August 10, 2023 - Day 222 - NewPlay Review
Total NewPlays: 242
Game: SuchART
Platform: Steam
Release Date: Aug 14, 2022
Library Date: Aug 4, 2023
Unplayed: 6d
Playtime: 1h44m
Game number six: SuchART.
I figured this might be the game where I sigh, and force myself to 15 minutes and write my little review.
Almost two hours later...
Conceptually, this game is much like Passpartout: The Starving Artist that really surprised me back in January.
Instead of a humble garage in Paris, you find yourself in a future where all art is created by robots, and realising the dead end of this, real live artists are being sponsored to create real art, with real paints and canvases...
...based on a space station.
It's a cute twist. You're supplied with everything required to make basic art, and you can paint commissions or just create paintings and sell them in the "marketplace" (no other players required).
My first commission was a request for a unicorn from my sister.
It was a very bad unicorn. She loved it. Of course.
You can pretty much grind out anything, and it will be accepted and loved by those who commissioned it.
White polar bear in a snowstorm doesn't cut it though.
You have to put *something* on the canvas.
I kept painting, and churning out crap to complete quests and level up. It was kind of fun, and a chill way to kill some time.
Then... I saw something. An idea. An actual idea. In fiddling around with the in-game tools, something unlocked, and I found myself frantically grabbing paints and rollers and brushes, and a water pistol filled with paint, and *creating*.
When I was done, I sat back in my chair, and just loved that thing I'd created.
SuchART is:
5: Excellent
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