami 2

Platform: Steam
Released: Sep 17, 2021
Installed: Jan 4, 2024
Unplayed: 0d
Playtime: 32m

Rating: 3 - OK

Aragami 2 is a sequel to Aragami, which I reviewed on March 25, 2023 (link below). It's the third game in this month's Humble Choice bundle.

Like its predecessor, it is a third-person stealth game, set in Japan, 100 years later. However, it has no direct connection.

If you like stealth games, this is not a bad way to kill some time.

Aragami 2 is OK.

https://reviews.grissallia.com/2023/03/25/aragami/

#Aragami2 #ThirdPerson #Stealth #HumbleBundle #Gaming #ProjectONG

Aragami - Grissallia.com

Aragami is a third-person stealth game, set in Japan, in which you play an assassin summoned from death to put right a terrible injustice.

Grissallia.com

January 4, 2024 - Day 369 - RePlay Review
Total RePlays: 13

Game: Marvel's Midnight Suns

Platform: Steam
Release Date: Dec 2, 2022
Reviewed: Jan 4, 2023

Rating: 5 - Excellent

Playtime: 20m (105h42m)

Marvel's Midnight Suns is a isometric and third-person tactical RPG with deck-building gameplay elements. It's the first game in this month's Humble Choice Bundle, and I "reviewed" this 12 months ago, to the day.

However, while I've transferred my original review over, it wasn't really much of a review, because early on, I lacked the vocabulary to describe a lot of the games.

Marvel's Midnight Suns takes many existing Marvel characters, and remixes them for the game's narrative.

You play as the "Hunter", a recently resurrected demon-slayer, who died centuries earlier defeating Lilith... their mother (the Hunter can be played as either gender).

Lots of things I can't explain about this because [spoilers, Sweetie], but Hunter has been resurrected because Lilith is back.

Hunter becomes one of the current Midnight Suns. The core roster of fully voiced playable characters at the beginning of the game is:

Hunter
Sister Grimm
Magik
Blade

As the game commences, you also unlock as playable characters:

Doctor Strange
Iron Man
Spider-Man
Captain America
Captain Marvel
Ghost Rider
Wolverine
The Hulk / Bruce Banner
Scarlet Witch

These versions of the characters each have a great storyline to introduce them, with their own specific deck that can be built & customised. Cards are won as part of the gameplay, but can also be created from blueprints.

There are four DLCs that were released for the game after I reviewed it; rather than being post-game content, they integrate into the gameplay. They dropped roughly every four weeks starting from January with:

1. Deadpool
2. Venom
3. Morbius(!)
4. Storm

The biggest question was about how the Deadpool DLC would work, because... it's Deadpool, but it worked surprisingly well, fourth-wall breaking and all.

The voice cast for the game is a veritable who's who of voice actors, with many of them having previously voiced other versions of the characters in other games, animated media, or live media (notably, Sister Grimm/Nico Minoru being voiced by her live action actor, Lyrica Okano), as well as several Critical Role alumni.

It's only improved in the last twelve months as the DLCs were released.

If you don't already own Marvel's Midnight Suns, it's worth buying this month's Humble Choice Bundle for this alone.

Marvel's Midnight Suns is still:

5: Excellent

https://reviews.grissallia.com/2023/01/04/marvels-midnight-suns/

Marvel's Midnight Suns - Grissallia.com

Platform: Steam Release Date: Dec 2, 2022 Library Date: Jan 3, 2023 Unplayed: 0d Playtime: 2h 24m Total NewPlays: 6 Day: 4 Rating: 5: Excellent I use gg.deals to keep track of all the games I want, for when they go on special at historical lows. Yesterday I woke up to an alert for Midnight

Grissallia.com

January 5, 2024 - Day 370 - NewPlay Review
Total NewPlays: 405

Game: OTXO

Platform: Steam
Released: Apr 17, 2023
Installed: Jan 5, 2024
Unplayed: 0d
Playtime: 15m

Rating: 1 - Nope

OTXO is a noir-themed pixel-art top-down shooter with roguelite gameplay, and is the fourth game in the January Humble Choice bundle.

The game opened with low-res top-down pixel-art of a train carriage, and as someone gets off the train, they drop a mask that you pick up and are immediately compelled to put on; at which point everything fades to black, and you wake up on a beach like Leonardo DiCaprio in Inception.

You start walking and find a mansion, where a groundskeeper explains to that your loved one who was next to you on the train is now trapped at the heart of the mansion and all you have to do is kill everyone inside.

A tutorial walks you through the gameplay, but the keyboard and mouse controls left a lot to be desired, and I just couldn't get it right with a controller, and I wasn't enjoying myself anyway.

15 minutes and I was done.

OTXO is a:

1: Nope

#OTXO #TopDown #PixelArt #Roguelite #Shooter #HumbleBundle #Gaming #ProjectONG

January 6, 2024 - Day 371 - NewPlay Review
Total NewPlays: 406

Game: Roguebook

Platform: Steam
Released: Jun 18, 2021
Installed: Jan 6, 2024
Unplayed: 0d
Playtime: 28m

Rating: 4 - Good

Roguebook is an isometric roguelike deckbuilder using hex-based gameplay mechanics. It's game five in the January Humble Choice bundle.

