Dekirisu

@dekirisu
634 Followers
19 Following
683 Posts
πŸ‡©πŸ‡ͺ develops rustlang w/ vim
🐧 on nixOS w/ sway
🦜 animates things w/o routine
Websitehttps://dekirisu.com/
GitHubhttps://github.com/dekirisu
Discord Serverhttps://discord.gg/G2RmYPmM6b

πŸͺΏ using my new grid base
🦜 a few shading changes
πŸ‡ own embedded DB system (kinda)
πŸ‡ ..linked with my own asset loader (for the world only)
πŸ₯· a bunch of other changesβ„’

#bevyengine #rustlang #gamedev

🦜 still reworking tile/grid base
🦫 ..(experimental) custom texture mapping
πŸͺΏ ..this is ONE material

#bevyengine #rustlang #gamedev

🐿️ reworking my own grid/tile system
πŸ‡ improved tile merging

#bevyengine #rustlang #gamedev

Migration to #bevyengine 0.18 done! 🐿️
🐬 ..luckily less work than expected

#rustlang #gamedev

More Migrations...
✨ Updated my #rustlang macros for #bevyengine
🐿️ Added feature "0.18" for mevy_ui & mevy
🐬 ..which handles the changes to BorderRadius & LineHeight

https://github.com/dekirisu/mevy

GitHub - dekirisu/mevy: Magical Bevy Macros: Simplified bevy_ui & bevy_ecs Syntax!

Magical Bevy Macros: Simplified bevy_ui & bevy_ecs Syntax! - dekirisu/mevy

GitHub

Late to the party, but slowly migrating to #bevyengine 0.18 πŸ¦†

Already migrated my bevy_gltf fork!
I still like a #rustlang trait to configure those. πŸ˜Άβ€πŸŒ«οΈ
https://github.com/dekirisu/bevy_gltf_trait

GitHub - dekirisu/bevy_gltf_trait: Customizable Bevy Engine GLTF loading through a trait

Customizable Bevy Engine GLTF loading through a trait - dekirisu/bevy_gltf_trait

GitHub

What @kde software do you like the most? 🧐

#linux #animation #art #foss #kde

How many devices have you tried #XFCE on in total? πŸ€”

#linux #animation #art #foss

Rustup 1.29.0 has been released! πŸ¦€

Rustup, the tool for installing and updating Rust, will now download files concurrently and unpack them in parallel, which makes updating Rust much faster. ✨

See the blog post for all the changes to rustup: https://blog.rust-lang.org/2026/03/12/Rustup-1.29.0/

Announcing rustup 1.29.0 | Rust Blog

Empowering everyone to build reliable and efficient software.

I can't really focus on #rustlang / bevy development atm, due to some issues - e.g. throwing job applications around, that seemingly land in 'the void'. 😢

Just so u know why there were no updates the past months. πŸ«