The #StarSpark Steam page went live 7 months ago and the game now has 608 wishlists, +35 from last month.
That's more than April (+12) and March (+16) combined πͺ
Marketing during this period was limited to posts on Bluesky, Mastodon, and Discord.
The #StarSpark Steam page went live 7 months ago and the game now has 608 wishlists, +35 from last month.
That's more than April (+12) and March (+16) combined πͺ
Marketing during this period was limited to posts on Bluesky, Mastodon, and Discord.
PR and press outreach are not just about sending keys and hoping for coverage.
This Fix Access explainer looks at timing, creator targeting, Steam visibility, launch strategy, and why communication needs to start before release.
I love the smell of scraping the Steam data in the morning π€
βNot-For-Profitβ Biz Models Can Make for Better Showcases, Say Triple-i Initiative Organizers
#gamedev #indiedev #videogames #indiegames #pcgaming #gaming #gamemarketing
I had the honor in assisting Blukulele πΈ last Friday with releasing Gambonanza βοΈ for Steam, iOS, & Android!
All links are here ποΈ https://gambonanza.ateo.ch
An absolute pleasure to work on this alongside amazing teams at Stray Fawn Studio, Sidekick Publishing, Ateo, & more incredible partners! π«Ά
The community appreciated us & we are at a Very Positive userscore out of 400+ reviews π―
#indiegames #videogames #gaming #gamedev #indiedev #gamedevelopment #gamingindustry #gamemarketing #gamebusiness