The game has an impressive opening animation that leads you to the "Roguebook". You are trapped in the titular Roguebook, and need to gain brushes and ink to reveal what's hidden in the blank hex tiles on the page as you attempt to reach an exit.

Each of the inks do differing things, with some revealing smaller and larger areas around you, and some revealing (n) tiles in a straight line.

In the uncovered tiles you will find gold stashes, locations where you can donate gold to craft a card, basic & elite fights that provide the brushes and ink.

One of the more interesting things about the game is that Richard Garfield was involved in the development; his name may not ring a bell unless you're familiar with another game he created, a little tabletop game called "Magic: The Gathering".

I'm not a big deckbuilder fan, but so far Roguebook seems to be:

4: Good

#Roguebook #Isometric #Roguelike #Deckbuilder #HumbleBundle #Gaming #ProjectONG

January 7, 2024 - Day 372 - NewPlay Review
Total NewPlays: 407

Game: The Red Lantern

Platform: Steam
Released: Dec 9, 2021
Installed: Jan 7, 2024
Unplayed: 0d
Playtime: 34m

Rating: 3 - OK

The Red Lantern is a first-person narrative-driven game about dog-sledding, with some roguelite & survival elements.

It's the sixth game in this month's Humble Choice bundle, and it's an interesting title, that I wouldn't have picked to play.

Making a snow-change, you open the game by meeting a series of dogs, needing to select 4 of them to build a dog-sledding team in Alaska.

Once you've picked your doggos, you reach your destination, and have to make a several-day sled trip to a remote cabin through a procedurally generated environment. The game is the story of that trip.

If you fail, you wake up again in your van, "from a nightmare", and start the sled-trip over, with more resources based on your previous experiences, with your ultimate goal to reach the cabin that's marked by the red lantern hanging outside.

If you're a dog person, this game might definitely be up your alley.

The Red Lantern is:

3: OK

#TheRedLantern #FirstPerson #Survival #DogSledding #Roguelite #HumbleBundle #Gaming #ProjectONG

January 8, 2024 - Day 373 - NewPlay Review
Total NewPlays: 408

Game: Hell Pie

Platform: Steam
Released: Jul 22, 2022
Installed: Jan 8, 2024
Unplayed: 0d
Playtime: 24m

Rating: 1 - Nope

Hell Pie is a cartoonish 3D platformer set in hell, and is the seventh game in the January Humble Bundle.

You play as Nate, a low-level demon, who has been tasked with collecting the ingredients for Satan's birthday pie.

Hell is a muzak-filled cross between a corporate office and hell, which is somewhat tautological.

The game relies on gross-out humour, and it didn't work for me with Ren & Stimpy, and nothing has changed since then.

I found the controls frustrating on both keyboard/mouse and controller, and with the gross-out humour, I had no motivation to try and improve.

Hell Pie is a:

1: Nope

#HellPie #3D #Platformer #HumbleBundle #Gaming #ProjectONG

January 8, 2024 - Day 373 - NewPlay Bonus Review
Total NewPlays: 409

Game: Twin Mirror

Platform: Steam
Released: Dec 1, 2021
Installed: Feb 16, 2023
Unplayed: 326d (10m23d
Playtime: 35m

Rating: 3 - OK

Twin Mirror is a third-person narrative adventure, and is the final game in this month's Humble Choice bundle.

The developers of this game are Don't Nod, responsible for the "Life is Strange" series, as well as "Tell Me Why" (and other games).

In Twin Mirror, you play as a reporter who has returned to his hometown for the funeral of his best friend. His best friend's young daughter believes her father was murdered, and asks you to investigate.

I already owned Twin Mirror, but hadn't played it. It hasn't quite grabbed me as strongly as I thought it would, but it's a game I'll probably poke around a bit more in.

Twin Mirror is:

3: OK

#TwinMirror #ThirdPerson #NarrativeAdventure #HumbleBundle #Gaming #ProjectONG

January 9, 2024 - Day 374 - NewPlay Review
Total NewPlays: 410

Game: Baba Is You

Platform: Steam
Released: Mar 14, 2019
Installed: Dec 14, 2023
Unplayed: 26d
Playtime: 26m

Rating: 5 - Excellent

Baba Is You is a top-down pixel-art puzzle game. It's like Sokoban on acid.

Each puzzle has a goal. The rules for each puzzle are in each puzzle, as blocks you can move.

For example, there are three blocks "Baba", "Is", and "You".

When these three blocks are lined up, they're active as a statement. You can move one of the blocks, which will break the statement, but also fail the level.

The same level might have "Walls", "Are", and "Stop". However, if you move the "Stop" block, it will break the statement, and now you can pass through walls.

Each level also has a win statement, which is usually (but not always) "Flag Is Win". Your goal is to reach the flag.

Wonder what would happen if you pushed the "Wall" block into the place of "Flag".

Now you have an active rule of "Wall Is Win", and... now you just have to walk over a wall piece, and you win the level.

I really needed a simple game to try and knock over tonight, and this hooked me (and my 11yo, who solved one of the puzzles for me, and now wants the game himself!).

Baba Is You is a wonderful example of a pixel-art game whose gameplay overcomes my resistance to pixel-art, and so it's:

5: Excellent

#BabaIsYou #TopDown #PixelArt #Puzzle #Gaming #ProjectONG

January 10, 2024 - Day 375 - NewPlay Review
Total NewPlays: 411

Game: Fell Seal: Arbiter's Mark

Platform: Steam
Released: May 1, 2019
Installed: Jan 10, 2024
Unplayed: 0d
Playtime: 32m

Rating: 1 - Nope

Fell Seal: Arbiter's Mark is a fantasy-oriented isometric turn-based tactical RPG.

It mixes different art styles, which the characters being almost an anime style, while character portraits appear hand-painted.

It would have been a hard sell at the best of times, but compared to some of the tactical RPGs I've played in the last month, the game didn't have a chance.

Will Fell Seal: Arbiter's Mark get to stay on my PC?

1: Nope

#FellSealAribitersMark #Isometric #TurnBased #Tactical #RPG #Gaming #ProjectONG

January 11, 2024 - Day 376 - NewPlay Review
Total NewPlays: 412

Game: Chess Ultra

Platform: Steam
Released: Jun 21, 2017
Installed: Jan 11, 2024
Unplayed: 0d
Playtime: 21m

Rating: 4 - Good

Chess Ultra is a 3D turn-based strategy... chess game.

With a name like that, you'd expect it to have gun battles and all kinds of extreme weapons and it's just a very good 3D chess game with online multiplayer, and reasonably good bots to play offline.

It has several different options for the location of your game, with appropriate sound effects, as well as several difference chess sets you can choose between.

Given my complete lack of chess games on Steam, it was nice to just kick back and play chess for a while. Chess Ultra is:

4: Good

#ChessUltra #3D #TurnBased #Strategy #Gaming #ProjectONG

January 12, 2024 - Day 377 - NewPlay Review
Total NewPlays: 413

Game: Rain World

Platform: Steam
Released: Mar 28, 2017
Installed: Dec 4, 2023
Unplayed: 39d (1m8d)
Playtime: 18m

Rating: 2 - Meh

Rain World is a 2D platformer, set in a post-apocalyptic world, where you play as a "slugcat" that's been separated from its family, in an intro that's almost as depressing as Stray's intro.

The character animations are great, and the environmental design is very well done, but after 15 minutes of shimmying up and down poles and through pipes, while trying to find food and avoid predators, I wasn't really enjoying myself.

Apparently it only gets more difficult moving forward, so it looks like this was a swing and a miss.

I just found Rain World a bit:

2: Meh

#RainWorld #2D #Platformer #Gaming #ProjectONG

January 13, 2024 - Day 378 - NewPlay Review
Total NewPlays: 414

Game: 198X

Platform: Steam
Released: Jun 21, 2019
Installed: Sep 9, 2023
Unplayed: 126d (4m4d)
Playtime: 23m

Rating: 3 - OK

198X is a 2D pixel-art pastiche of 1980's arcade games. It's a bit hard to characterise it other than that.

At the start of the game you're inexplicably dropped into a beat-em-up with a different name, and very little context.

This is one of the times that reading up on the game before I played it might have helped. It took me about 10 minutes to beat that stage, only for the actual game to reveal itself, which is a game about arcade games, and a coming-of-age story.

The pixel-art in this game is *gorgeous*. It captures a mood incredibly well, and combined with the music and voice talent, the game's backstory is well done. It's a pixel-art game where the pixel-art is actually art.

The game is built around five different kinds of arcade games that were popular in the 1980's.

Which is where I ran into problems. The second game is a side-ways scrolling sci-fi shooter, and I was always terrible at this kind of game.

Which means that's where I got stuck, repeating the same section of the game, and dying around the same point each time.

All things considered, I'd like to try and continue playing, but I'm not sure if I'll get past that section to find out.

198X is:

3: OK

#198X #2D #PixelArt #Arcade #Platformer #Gaming #ProjectONG

January 14, 2024 - Day 379 - NewPlay Review
Total NewPlays: 415

Game: DOOM VFR

Platform: Steam
Released: Dec 1, 2017
Installed: Aug 10, 2021
Unplayed: 887d (2y5m4d)
Playtime: 18m

Rating: 3 - OK

DOOM VFR is a VR FPS, and the first time I've reviewed a VR game. My list last year excluded VR games because I didn't have my VR headset set up on the new system.

It's notable that Bethesda really gave VR a red-hot go, with Fallout 4 VR, Skyrim VR, Wolfenstein Cyberpilot, and DOOM VFR.

I bought all four when they were in a ridiculously cheap bundle, and I've had mixed experiences. I've tried Skyrim VR (which I found frustrating), and Wolfenstein Cyberpilot (which tried to so something different).

I hadn't played DOOM VFR or Fallout 4 VR, so that's one more to go.

DOOM VFR follows the Cyberpilot model of setting the game in the existing game world, but doing something different to an existing game (unlike Skyrim VR).

