【アークナイツ】AS-1~8:置くだけ簡単 or 快速周回(少人数/信頼度上げ)【Arknights | 太陽すらも追い越して】

【アークナイツ】AS-1~8:置くだけ簡単 or 快速周回(少人数/信頼度上げ)【Arknights | 太陽すらも追い越して】再生リスト:https://www.youtube.com/playlist?list=PLLjettUJK9bMxeVeJ2p68UVUHcj2kbeFH良ければ評価、チャンネル登録お願いします!❄ チャンネル登録はこちら ❄https://www.youtube.com/c/oyukich❄ Twitter ❄https://twitter.com/oyuki_gms00:00 AS-100:10 AS-200:20 AS-300:30 AS-400:40 AS-501:39 AS-602:42 AS-7 AFK03:45 AS-7 SPEEDY05:51 AS-8 AFK06:45 AS-8 SPEEDY================================【楽曲提供 株式会社 光サプライズ】#Arknights#アークナイツ#명일방주#明日方舟

WACOCA VIDEOS
【アークナイツ】AS-1~8:置くだけ簡単 or 快速周回(少人数/信頼度上げ)【Arknights | 太陽すらも追い越して】

再生リスト:https://www.youtube.com/playlist?list=PLLjettUJK9bMxeVeJ2p68UVUHcj2kbeFH良ければ評価、チャンネル登録お願いします!❄ チャンネル登録はこちら ❄https://www.youtube.com/c/oyukich❄ Twitter ❄https://twitter.com/oyuki_gms00:00 AS-100:10 AS-200:20 AS-300:30 AS-400:40 AS-501:39 AS-602:42 AS-7 AFK03:45 AS-7 SPEEDY05:51 AS-8 AFK06:45 AS-8 SPEEDY================================【楽曲提供 株式会社 光サプライズ】#Arknights#アークナイツ#명일방주#明日方舟

WACOCA GAMES

In collaboration with the Moonshine.dev team, a new visual form designer is now available for Feathers UI. Drag-and-drop GUI controls into containers (including nesting), edit common properties in the GUI, apply layouts (with percent sizing), and adjust font and background styles.

It generates MXHX markup, a new XML dialect for GUIs in Haxe, inspired by Adobe Flex's MXML, but targeted at Haxe instead of AS3.

https://feathersui.com/blog/2024/11/21/moonshine-dev-feathers-ui-drag-and-drop-visual-designer/

#Haxe #OpenFL #FeathersUI #MXHX #AS3 #AdobeFlex #ActionScript

Moonshine.dev introduces a Feathers UI drag-and-drop visual designer and MXHX markup

Design GUIs with Feathers UI and MXHX

Last summer, I manually scraped the entire #AS3 dev guide for #AdobeFlash, and I converted it to Markdown with some basic scripts and a little manual tweaking. I posted the result on GitHub: https://github.com/joshtynjala/actionscript-3.0-developers-guide

I’ve been trying to archive old Flash learning content lately. Maybe there will be a wave of nostalgia for that era of web games someday. Maybe some of it can be useful in unexpected ways to projects like #Ruffle and #OpenFL. It’s a part of web history and doesn’t deserve to be lost.

GitHub - joshtynjala/actionscript-3.0-developers-guide: A Markdown version of the ActionScript 3.0 Developer's Guide by Adobe, licensed Creative Commons BY-NC-SA

A Markdown version of the ActionScript 3.0 Developer's Guide by Adobe, licensed Creative Commons BY-NC-SA - GitHub - joshtynjala/actionscript-3.0-developers-guide: A Markdown version of the Act...

GitHub

One of the things I’ve wanted to do since becoming an #OpenFL contributor (but hadn’t found the time) is add more documentation. Especially targeting new users unfamiliar with #AdobeFlash and maybe even newish to programming and not sure how to translate old #AS3 code to #Haxe.

This week, I tagged along on my wife’s work trip to Japan, and I decided docs would be a good thing to work on during my breaks from going out into Tokyo and doing touristy stuff. 🧵 1/x

I noticed that #Ruffle, the open source Flash Player written in Rust that can run in browsers, started a blog with progress updates. Here's the first post:

https://ruffle.rs/blog/2023/03/12/progress-report.html

In particular, the author mentions that support for #AS3 SWF files is getting better and better. Just for fun, I wondered if any SWFs built with #Haxe and #OpenFL work in Ruffle (using `openfl build flash` to build a SWF).

I attached a GIF showing the following code running on Ruffle:

https://github.com/joshtynjala/foundation-animation-making-things-move-haxe-openfl/blob/main/ch12/src/NodeGardenLines.hx

First post, progress report!

