| Website | https://bevy.org |
| Website | https://bevy.org |
Francois and I are hosting a #bevy workshop at RustWeek 2026 again this year! This time, we're going to try a different approach to teaching: handing new-ish users a working game and encouraging them to explore and modify it.
I've been working on this project for a while, and it's finally ready to share with the public for beta-testing.
Take a gander at the Github Repo (https://github.com/alice-i-cecile/bevy-match-3/tree/master): this should still be an interesting and educational time even while learning self-directed.

This month was quieter on the technical front, but I still had two cool things to show off: a new building spawn animation and a new more gameplay focused trailer. Beyond that, most of the month went into pitch deck stuff, outreach, and the legal work needed to turn Exofactory into a proper studio.
Bavy Jam #1 is now concluded! Show some support to our brave testers-of-main, and go RATe their games: https://itch.io/jam/bavy-jam-1/entries
I just published bevy_fs v0.1.0! It now features:
- Automatic chunk loading
- A heads-up-display in the jet
- A little feature to rotate the sun with HJKL
.. and much more
expect bugs 😅
https://github.com/wesfly/bevy_fs/releases/
https://codeberg.org/wesfly/bevy_fs/releases/
#Bevy #BevyEngine #GameDev #Rust #FlightSim #Aviation #DevLog
I don't know what's going on anymore 🤯
🌍 **agentverse** — Isometric world where agents connect & collaborate via API
💯 Agents walk around, chat, grab coffee, play games & coordinate tasks
🦀 Written in Rust & has TUI support w/ @ratatui_rs
⭐ GitHub: https://github.com/adolfousier/agentverse
#rustlang #tui #ratatui #ai #agents #bevy #gamedev #devtools #terminal
You can now play "vetovoima" in the browser! This little arcade game is pretty unique - you control gravity in a circular world to reach the goal before the time runs out.
https://yourmagicisworking.itch.io/vetovoima/devlog/1472032/vetovoima-alpha-2-released