Unfortunately, it suffers from the same problem that a lot of VR games do: "How the hell do you move?"

Gorilla Tag solves it by moving like the top half of a gorilla & loping with your hands, which makes sense.

DOOM VFR uses teleportation, which feels clunky, because it is clunky. In addition, on the Vive controls, the right thumbpad in most games is used for turning.

However, Bethesda chose to use it for a weapon wheel, which means that to turn, you actually need to turn. Most PCVR headsets are wired, which makes this a *great* way to get tangled in the headset cable - which I did.

As far as the actual gameplay goes, it does a reasonable job of giving that DOOM atmosphere; I got freaked out by mobs several times, and screamed out loud in fright when my hand hit *something* in the real world that I assume was the tower fan.

Overall DOOM VFR is:

3: OK

#DOOMVFR #VR #FPS #Gaming #ProjectONG

January 15, 2024 - Day 380 - NewPlay Review
Total NewPlays: 416

Game: Clustertruck

Platform: Steam
Released: Sep 27, 2016
Installed: Aug 4, 2022
Unplayed: 529d (1y5m11d)
Playtime: 17m

Rating: 1 - Nope

I was going to describe Clustertruck as a first-person game of "The Floor is Lava" while jumping between moving trucks, and then discovered that's exactly how the devs describe this physics-based platformer.

You start each level on top of a moving truck and you need to get to the goal at the end of the convoy as fast as possible without touching anything that's not a truck.

It requires pinpoint timing and coordination, two things I am lacking.

Unfortunately, while it's well executed, I did not enjoy Clustertruck; it's a:

1: Nope

#Clustertruck #FirstPerson #Physics #Platformer #Gaming #ProjectONG

January 16, 2024 - Day 381 - NewPlay Review
Total NewPlays: 417

Game: Legend of Keepers

Platform: Steam
Released: Apr 30, 2021
Installed: Aug 9, 2023
Unplayed: 160d (5m7d)
Playtime: 19m

Rating: 3 - OK

Legend of Keepers is part management sim, part turn-based strategy, part roguelite.

Turns out that all those dungeons that gamers raid are managed by the "Dungeons Company".

As a newly hired Dungeon Manager, it's your job to place mobs, hazards, and occasional spells between those so-called "adventurers" and the treasure at the end of the dungeon.

I started out figuring I'd be bored, and was kind of into it by the second round. I'm not sure if it quite hits my "good" level, but it comes close, so Legend of Keepers is (for now):

3: OK

#Clustertruck #FirstPerson #Physics #Platformer #Gaming #ProjectONG

January 17, 2024 - Day 382 - NewPlay Review
Total NewPlays: 418

Game: Felix The Reaper

Platform: Steam
Released: Oct 18, 2019
Installed: Jan 17, 2024
Unplayed: 0d
Playtime: 15m

Rating: 4 - Good

Felix The Reaper is an isometric puzzle game.

You play as Felix, a newly hired "reaper". Reapers enter the mortal realm to ensure that those who should die... do.

The game opens up with your mentor explaining the job to you, and as... OK, the voice actor for the mentor is doing an incredible Patrick Stewart impression...

...this is uncanny...

...OK, I need to Google this.

Oh. It's ACTUALLY Patrick Stewart!

Sir Patrick Stewart OBE, Shakespearean thespian, Jean Luc Picard, and Professor Charles Xavier, is playing a middle manager in the Ministry of Death.

His newly-hired charge, Felix, is already questionable; given his penchant for dancing while going about his job, as well as the fact that he's in love with Life, he's not off to a great start.

The puzzles themselves are amusing with a side of macabre. Felix shows up, time stops. Felix must get object A to point B, all while manipulating the sun so that he can remain in the shadows the whole time, and object A can be involved in a pre-ordained death (by order of the Ministry of Death).

It's gloriously silly, and the presence of SirPatStew is the icing on the cake.

Felix The Reaper is:

4: Good

#FelixTheReaper #Isometric #Puzzle #Gaming #ProjectONG

January 18, 2024 - Day 383 - NewPlay Review
Total NewPlays: 419

Game: Retrowave

Platform: Steam
Released: May 7, 2022
Installed: Jan 18, 2024
Unplayed: 0d
Playtime: 15m

Rating: 2 - Meh

Retrowave is an 80's-inspired arcade racing game. If you enjoyed Outrun, and enjoy Synthwave, you might enjoy this.

I've discovered over the past year I don't mind Synthwave, but as a driving game, I found it boring & repetitive.

I'd prefer Forza with a Synthwave radio station, because unfortunately I just found Retrowave:

2: Meh

#Retrowave #Arcade #Racing #Synthwave #Gaming #ProjectONG

January 19, 2024 - Day 384 - NewPlay Review
Total NewPlays: 420

Game: Suzerain

Platform: Steam
Released: Dec 5, 2020
Installed: Jan 19, 2024
Unplayed: 0d
Playtime: 18m

Rating: 0 - Nope

Suzerain is part visual novel, part political simulator, and very quickly demonstrated to me that I want nothing to do with politics.