Get ready for the biggest Ruffle announcement yet! And the first one on the blog! Huge improvements to Ruffle’s AVM1 engine accuracy! Thanks to a massive code refactor by @CUB3D, dozens upon dozens of ActionScript 2 games have been fixed! Here are just a few of them: Chibi Knight: https://www.newgrounds.com/portal/view/526470 Xeno Tactic 2: https://www.newgrounds.com/portal/view/438241/format/flash?emulate=flash Trojan War: https://www.newgrounds.com/portal/view/604949/format/flash?emulate=flash Frontline Defense: https://www.kongregate.com/games/kazama_bee/frontline-defense-first-assault Bubble Bobble: The Revival: https://flasharch.com/en/archive/play/084db17094dc7452f01da0905d7eb516 Cube Colossus: https://www.newgrounds.com/portal/view/507205/format/flash?emulate=flash Chronotron: https://www.kongregate.com/games/Scarybug/chronotron The Powerpuff Girls: Attack of the Puppybots: https://flasharch.com/en/archive/play/b93354279e9788b849f83ef78f52cbbb Extreme Pamplona: https://flasharch.com/en/archive/play/e36aac73914ec8672218317e000615d7 Incredible progress in AVM2 (ActionScript 3) support! Our website now has a page listing exactly what ActionScript 3 APIs we have implemented, making it easy to follow our progress. It will be frequently updated! https://ruffle.rs/avm2.html XML support is rapidly improving! ActionScript 3 games tend to use a wide variety of XML methods. As Ruffle gains support for these methods, games are springing to life! Several problems that caused unresponsive buttons and menus have been fixed. Unclickable buttons in ActionScript 3 games are (mostly) a thing of the past! Other major refactors are in progress to improve Ruffle’s compatibility with ActionScript 3 frameworks like Haxe. @Aaron1011 is working on Stage3D support! Thanks to his work, the gorgeous interstellar strategy game Solarmax 2 is now fully playable in Ruffle on the desktop player! Check out the video below. Many of the fan-favorite Flipline games are now playable! Check them out: Papa’s Burgeria: https://www.kongregate.com/games/FliplineStudios/papas-burgeria Jacksmith: https://www.kongregate.com/games/FliplineStudios/jacksmith Papa’s Cheeseria: https://www.flipline.com/games/papascheeseria/index.html (requires the Ruffle Chrome extension) Papa’s Bakeria: https://www.flipline.com/games/papasbakeria/index.html (requires the Ruffle Chrome extension) Here are just a few more of the many ActionScript 3 games that are playable today in Ruffle! Canabalt: https://www.newgrounds.com/portal/view/510303 Bloons Tower Defense 3: https://www.newgrounds.com/portal/view/463445/format/flash?emulate=flash Diggy: https://www.kongregate.com/games/Vogd/diggy Wooden Path 2: https://www.kongregate.com/games/Remivision/wooden-path-2 Fracuum: https://www.newgrounds.com/portal/view/594354 Dino Run: Marathon of Doom: https://www.newgrounds.com/portal/view/566176 Last but not least, support for mobile devices is improving in a big way! Text input boxes are finally supported on mobile devices! Tapping on a text box within Flash content now brings up the soft keyboard, so you can type into it without using a bluetooth keyboard or other workarounds. The context menu finally works on iOS! It is activated by a long-press on the screen. To stop this behavior if needed, simply tap the “Hide this menu” option. We have even more improvements coming very soon! The latest releases now have dynamic audio buffering, making audio playback in the most demanding content much smoother! (Thanks to @szőlő) A bug that causes some AVM2 games’ intro sounds to repeat over and over will soon be fixed. (Thanks to @Aaron1011) @Dinnerbone is working on improving drawing accuracy for thin/hairline strokes and scaled objects. You can follow his progress here: https://github.com/ruffle-rs/ruffle/pull/9981

Ruffle

I still think about you `Descendant Accessor` in #as3 and how I want something like this in #Javascript but for regular objects

https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/operators.html#descendant_accessor #flash

Operators - Adobe ActionScript® 3 (AS3) API Reference

Good day, anyone working on Flash AS3 emulation, with 3D hw support? #AS3 #Flash #RetroGaming #Preservation #VideoGames #ClassicGaming
Mit ehrgeizigen Plänen für zwei überschallschnelle Businessflugzeuge wollte Aerion die Concorde beerben. Nun gibt das Unternehmen überraschend auf. Zivile Überschallflugzeuge AS2 und AS3: Aerion stellt Betrieb ein
Zivile Überschallflugzeuge AS2 und AS3: Aerion stellt Betrieb ein

Mit ehrgeizigen Plänen für zwei überschallschnelle Businessflugzeuge wollte Aerion die Concorde beerben. Nun gibt das Unternehmen überraschend auf.

Shangela Is Shook, show standup sobre o All Stars 3
Confira “Shangela Is Shook”, o show standup da rainha contando sobre sua passagem pelo All Stars 3.
https://draglicious.com.br/2020/08/02/shangela-is-shook-show-standup-sobre-o-all-stars-3/
#AllStars3 #DragQueens #TV,FilmeseSéries #AllStars3 #as3 #shangela
Shangela Is Shook, show standup sobre o All Stars 3

Confira “Shangela Is Shook”, o show standup da rainha contando sobre sua passagem pelo All Stars 3.

Draglicious