Demon Fish #17 is Spongy!
👿🎣☠🧭

The most porous creature in Demon Fish Dead Ahead! 🧽

#pixelart #gameboy #gbc #gbstudio

Check out my classic style RPG for Game Boy Color, coming soon to steam!✅
https://store.steampowered.com/app/4297470/Demon_Fish_Dead_Ahead

ATTENTION Gameboy Developers!

If you have made a game for the Gameboy or Gameboy color (either in #GBStudio or using other methods) and you're interested in doing a cartridge release, please reach out to me!

We currently produce cartridges for two of my Gameboy Color games. You can see some photos of what the cases and manuals look like here: https://www.mountaintowntoys.com/product/jupiters-ghost-away-mission-gbc-cartridge/

I'd like to get other indie gameboy games onto cartridges, and help distribute them to the (currently pretty small number of) independent game stores we're working with.

Shoot me a message and we can talk logistics.

Jupiter’s Ghost: Away Mission (GBC CARTRIDGE) – Mountain Town Toys

We submitted to the Metroidvania Month Jam this time around because of the crossover with Magical Girl Jam. It's our first time making a game like this.

Our project,
AutomaTuning, is a short 10-20min GBC metroidvania, with 1 boss battle. You can play it in a desktop browser or even your phone's browser.

Over here!
➡️ AutomaTuning! by kuchaibee, PinapLloyd

If you decide to play, rate, or leave a comment: Thank you for your time
☺️❣

#MetroidvaniaMonthJam #MGGJ13 #gamejam #gamedev #gbstudio #pixelart

Demon Fish #16 is Slimy! 👿🎣☠🧭

Gotta fight a slime in a classic style JRPG, right?
It's like an unwritten law or something.. ⚔

Honorary fish status for sure 😄
#pixelart #gbc #gameboy #gbstudio

Help me out with a wishlist! ✅🙏
https://store.steampowered.com/app/4297470/Demon_Fish_Dead_Ahead

The new version of midi2uge now converts massive pad/chords from midi data into single-channel arpeggios in UGE format. You can use this feature to mix multiple instruments on one track conversion too. #8bit #chiptune #gameboy #nintendo #gbstudio #gbdev #gbdk https://beatscribe.itch.io/midi2uge-hugetracker-midi-convertor

Small demonstration of how to access the values of variables, user constants, and engine constants from JavaScript at compile time in #GBStudio 4.2

Chris was nice enough to write up this little example and give me permission to share it with the community!

#GameDev #RetroDev #GameBoyDev #IndieDev

GitHub - mxashlynn/gb-studio-4.2-variables-and-constants-at-compile-time: How to access game variables, user constants, and engine constants at compile time.

How to access game variables, user constants, and engine constants at compile time. - mxashlynn/gb-studio-4.2-variables-and-constants-at-compile-time

GitHub

A game just oozing with style and the gameplay to back it up, we chat with Wicked Plague developer Locus Motion about how the game came to be and what influenced them.

#gameboy #gbstudio #gamedev

Grab the digital version of Roguecraft GB right now or pre-order the boxed physical version:

Digital: https://thalamus.link/roguegb-gbc
Physical: https://thalamus.link/rgb-gbc

#roguecraft #roguelike ⁠⁠#gamedev #indiedev #indiegamedev #retrogames #GameBoy #GBStudio #ScreenshotSaturday

Gourdon: Découverte de GB-Studio (création de jeux vidéo), Le mercredi 11 mars 2026 de 14h00 à 17h00. https://www.agendadulibre.org/events/34685 #libreEnFete2026 #jeux #gbStudio #fablab #médiationNumérique #logiciel
Découverte de GB-Studio (création de jeux vidéo)

Une demi-journée de création ! Avec le logiciel GB-Studio, nous allons créer un jeux vidéo dans l'esprit des jeux anciens pour Game-Boy Atelier Gratuit, sur inscription par tel ou email.