I've started trying to hack down my list of unredeemed keys, a piece of mental load that I've decided to try and get rid of.

I recognised the name of the game, but nothing else, so I had no idea what the game was about, or what I was getting myself into.

You play as Anton Rayne, the newly democratically elected President of a country that's moved from a kingdom around the time of your birth, through a civil war as you reached adulthood, to a nation in crisis as a democracy in the 1950's.

If politics is something you do enjoy, this might be the game for you, but turns out it's really not my cup of tea.

The further I got into the game, the less I wanted to play; deciding the fate of a nation was hard enough, but the political machinations required were painful.

Suzerain seems like a well developed game, but for me it's a big:

1: Nope

#Suzerain #VisualNovel #PoliticsSim #Gaming #ProjectONG

January 20, 2024 - Day 385 - NewPlay Review
Total NewPlays: 421

Game: Battle Chasers: Nightwar

Platform: Steam
Released: Oct 4 5, 2017
Installed: Jan 20, 2024
Unplayed: 0d
Playtime: 22m

Rating: 4 - Good

Battle Chasers: Nightwar is an isometric RPG with turn-based combat.

It was literally the first game in the spreadsheet, and the name put me off, but I decided to just get it over and done with after yesterday's disappointment.

It's a party-based system, which uses a character switching mechanism while exploring the world, so that you're only controlling a single character at once.

It seems to have a reasonably well developed storyline, and it's kind of fun. Turns out Battle Chasers: Nightwar is:

4: Good

#BattleChasersNightwar #Isometric #RPG #TurnBasedCombat #Gaming #ProjectONG

January 21, 2024 - Day 386 - NewPlay Review
Total NewPlays: 422

Game: AI War 2

Platform: Steam
Released: Oct 23, 2019
Installed: Jan 21, 2024
Unplayed: 0d
Playtime: 27m

Rating: 1 - Nope

AI War 2 is a "grand strategy/RTS hybrid", involving fighting back against an AI that's taken over a galaxy.

Reading other reviews of the game, it certainly sounds like a game that I'd like, but they don't reflect my experience of the game.

Over time I've concluded that I'm not really wired for this kind of RTS game. They very quickly become overwhelming, which I think is an aspect of #AuDHD. There are so many different moving parts to try and follow, and I tend to hyperfocus on one aspect, which doesn't work terribly well in a lot of RTS games.

In this case I found the tutorials overwhelming. There was so much to keep track of, and so much going on, that I started to feel stressed out.

In the tutorial.

From a design and execution point of view, AI War 2 seems like a really good game, however from the point of view of whether or not I'd enjoy playing it?

1: Nope

#AIWar2 #GrandStrategy #RTS #Gaming #ProjectONG

January 22, 2024 - Day 387 - NewPlay Review
Total NewPlays: 423

Game: Raiden V: Director's Cut

Platform: Steam
Released: Oct 11, 2017
Installed: Jan 22, 2024
Unplayed: 0d
Playtime: 16m

Rating: 1 - Nope

Raiden V is a top-down forward-scrolling shoot-em-up, and the Director's Cut is a 25th anniversary re-release.

I don't do these kinds of games. They drive me spare; I find no fun in them at all, and found Raiden V particularly grating with the voiceover.

I came, I played, I uninstalled; Raiden V: Director's Cut is a:

1: Nope

#RaidenVDirectorsCut #TopDown #ForwardScrolling #ShootEmUp #Gaming #ProjectONG

January 23, 2024 - Day 388 - NewPlay Review
Total NewPlays: 424

Game: Sunless Skies: Sovereign Edition

Platform: Steam
Released: Feb 1, 2019
Installed: Jan 23, 2024
Unplayed: 0d
Playtime: 24m

Rating: 3 - OK

Sunless Skies: Sovereign Edition is a 2D top-down "Gothic Horror" RPG, that's part visual novel and part "what the hell did I just play?"

You start the game as the first mate of a space-faring Victorian steam locomotive that sails through the aether unmoored from such frailties as railway tracks.

It only gets weirder from there.

I genuinely don't know how to review this game, or quite honestly, how I feel about it.

There's something here that I can't quite put my finger on; Sunless Skies: Sovereign Edition is:

3: OK...?

#SunlessSkiesSovereignEdition #2D #TopDown #GothicHorror #VisualNovel #RPG #Gaming #ProjectONG

January 24, 2024 - Day 389 - NewPlay Review
Total NewPlays: 425

Game: Yuppie Psycho

Platform: Steam
Released: Apr 25, 2019
Installed: Jan 24, 2024
Unplayed: 0d
Playtime: 34m

Rating: 1 - Nope

Yuppie Psycho is a 2D pixel-art survival horror game.

I gave it a shot, when it seemed like a point-and-click adventure (although it's more move-and-press 'E' constantly); I was a Kings/Police/Space Quest girl when I was younger, and maybe... but then it turned into survival horror.

Thanks, Yuppie Psycho, but:

1: Nope.

