Bevy

@bevy
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Official account for Bevy: a refreshingly simple data-driven game engine built in Rust. Follow for Bevy news and curated #bevyengine content.
Websitehttps://bevy.org
Despite merging aggressively yesterday (like 20 PRs!) to prepare for Bevy's 0.19 release, the #bevymergetrain cannot, will not be stopped. In the 24 hours since I did that, the community has approved 10 new open source Rust PRs. Grab a beverage (a #bevy ?) and chill with me as we work through them:
https://gist.github.com/alice-i-cecile/730e9b2f3b3894a008854ad1ca806c87
Bevy Merge Train 2026-04-13

Bevy Merge Train 2026-04-13. GitHub Gist: instantly share code, notes, and snippets.

Gist
My own implementation of an offroad tire using #bevy and #rapier
You now have infinite tokens so you can have long, intellectually stimulating conversations (see video) with the NPC's. #bevy #bevy_engine #ui #gamedev
I keep making kiosks with #bevy

Francois and I are hosting a #bevy workshop at RustWeek 2026 again this year! This time, we're going to try a different approach to teaching: handing new-ish users a working game and encouraging them to explore and modify it.

I've been working on this project for a while, and it's finally ready to share with the public for beta-testing.
Take a gander at the Github Repo (https://github.com/alice-i-cecile/bevy-match-3/tree/master): this should still be an interesting and educational time even while learning self-directed.

Really happy with the new building animation. Yay #WGSL #shaders the #Bevy implementations are really nice. Also a new trailer and some back end #GameDev / #indiedev stuff. Not too much technical but a few cool visuals. https://exofactory.net/blog/2026-04-06/
Building Animation, Trailer, & Pitch Deck Stuff

This month was quieter on the technical front, but I still had two cool things to show off: a new building spawn animation and a new more gameplay focused trailer. Beyond that, most of the month went into pitch deck stuff, outreach, and the legal work needed to turn Exofactory into a proper studio.

I put together this side-by-side comparison showing how my game looked in December vs. how it looks today. There are still some things to improve, but it's amazing to see the progress in just a few months! #gamedev #bevy #indiedev

Bavy Jam #1 is now concluded! Show some support to our brave testers-of-main, and go RATe their games: https://itch.io/jam/bavy-jam-1/entries

#bevy #aprilfools

Submissions to Bavy Jam #1

itch.io

I just published bevy_fs v0.1.0! It now features:
- Automatic chunk loading
- A heads-up-display in the jet
- A little feature to rotate the sun with HJKL
.. and much more

expect bugs 😅

https://github.com/wesfly/bevy_fs/releases/
https://codeberg.org/wesfly/bevy_fs/releases/

#Bevy #BevyEngine #GameDev #Rust #FlightSim #Aviation #DevLog

I don't know what's going on anymore 🤯

🌍 **agentverse** — Isometric world where agents connect & collaborate via API

💯 Agents walk around, chat, grab coffee, play games & coordinate tasks

🦀 Written in Rust & has TUI support w/ @ratatui_rs

⭐ GitHub: https://github.com/adolfousier/agentverse

#rustlang #tui #ratatui #ai #agents #bevy #gamedev #devtools #terminal