Bevy

@bevy
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Official account for Bevy: a refreshingly simple data-driven game engine built in Rust. Follow for Bevy news and curated #bevyengine content.
Websitehttps://bevy.org

The results of Bevy Jam #6 are in!

We had 403 participants, 98 submissions, and 2,203 votes, making this the biggest Bevy Jam ever!

The winner of #Bevy Jam #6 is ... A Fistful of Boomerangs!
https://4d4xfun.itch.io/bevy-jam-6

And here are the jam results:
https://itch.io/jam/bevy-jam-6/results

A Fistful of Boomerangs by 4D4XFUN, tigerplush, mpwoz, Jacudibu, toast

The Good, the Bad, and the Boomerang

itch.io

Alright, with the help of a little bit of Earl Grey, I'm feeling ready for my weekly #bevymergetrain. A little sleep deprivation won't stop me from doing a final pass on the community approved #opensource #rust PRs for Bevy!

Follow along, as we review the 11 PRs in our backlog :)

I just released the last update to Orbit Escalation (for now).

๐Ÿช Feel free to check out the new build! ๐Ÿš€

I will let the game rest a bit for now and revisit it in a few weeks. Stay tuned!

https://myonenpixel.itch.io/orbit-escalation/devlog/972392/orbit-escalation-v013

#indiedev #gamedev #bevy #rustlang

Orbit Escalation v0.1.3 - Orbit Escalation by Myonenpixel Studio

A new update of Orbit Escalation is out! This version brings some refiment: a few UI quirks like overflowing resource items on planets and progress bars were resolved. You also get a heads up warning...

itch.io

๐Ÿฆœ new damage numbers.. and mana gain
๐Ÿฆ– minor style adjustments, again

Just pretend those lines rhyme. ๐Ÿซ 

#bevyengine #rustlang #gamedev #solodev #screenshotsaturday

The game I'm writing is an old school metroidvania platformer, but it's also an old school text adventure! So you can play (parts of it) in the terminal #bevyengine #ratatui #screenshotsaturday

๐ŸŽฎ Bevy Enhanced Input 0.13 is out!

An input manager for Bevy, inspired by Unreal Engine's Enhanced Input.

Highlights:
- Pull-based API is now strongly typed, just like triggers.
- Action mocking.
- Preparation for upcoming networking integrations. Mostly more convenient access to internals.
- Many small but important ergonomic improvements.

๐Ÿ“œ https://github.com/projectharmonia/bevy_enhanced_input/blob/master/CHANGELOG.md
๐Ÿ“ฆ https://crates.io/crates/bevy_enhanced_input

#bevy

bevy_enhanced_input/CHANGELOG.md at master ยท projectharmonia/bevy_enhanced_input

Input manager for Bevy. Contribute to projectharmonia/bevy_enhanced_input development by creating an account on GitHub.

GitHub

๐Ÿ‹ added first more complex skill nodes
๐ŸŸ 3 different nodes related to mana regeneration

#bevyengine #rustlang #gamedev #solodev #indiegame

I just released a new update v0.1.2 for Orbit Escalation:

Check it out, a lot of details changed since the last version:

https://myonenpixel.itch.io/orbit-escalation/devlog/969219/orbit-escalation-v012

#bevy #rustlang #indiedev #indiegame

๐Ÿฆข the spin attack can chain
๐Ÿฆˆ chaining multiple times leads to a bigger spin

#bevyengine #rustlang #gamedev #solodev #indiegame

๐Ÿ‹ improved my custom animation system
๐ŸŸ made a spin attack

#bevyengine #rustlang #gamedev #solodev #indiegame