#YuppiePsycho #2D #PixelArt #SurvivalHorror #Gaming #ProjectONG

January 25, 2024 - Day 390 - NewPlay Review
Total NewPlays: 426

Game: Fae Tactics

Platform: Steam
Released: Aug 1, 2020
Installed: Jan 25, 2024
Unplayed: 0d
Playtime: 15m

Rating: 1 - Nope

Fae Tactics is a JRPG-inspired isometric pixel-art tactics game.

For a tactics strategy game to work for me, I need to feel some connection to the story.

Unfortunately for Fae Tactics, the clash between the human world and the fae world, with a human capable of magic, a bird, and a dog, trying to reach some destination did absolutely nothing for me.

I did not enjoy it at all.

Fae Tactics is a:

1: Nope

#FaeTactics #PixelArt #Isometric #Tactics #Gaming #ProjectONG

January 26, 2024 - Day 391 - NewPlay Review
Total NewPlays: 427

Game: Elderborn

Platform: Steam
Released: Jan 31, 2020
Installed: Jan 26, 2024
Unplayed: 0d
Playtime: 22m

Rating: 1 - Nope

Elderborn is a first-person Soulslike slasher melee-combat game.

The game opens with a bombastic monologue from the lead character (at least you can choose their gender), who lays out a brief history of how you got to the point of entering the locked-down city of doom, but there was nothing unique about it that grabbed me. It was just... filler.

(Sidenote: If your game supports 3440x1440 ultrawide, you need a FOV slider. Playing a first-person game through a fisheye lens is not fun.)

The graphics and design feel average. It feels like they forgot the narrative part of a Soulslike that gives you a reason to press on.

Ultimately, the biggest problem with the game is that it's just boring. Run to room. Cut down undead. Run to next room that looks like previous room. Cut down undead. Rinse and repeat.

Elderborn is:

1: Nope

#FirstPerson #MeleeCombat #Soulslike #Gaming #ProjectONG

January 27, 2024 - Day 392 - NewPlay Review
Total NewPlays: 428

Game: Palworld

Platform: Xbox Game Pass for PC
Released: Jan 19, 2024
Installed: Jan 27, 2024
Unplayed: 0d
Playtime: 4.9h

Rating: 4 - Good

Palworld is a third-person tree-punching survival game with a new game mechanic of seeking to be sued out of existence by The Pokemon Company.

If you haven't heard of the game that sold 8 million copies in a week on Steam, and is currently sitting at #2 behind PUBG on the Steam chart for record number of concurrent players, the elevator pitch for Palworld is "Pokemon with guns"

I didn't expect it to be quite so literal.

I'd read a piece about survival games by Zack Zwiezen a few days ago, in which he referred to them as "tree punchers" (which I've stolen from him), and he touched on Palworld in the review; so I had no intention of buying it.

However, after rebooting my PC yesterday, I found myself staring at the Xbox app and an install button for Palworld via Game Pass, which meant I didn't need to buy it, and the die was cast.

The gameplay loop is certainly addictive; I can understand why so many folks are playing it.

It starts out like most survival games; wake up in a random location with no idea how you got there, and start punching trees. It's the same gathering-and-crafting loop we've been doing since Minecraft (and probably even before).

Then there's the Pokemon... sorry, "Pals". I'm not a Nintendo girl. I didn't have any Nintendo stuff growing up, and the first Nintendo console I owned was the N64 I bought for our kids for Christmas 2000 (Christmas 2000 sounds like an awesome B-grade movie).

My first encounter with Pokemon was Pokemon GO. I lack the encyclopaedic memory of all the different Pokemon I encountered in PoGo, but upon encountering -and killing- Pals in Palword, they were definitely giving off Pokemon vibes.

You can also collect the Pals, by attacking them with a weapon until they're weakened enough to capture in a Pokeball... erm, Palsphere.

Once captured, you can put them to work in your base, or, uhh... butcher the cute little PokePals, to feed the other PokePals working in your base.

Best not to think too deeply about a game that is also apparently survival horror.

The Pokemon vibes ceased to be vibes and became "you're going to get sued for IP infringement" when I encountered Gumoss.

Gumoss is a grass-type Pal (yes, they've snarfed the 'type' concept too), which feels unarguably like Ditto in an acorn cap.

If I, with my limited recall of Pokemon, can recognise this, I've no doubt the Pokemon fans calling Pocket Pair out are on the money, and it makes sense that the notoriously laid-back-and-not-at-all-protective-of-their-IP, The Pokemon Company, are "investigating".

Which is primarily why I didn't buy it on Steam; I don't want to lose A$44 when they get sued out of existence for IP infringement.

Still, as a game, Palworld is:

4: Good

#Palworld #ThirdPerson #Survival #Crafting #Gaming #ProjectONG

January 28, 2024 - Day 393 - NewPlay Review
Total NewPlays: 429

Game: Etherborn

Platform: Steam
Released: Jul 19, 2019
Installed: Jan 21, 2024
Unplayed: 7d
Playtime: 28m

Rating: 2 - Meh

Etherborn is a third-person 3D platform puzzle game that seems to have been designed on the principle "What if we remade Monument Valley without understanding what made it tick, and then adding a vaguely philosophical voiceover?"

