https://peertube.laas.fr/videos/watch/91b832bf-6cf1-471f-b750-e57a301d7603


BTW, what apparently was causing workers to wander was a switch in the behavior tree on each EQS search and each task to ignore it if it is already running. Each wanderer had a running task and at least one paused one. When they got to a resource, the AI pauses as a collection animation runs. Movement paused, one of the earlier, paused tasks ran & the bot wandered. It kept doing this after getting another task, so it's important to mind that switch.
Lanzamiento de #BehaviorTree 4.4.0
https://github.com/BehaviorTree/BehaviorTree.CPP/releases/tag/4.4.0
Playing around with #MotionCanvas, a new animation framework by @aarthificial. It's pretty cool! Here's a behaviour tree