Some graphical changes, i'm not great at this part but I think it looks nicer #IndieDev #RetroDev #RetroGaming
Let’s Interview: Mario Memories Developer ThroughT1m3 #retrodev #nesdev #romhacking #nes #retrogaming

Let’s Interview: Mario Memorie...
Let’s Interview: Mario Memories Developer ThroughT1m3

It’s the most technically advanced SMB1 hack of all time, with custom world maps, mechanics and powerups! Learn more about it here!

Gaming Reinvented

Comenzamos directo de Game Boy.. vamos a empezar nuevo proyecto.

Pásate y hablamos.

#gamedev #retrodev #gameboy

https://twitch.tv/makeclassicgames/

Makeclassicgames - Twitch

Game Boy - Iniciamos proyecto - comandos !web !redes !youtube

Twitch

The GBA has fixed sprite sizes, essentially combinations of 8, 16, 32, and 64 for width and height. In order to have sprites free of these constraints, you can make "meta sprites" out of multiple sprites. This brings other challenges, like proper horizontal flipping 😅

#gamedev #retrodev #pixelart

Still not really a game, but I think Dundeck is far enough along for people to play with it #RetroGaming #IndieDev #RetroDev

https://tonsomo.itch.io/dundeck-sinclair-spectrum

Dundeck: Sinclair Spectrum by Tonsomo Entertainment

A card based roguelike for the Sinclair Spectrum

itch.io

More progression, combat is working, just needs balancing and tidying up. Next step is working out how the game continues after you die

https://youtu.be/D3_4HIjh3Ck

#IndieDev
#RetroDev

In Development: Dundeck for the Sinclair Spectrum

YouTube