Unfortunately, it means that Etherborn feels like a knock-off version of Monument Valley, just somewhat annoying.

The same kind of 3D puzzles, now with the added ability to fall off the structure, and get placed right back where you were.

A disembodied voice speaking over the top of the initial level, then at the end of the next level doesn't really add anything to the game, other than making you wait until it finishes speaking. What it has to say seems to have little to do with the actual game.

While you can navigate from any surface to any other surface that is joined by a curve, sometimes you'll jump and suddenly find yourself plummeting to your doom.

The follow camera wanders around all over the place, with some minor adjustments possible with the right thumbstick, often leading to falling to my death because of the angle of view.

More than once I found the avatar obscured from view by parts of the level itself, which just added to the frustration.

I played through the intro level, then the first level, and after that I saved and quit, because it just felt like a chore.

Etherborn is just:

2: Meh

#Etherborn #ThirdPerson #3D #Platform #Puzzle #Gaming #ProjectONG

January 29, 2024 - Day 394 - NewPlay Review
Total NewPlays: 430

Game: The Wild Eight

Platform: Steam
Released: Oct 4, 2019
Installed: Jan 29, 2024
Unplayed: 0d
Playtime: 19m

Rating: 3 - OK

The Wild Eight is a top-down/isometric tree-puncher survival game set in the Alaskan wilderness after a plane crash.

I don't have a lot to add. The inventory management is a little bit frustrating, but if you've played one survival game, you've played most of them.

The Wild Eight is barely:

3: OK

#TheWildEight #TopDown #Isometric #3D #Survival #TreePuncher #Gaming #ProjectONG

January 30, 2024 - Day 395 - NewPlay Review
Total NewPlays: 431

Game: Baldur's Gate: Enhanced Edition

Platform: Steam
Released: Nov 28, 2012
Installed: Jan 30, 2024
Unplayed: 0d
Playtime: 15m

Rating: 2 - Meh...?

Baldur's Gate: Enhanced Edition is a remastered version of the original Baldur's Gate released on Dec 21, 1998. It's an isometric RPG, and I've made a terrible mistake.

The original purpose of this little project was to play through games that were in my unredeemed keys spreadsheet, or already installed in Steam, which I've stuck to most of the time.

I've been enjoying BG3, and last night got an email for a Fanatical Star Deal for Baldur's Gate: Enhanced Edition, and Baldur's Gate II: Enhanced Edition.

Only A$5.98? Download, installed, start playing after knocking off at 11:30pm.

Here's the thing: I know Baldur's Gate is considered to be a classic RPG.

Even though The Enhanced Edition runs natively on a 3440x1440 resolution monitor, it's not in a good way. The UI, which was originally designed to sit close to the centre of the screen, is now sitting out at the very edges of the monitor, with the play area a relatively small area in the middle of the screen, dwarfed by two huge black voids on either side. Then the UI.

If that wasn't enough, after 15 minutes of playtime, I was *still* in the tutorial. I hadn't skipped it, and it's good thing I hadn't, because the idea of pausing mid-battle and making moves is considerably different to both BG3, and any other game I recall.

At the end of the day (not a cliche, literally), after more than twelve work hours, I don't think I was in the right mindset to either take the game in, or to work around the technical limitations.

With that said, I'm not sure it will grab me, but I've put it into the "replay" category to give it a second chance.

For now, Baldur's Gate: Enhanced Edition is a bit:

2: Meh

#BaldursGateEnhancedEdition #TopDown #Isometric #RPG #Gaming #ProjectONG

January 31, 2024 - Day 396 - NewPlay Review
Total NewPlays: 432

Game: Cyber Hook

Platform: Steam
Released: Sep 25, 2020
Installed: Jan 31, 2024
Unplayed: 0d
Playtime: 17m

Rating: 2 - Meh

Cyber Hook is a retrowave-themed first-person parkour-with-grappling-hook 3D platformer.

Another game pulled randomly from the spreadsheet of doom.

Love the aesthetic, found the game somewhat frustrating due to the default key assignments, and my lack of general coordination.

In Just Cause, the grapple is deployed with the right mouse button, and shooting with the left.

In Cyber Hook, this is inverted. I swapped them around, which helped, but the mechanic feels just different enough to be frustrating; I have to think instead of just reacting.

The shift key is assigned slow down time, instead of speeding things up (most games assign it to run).

Speedrunning is not really my thing, so Cyber Hook just feels a bit:

2: Meh

#CyberHook #FirstPerson #3D #Platformer #Parkour! #Gaming #ProjectONG

February 1, 2024 - Day 397 - NewPlay Review
Total NewPlays: 433

Game: Still There

Platform: Steam
Released: Nov 21, 2019
Installed: Feb 1, 2024
Unplayed: 0d
Playtime: 40m

Rating: 4 - Good

Still There is a point-and-click adventure game set on a space station.

You play as an astronaut who has experienced some kind of family tragedy, and may-or-may-not be dealing with it.

It has a touch of dark humour, and it's got me intrigued so far.

