Riftborne, a text based space grand strategy game, with a procedurally generated galaxy, an in-depth economic simulation and RTS-style space combat, released in early access on Steam.

One of the reviews on Steam:

Day 1. Already obsessed. Send help!!!

Look, I’m not going to pretend I knew what I was doing for the first hour. Riftborne threw me into a terminal-based space empire and basically said “figure it out.” And you know what? That’s the best thing about it. Every time something clicked - a trade route, a raid, a spy mission — it felt amazing because I actually worked it out myself. No hand-holding. Just pure “wait, I think I get it now” energy.

The Discord community is half the fun right now. Everyone’s in the same boat, piecing things together, sharing discoveries, hyping each other up. It’s got that rare early-game buzz where the whole playerbase is exploring something new together.

And the dev? Absolute legend. Active in the community, great to chat with, and was pushing out fixes on the spot during launch day. That’s the kind of passion that tells you this game is going somewhere.

It just launched and it’s brilliant! If you like deep strategy games and enjoy actually thinking, buy it!

Some screenshots:

Save 10% on Riftborne on Steam

Riftborne is a classic terminal based, real time, grand strategy game. Construct space ships. Take part in factional warfare. Hire galactic hit-men on your rivals. Raid neighbors for rare resources. Train spies to infiltrate enemy bases for key intel. Grow your empire to dominate the galaxy.

Crusader Kings 3 update 1.19, out now in beta, delivers the ledger and an accolade rework - it also stops dead people wearing straw cloaks

Crusader Kings 3 update 1.19 is out in Steam beta now, featuring the likes of a new ledger and a rework of the accolade system.

Crusader Kings 3 update 1.19, out now in beta, delivers the ledger and an accolade rework - it also stops dead people wearing straw cloaks

Crusader Kings 3 update 1.19 is out in Steam beta now, featuring the likes of a new ledger and a rework of the accolade system.

Rock Paper Shotgun

Your citizens don't stay put in Stellaris-style 4X strategy game Final Vanguard - start a war and "entire waves of refugees can emerge"

Final Vanguard is a real-time sci-fi 4X grand strategy game that puts an unusually big emphasis on migration, with citizens moving between planets continuously.

Your citizens don't stay put in Stellaris-style 4X strategy game Final Vanguard - start a war and "entire waves of refugees can emerge"

Final Vanguard is a real-time sci-fi 4X grand strategy game that puts an unusually big emphasis on migration, with citizens moving between planets continuously.

Rock Paper Shotgun

Your citizens don't stay put in Stellaris-style 4X strategy game Final Vanguard - start a war and "entire waves of refugees can emerge"

Final Vanguard is a real-time sci-fi 4X grand strategy game that puts an unusually big emphasis on migration, with citizens moving between planets continuously.

Your citizens don't stay put in Stellaris-style 4X strategy game Final Vanguard - start a war and "entire waves of refugees can emerge"

Final Vanguard is a real-time sci-fi 4X grand strategy game that puts an unusually big emphasis on migration, with citizens moving between planets continuously.

Rock Paper Shotgun
2/11
#1 No clear political goal. Clausewitz: war is politics by other means. Without a translatable political objective, military victory means nothing. Confirmed empirically by Mearsheimer (1983) and Pape (1996).
#Clausewitz #GrandStrategy #MilitaryStrategy #IR

3/20: Introducing: Extractive Hegemonism. Not isolationism. Not retrenchment. Something more aggressive—an attempt to monetize American structural power rather than spend it maintaining an international order.

#ExtractiveHegemonism #NatSec #ForeignPolicy #GrandStrategy

1/20: Every analyst I know is walking around with the same quiet frustration. The old frameworks—realism, liberalism, constructivism—don't explain what we're watching. The map is wrong. Time to draw a new one.

#NatSec #GrandStrategy #IR #ForeignPolicy

INTRO/20: The frameworks we use to understand American foreign policy were built for a different game. Realism. Liberalism. Constructivism. None of them explain what we're watching.

This thread introduces a new theory—Extractive Hegemonism. Not the security interest. The ownership claim. Twenty posts. Core theory, two live case studies, hard implications. I'll be rolling this out in four parts over the next several days.

Strap in.

#NatSec #GrandStrategy #ForeignPolicy #Military #Policy

🕹️ Title: UnCiv
🦊️ What's: A libre TB strategy game & empire building inspired by Civ V
🏡️ -
🐣️ https://github.com/yairm210/UnCiv
🔖 #LinuxGaming #Flagship #TBS #GrandStrategy
📦️ #Libre #Java #Bin #Arch #Flatpak
📕️ https://lebottinlinux.vps.a-lec.org/LO.html

🥁️ Update: 4.19.17/-patch1
⚗️ Signific. vers. 🦍️
📌️ Changes: https://github.com/yairm210/Unciv/releases
🦣️ From: 🛜️ https://github.com/yairm210/Unciv/releases.atom

🏝️ https://www.youtube.com/embed/u28tWIsC01E
🩳️ https://www.youtube.com/embed/w7mhrg4fpG0
🎲️ https://www.youtube.com/embed/O_qNLmeyqWE
🎲️[fr] https://www.youtube.com/embed/tLNWW0BHZ04