September 3, 2023 - Day 246 - NewPlay Bonus Review
Total NewPlays: 267
Game: Starfield
Platform: Steam
Release Date: Sep 6, 2023
Library Date: Sep 3, 2023
Unplayed: 0d
Playtime: 6h30m
Starfield is a first-or-third-person space-based RPG set in a post-Earth universe... but you probably knew that already.
I'm aiming for no spoilers here.
My kids bought me Starfield Premium as a Dad's Day gift, which meant I spent far too much of yesterday sitting in front of my PC.
I will spend far too much of tonight doing the same thing, in all likelihood.
Todd Howard, Executive Producer at Bethesda has described Starfield as "Skyrim in space", which is ridiculous, because I'm enjoying Starfield.
My entire playtime for Skyrim (the original 2015 edition) was 5.8 hours.
When the Skyrim Special Edition was released, I started over. I completed 6.3 hours.
I essentially got to the same point each time and got bored; it's not that I *dislike* Skyrim, it just didn't grab me and make me want to keep playing.
I do wonder whether more than a decade playing WoW just burned me out on fantasy RPGs.
I sank far more time into Fallout 4, but gave up on that because 50% of the time my 130+ hour save game crashes on load, and Bethesda's response was "start over".
Uhhh... no.
So Starfield feels more Fallout 4 than Skyrim to me, but YMMV.
Which is another interesting thing, now that I think about it. Fallout 4 and Skyrim feel like they have a lot more in common with each over than with Starfield, particularly when it comes to the UI.
Starfield feels... different.
The two games it most reminds me of are Star Citizen (thanks for the free weekends reminding me not to spend money on it!), and No Man's Sky.
However... there are a couple of things that have surprised me so far.
"Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.” - Douglas Adams
In No Man's Sky, space *feels* big. Overwhelmingly so. (Total playtime, 13.9 hours).
In Starfield (so far!) not so much. You open a star-map, choose a planet, choose a location, and effectively fast-travel there (launches and landings are cool though).
Then there are the space battles; I have a T.16000M HOTAS (thanks, pandemic!). I love to kick back in Chorus and shoot down a bunch of space bad guys.
In space, no-one can hear you scream in frustration at the mouse & keyboard controls for space battles. I assume it works with a controller, but thrust into an unexpected battle, I didn't get to the point of trying that yet.
That's the extent of my critiques. Starfield's launch is everything Redfall wasn't, and Starfield is:
5: Excellent
#Starfield #FirstPerson #RPG #Space #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay