🔥 I'm Kennedy, happy to announce the release of my first ever vertical slice of my free and open-source game (fully playable 1st mission): Bionic Blue 0.13.0!

You can install it with "pip install --upgrade bionicblue".

You can also download the source from GitHub https://github.com/IndieSmiths/bionicblue and launch it with a Python instance that has pygame-ce installed.

#python #pygamece #pygame

Scripted scene system (+ dialogue management) for the Bionic Blue game.

github.com/IndieSmiths/bionicblue (beware: vid shows unfinished/unreleased content not yet in the main branch; official release of the full first level should happen, hopefully, in a month or so)

#python #pygame-ce #gamedev #indiedev #pygamece

🔥 Nodezator used to teach image processing/editing with OpenCV

#Python #pygamece #nodeediting #pygame #nodezator #nodeeditor

Language support feature I implemented recently (it is not on the main branch yet because I'll only merge everything in a month or two when I release the first level of the game).

#python #pygame-ce #gamedev #indiedev #indiebr #pygamece

Auf zu neuen Ufern? Python im Browser

Bei all meiner (wiedererwachten) Begeisterung für TigerJython habe ich nicht vergessen, daß der Software eine wichtige Eigenschaft fehlt: TigerJython läuft nicht im Browser. Das ist natürlich in der heutigen Zeit ein schwerwiegendes Handicap und so habe ich mich nach Alternativen umgeschaut. https://kantel.github.io/posts/2025062801_python_im_browser/ #Python #TigerJython #Trinket #Turtle #VPython #PyScript #Proseco #PygameCE #Pygbag #Pyxel #microStudio #Brython #CreativeCoding

Neue Version: Pygame-CE 2.5.4 freigegeben

Soeben erreichte mich die Nachricht, daß vor wenigen Tagen von Pygame-CE, der Community Edition-Fork von Pygame die Version 2.5.4 freigegeben wurde. https://kantel.github.io/posts/2025060501_pygame_ce_2_5_4/ #PygameCE #Python #GameDev

sketch-a-day/2025/sketch_2025_04_23 at main · villares/sketch-a-day

One visual idea a day. Contribute to villares/sketch-a-day development by creating an account on GitHub.

GitHub

I'm obviously completely biased, but, if you are an educator teaching #Python and using #pygame / #pygamece, do check out #py5 (https://py5coding.org).

I'm sure other sprite & game stuff must be easier in pygame, but I'm adapting a #PyMunk example, and IMHO, events are so much easier in py5...

(I'll try post it here tomorrow, I should be doing something else, as usual...)

Welcome to py5! — py5 documentation

Die rasende Schlange: Vektoren in Pygame

Über das Wochenende hatte ich mich hingesetzt und an meinem vor wenigen Tagen angekündigten Vorhaben gearbeitet, zumindest die Vektorkapitel 1 und 2 aus Daniel Shiffmans »The Nature of Code« nach Python/Pygame (CE) zu portieren. https://kantel.github.io/posts/2025022501_noc_python/ #CreativeCoding #Python #Pygame #PygameCE #NatureOfCode #Pygbag

Die rasende Schlange: Vektoren in Pygame – Der Schockwellenreiter

PyGame-CE - PyScript