@bevy.org
. Take a gander at my rationale, and maybe learn a thing or two about #rust, #opensource or #gamedev :) https://gist.github.com/alice-i-cecile/12f3773b0be6edb2ba5a62415bd1d550
This week, on the #bevymergetrain: async web tasks! text input! gnarly unsafe #rust ECS internals! bevy_infinite_grid! project management considerations!
Thanks again to all of our lovely contributors: both authors and reviewers. We couldn't make #bevy without you.
Hi #bevy ! It's time for your weekly #bevymergetrain :D Nom-nom-nom: gobble up 8 PRs worth of #rust #gamedev goodness, as we go over the work that the community thinks is ready to merge: https://gist.github.com/alice-i-cecile/72b9ac24f1b782520da7480016375acd
Largely fixes today, but some nice chatter about dueling solutions, work that I helped with and why panics are bad actually.
Another Monday, another #bevymergetrain! After a long day of reading, commenting and thinking (so much PR review), it was time for "yet more PR review!". Follow along, and learn a thing or two about #opensource, #rust, #gamedev or even software engineering :D
Go read https://gist.github.com/alice-i-cecile/459ebb7e23967c6a059000898e5f18c3 <3
Another Monday, another #bevymergetrain! In this week's round-up review of open source Rust PRs for the game engine I help maintain, we have 6 digressions on DAG-style ordering, what a white furnace test is, the value of "fix-it in follow-up" and how much to test!
https://gist.github.com/alice-i-cecile/517731fdd79a344680de90e797bb9847
I'm trying something a little different for this week's #bevymergetrain (a weekly roundup of @bevy's community-approved Rust PRs, with educational gamedev and project management yapping). 27 PRs to peruse over at https://gist.github.com/alice-i-cecile/d240b7c5c95e5194eb6ec4cbff789e5c
1.6M cubes, nested queries, new contributors, bad jokes!
This weeks #bevymergetrain is live! Read it at: https://bsky.app/profile/alice-i-cecile.bsky.social/post/3mezeaxcfd22a
And admire the tasty pretzel buns we made today :D Feel free to DM for the recipe.
20 PRs, and something like 50 posts :sweat_smile: That's right, it's another #bevymergetrain ! Web multithreading, fancy SIMD ECS features, responsive font sizes, a Mwriting Monday Miracle and a whole bunch of cleanup.
Read it at: https://bsky.app/profile/alice-i-cecile.bsky.social/post/3mdvzandrxc2v (sorry, Mastodon's threading support is too poor to post here!).

Alright #bevy, with some #opensource review and triage complete, it's time for your weekly #bevymergetrain. #rust, #gamedev, project management! Peek behind the scenes as I ramble about the context and decision-making behind 20 community-approved PRs :) https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

Ah, some peace and quiet. It's time for your weekly #bevymergetrain, where you can see a random selection of the daily work of an #opensource engine dev, and maybe learn some Rust! The community has prepared and reviewed 9 PRs for us today; let's take a look? https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

Hey #bevy: it's time for a belated #bevymergetrain! Bevy 0.19 is solidly underway, themes are germinating for the upcoming #gamejam, and we're back to the steady hum of improvements and fixes :) Let's see what the contributors have been up to, as we go over the #rust #gamedev PRs in our backlog.