Finished my 7DFPS 2025 game, Torment Nexus!
My dithering seems to be broken. But i kinda like it.
It's already been two weeks, but I forgot to post it: I've submitted my #quake map entry for the Quake Brutalist Jam 3. It's called the funnel and this time I even also managed to make a quick sound track for the map.
It's probably the biggest Quake mapping jam so far with over 60 map entries. I'm excited for its release!
Big move at id Software!
The Doom studio's devs just voted to unionize with the Communications Workers of America, aiming for better work conditions and a stronger voice.
Power to the creators behind the chaos!
https://www.eurogamer.net/developers-microsoft-owned-doom-studio-id-software-form-union-with-cwa
Olá, Fediverso!
Sou programadora e #gamedev generalista.
Em 2025 dirigi dois jogos e atualmente me preparo para desenvolver um projeto mais sério em 2026.
Tô no fediverso desde 2022 mas usar redes sociais nunca foi um hábito, não vejo muita graça, mas espero conseguir compartilhar mais coisas dessa vez.
Interesses: #gamedev #programação #godot #sdl #opengl #gamedesign #retro #gaming #retrogaming
Hey all,
ich werde Teil 1 vom #DevLog nochmal umschreiben.
Da ich kein EntwicklerStudio in den Taschen hab' und ich hauptsächlich eine Branchenfremde Ausbldung mache, lief' das für mich so als #hobby nebenbei.
Um das "Was wäre wenn."-Loophole bei mir abzukürzen, wird das Projekt via #Patreon untersützbar sein und damit seid ihr zusammen meine CEO's (auf gute zusammenarbeit) und verdient damit zumind. einen #Pitch.
https://www.patreon.com/_derTizen?utm_campaign=creatorshare_creator