Just posted a new devlog for our C-based web engine, Archimedes!
It's been a long road from Pygame to a custom C/Emscripten stack. I'm breaking down the architectural hurdles of moving away from our Daedalus library and how my collaborator @smattymatty has been stress-testing the engine with a vampire survivors clone and recent game jams.
To celebrate the progress, I've rewritten my old ( and very broken ) Game of Life simulator from the ground up. It's a great feeling to see a legacy project running smoother than ever on new, custom-built foundations.
Check out the devlog: https://jake-ster.itch.io/game-of-life/devlog/1462381/remaking-my-old-game-of-life-clone-with-archimedes
#GameDev #WebAssembly #C #IndieDev #Emscripten #Archimedes #GameOfLife






