New trailer for "Death Comes Skiing" showcases the voice actors! The game's been in production for over three years, and it's pretty great to hear my solo-developed murder mystery really come alive with all the voice talent involved.

After the rest of the character voices and a bunch of testing the game should be ready for release. Also, there's a playable demo available on Steam starting today!

#indiegame #indiedev #gamedev #pcgaming #pointandclick

Hawk Hill Manor
Still thinking about how to do Composition.
Do I add a BuildingFunction Node to each BuildingObject, and export all the Gatherer/Planter/Manufacturer code there?
Or do I need Gatherer Node, Planter Node, etc? Won't I need to duplicate code doing this?
Or am I approaching it wrong?

Still so muddled.

If anyone knows of explanations (that do NOT mention movement, or Hit/Hurt Boxes!), please do be saying!

#gamedev #godot #roguelike #gdscript #rougelight #godotengine

When you fix the world scaling but the movement speed is not updated yet 😅

#gamedev #indiegame #pixelart

Got an implementation of xBRZ upscaling running real-time on every 3D surface and sprite texture. Still just one debug texture on everything, but I like what it is doing!

I'm astonished this runs at all on my old laptop, considering how it looks!
#Godot #GameDev #PixelArt

#GameDev

Umyanako-chan can now shoot plasma beams at players.

Hey, hey folks!

Received really lovely news tonight that my game was a runner-up for the Narrative Design Awards Game Jam 2026! Not bad out of 30 entries ✨

An unexpected surprise of a Saturday!

https://unaminh.itch.io/gleaning-sunday #gamedev #gamejam

Gleaning Sunday by Úna-Minh Kavanagh

A tender tale of love and friendship in 1900s Ireland.

itch.io

Last week I released a level pack for MagRider (https://nerudaj.itch.io/Magrider) and this week I returned to my upcoming project Rend: Infestation, and I think I can share some details about this game.

It is a sci-fi twin-stick shooter, heavily influenced by Alien Breed and Alien Shooter 2, with an important twist. Instead of collecting weapons, you'll be collecting weapon modules and you can mix and match up to three of them to create your ultimate weapon of choice.

For example, you can turn your projectile into spikes that enemies walk onto, then add an explosive module to turn them into landmines, and finally you could make a gun that shoots turrets that shoot landmines.

The game will be free (as always), it will run on Windows (and by proxy on Steam Deck) and Android, supporting mouse+keyboard, gamepad, and touch controls.

Tech stack - C++, SFML, TGUI, EnTT + a lot of my personal libs for pathfinding, AI, collisions, rendering pipelines, etc.

#ScreenshotSaturday #gamedev #indiedev #RendInfestation #MagRider

Now that the wishlist counter on Steam is updated multiple times a day, it's really hard to not press F5 on this cursed page 240585 times a day

#gamedev

Minecraft Live May 2026: Everything Announced

Mojang Studios showed up for its Minecraft Live May 2026 presentation with reveals for A Minecraft Movie 2, Minecraft Dungeons 2, and more, and we were there to gather all of the highlights.

https://www.ign.com/articles/minecraft-live-may-2026-everything-announced

#gaming #games #videogames #gamedev #indiegame #esports #Nintendo #PlayStation #Xbox #GamersOfMastodon [IGN]

Minecraft Live May 2026: Everything Announced

Mojang Studios is back for a May 2026 installment of Minecraft Live, and we're here to gather all of the highlights.

IGN

closing time at paper & perk. lamp's still on, register's still up. strawberry sakura didn't move today.

#ScreenshotSaturday #GameDev #LowPoly #IndieGame #Cozy #b3d #3DArt