You can now play using only the mouse!

#gamedev #indiedev #indiegame #godot #godotengine #pixelart #minesweeper

There is a new fix/update for my language-learning app #baguettefrench. You can now see the translations correctly anywhere. This also makes webapps actually usable on pretty much any device.
There is also a debug menu where you can inspect your save files.

 Itch.io >> https://olli-games.itch.io/baguettefrench
๐ŸŒ Webapp >> https://oliver-lobig.github.io/BaguetteFrench/app/

Have fun, open source.

#godot #godotengine #opensource #languagelearning #languages #appdev #foss

BaguetteFrench by Olli Games

BaguetteFrench is a language learning app for learning french or german. More languages to come...

itch.io
Hmm, so, in #Godot, you can press the little camera icon in the editor to override the game's camera. How did I not know about this before. Super useful for debugging, obviously, and fun to play with. Maybe I should just press all the buttons now and see what happens...

Ruby Radiance
I still can't reliably import Textures on my .glb files, but managed to mangle something together.
It seems that the "File is large on disk" was *actually* being caused by the Trimesh Collider!
Replace with a "Multiple Simplified" and the warning goes away.

:(

#gamedev #godot #rpg #roguelike #gdscript #rougelight #godotengine

ok, so i quickly made a new grass tile to try out the new method i was pondering and it seems to be working pretty well, next i guess i'll improve the tile and make some variations so the grass looks less repeated

#gamedev #indiedev #godot #godotengine

@youen This post just popped up in my feed and my first thought was "Why is someone posting nature photos under the #Godot hashtag?" It wasn't until I clicked on the images that I realised they weren't photos!

So well done on making these look so realistic. Not just the quality of the graphics, but the distribution of different grasses, trees, the shadowing, clouds, etc. Looks great!

What game is this for?

Trying to make things a bit more varied. I've changed so many little things I'm not sure I can sum it up anymore ๐Ÿ˜…

One thing I'll need to rework is how I generate forest ground and trees. As of now, I generate forest ground areas, and then I spawn trees. These areas *could* spawn trees, but by chance sometimes no tree spawns there, and I end up with dead leaves without trees.

#Engineer #GameDev #Godot

Shiny Gen Wizard (@davidpwalter)

Claude ๊ฐœ๋ฐœํŒ€์— ์˜คํ”ˆ์†Œ์Šค Godot WebGPU๋ฅผ 2~3๊ฐœ์›”๊ฐ„ Claude 20x ํ”Œ๋žœ๊ณผ Opus 4.6์„ ํ™œ์šฉํ•ด ๊ฐœ๋ฐœํ–ˆ๊ณ  ๋ฌธ์ œ๋ฅผ ํ•ด๊ฒฐํ–ˆ๋‹ค๊ณ  ์ „ํ•ฉ๋‹ˆ๋‹ค. ์˜คํ”ˆ์†Œ์Šค ๊ธฐ์—ฌ์ž ๋Œ€์ƒ ๊ตฌ๋… ์ œ๊ณต ์—ฌ๋ถ€๋„ ๋ฌธ์˜ํ•ด, Claude์™€ ์˜คํ”ˆ์†Œ์Šค ๊ฐœ๋ฐœ ์ƒ์‚ฐ์„ฑ ๊ด€๋ จ ์‚ฌ๋ก€๋กœ ๋ณผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

https://x.com/davidpwalter/status/2054628828148826351

#claude #opensource #godot #webgpu #llm

Shiny Gen Wizard (@davidpwalter) on X

Hi @ClaudeDevs @claudeai I've spent the past 2-3 months on the claude 20x plan developing the open source Godot WebGPU! It was me + Opus 4.6 !! And we solved it! I hear you are giving out subs to open-source contributors? Should I apply?

X (formerly Twitter)

๐ŸŽฌ The trailer for LOGBOOK: Beneath the Storm is here! Dive into a 17th-century maritime world of murder and mystery.
๐Ÿ”— Watch the trailer: https://youtu.be/H-UC4n_TG5I?si=JZD3W0G7UrtH7J43

๐ŸŽฎ Demo drops tomorrow: be ready to unravel the truth beneath the sea! โš“
๐Ÿ”— Wishlist now: https://store.steampowered.com/app/4407400/LOGBOOK_Beneath_the_Storm/
#gamedev #indiegame #demo #wishlist #godot #steam

LOGBOOK: Beneath the Storm โ€“ Official Trailer

YouTube

I rewrote the whole threading and caching backend. It is now robust and predictable. And most of all I can query the progress while it is processing - Which is nice when working with a library of > 250.000 files.

The gallery is now searchable.
The viewer now shows the original with color coded frames.

Added an atlas editor where you can adjust the rows and cols and can generate frames based on this. It also removes empty frames.

#mipgam #godot #gdscript #godottool