Still There seems:

4: Good

#StillThere #PointAndClick #Adventure #Gaming #ProjectONG

February 2, 2024 - Day 398 - NewPlay Review
Total NewPlays: 434

Game: Wildfire

Platform: Steam
Released: May 26, 2020
Installed: Feb 2, 2024
Unplayed: 0d
Playtime: 15m

Rating: 3 - OK

Wildfire is a 2D pixel-art stealth-oriented platformer.

Having encountered something (possibly alien), you find that your village has been torched by soldiers of the king, with the survivors taken away.

You're caught, and executed... but you survive, because the encounter has changed you in a way that has given you power over the elements.

I didn't think I'd like it, but Wildfire is:

3: OK

#Wildfire #2D #Stealth #Platformer #Gaming #ProjectONG

February 3, 2024 - Day 399 - NewPlay Review
Total NewPlays: 435

Game: Hammerting

Platform: Steam
Released: Nov 17, 2021
Installed: Feb 2, 2024
Unplayed: 1d
Playtime: 25m

Rating: 1 - Nope

Hammerting is a 2.5D Dwarven mining colony sim.

I know this, because after 25 minutes of playing, I quit, and searched the web to find out what it was I was trying to play.

It feels like there's actually a reasonable game in there somewhere, but it didn't click with me, because of the way it introduced the game mechanics.

Hammerting starts by pausing the game during the "tutorial", and lighting up a bit of the screen with a popup that says "This does [x]". You then hit Next, and it repeats until it runs out of things to tell you. Sometimes it tells you quite a lot of things one after the other.

Presented like this, these things are abstracted away from their purpose, and with ADHD and not taking my meds on a weekend, it was a lot to try and fail to take in.

Even when I did manage to take something in, the UX was frequently inscrutable, with no system to give me any idea what I was looking at.

You start the game with three dwarves, and you can click on a button, and click on an item in the environment to get them to do something.

Click the mining button. Click on the copper ore. The dwarves mine the ore. The ore falls out of the wall.

The ore sits on the ground. The dwarves do nothing with it. It has a right click menu, but none of the options have anything to do with picking up the ore.

Then my hardy band of dwarves got attacked by a rampaging slime. They killed it in short order. Pieces of slime on the ground. They apparently have value, based on the tooltip.

No idea how to collect them.

The final straw was about 10 minutes later, when I thought I might be starting to get the hang of something, maybe, and the dwarves were attacked again by slimes.

The dwarves stood there, resolutely, being attacked.

I clicked on the attack button, and clicked the slimes.

The dwarves stood there, resolutely, being attacked.

I clicked to move the dwarves, they moved out of range of the slimes.

The slimes followed until they reached the dwarves.

The dwarves stood there, resolutely, being attacked.

One was knocked unconscious.

I quit the game in frustration.

Hammerting?

1: Nope

#Hammerting #Mining #ColonySim #Gaming #ProjectONG

February 4, 2024 - Day 400 - NewPlay Review
Total NewPlays: 436

Game: S.W.I.N.E. HD Remaster

Platform: Steam
Released: May 23, 2019
Installed: Feb 2, 2024
Unplayed: 2d
Playtime: 32m

Rating: 3 - OK

S.W.I.N.E. HD Remaster is an isometric real-time tactics (RTT) strategy game, about a war between armies of rabbits, and pigs.

It seems the universe has a sense of humour, because my complaints about the lack of tutorial in yesterday's game were met with a 16 minute tutorial in S.W.I.N.E. HD Remaster.

S.W.I.N.E. was originally released in 2001, and the remaster involved some of the original devs. It's a reasonably solid game (if somewhat basic), but it scratches a bit of an itch I wasn't aware of.

With that said, there are some rough edges to the game. Having never played the original, I'm unsure as to whether they've been left that way to maintain fidelity for fans of the original game, or if it's just some stylistic choices.

The most grating, though, is the voiceover work. Within the universe of the game (by way of spoken accents), the Rabbit army are presented as French, and the Pig army are presented as German.

The accents seem very much like someone trying to imitate the respective accents, rather than a native of those countries speaking English, and while not a gamebreaker, it does grate a little.

Overall, S.W.I.N.E. HD Remaster is just:

3: OK

#SWINEHDRemaster #Isometric #RTT #Strategy #Gaming #ProjectONG

February 5, 2024 - Day 401 - NewPlay Review
Total NewPlays: 437

Game: Kill It With Fire

Platform: Steam
Released: Aug 14, 2020
Installed: Feb 2, 2024
Unplayed: 3d
Playtime: 23m

Rating: 3 - OK

Kill It With Fire is a first-person action game about about killing spiders with as much collateral damage as possible.

I'm mildly arachnophobic, and it grew on me. It also has a VR mode, and I'm not entirely sure I'm ready for, or could cope with that.

Kill It With Fire is:

3: OK

#KillItWithFire #FirstPerson #Action #Gaming #ProjectONG

@grissallia it was a big deal at the time but I don't think the tech has aged well at all

@grissallia heh, with 7.7hours played I seemed to have enjoyed it :)

IIRC there is an element of twitch gaming involved so that's probably a strike against it for you.

I remember enjoying the zone-out that came with it