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Team of 3 people having fun developing a casual, cosy and construction VR game

Which one do you like the most? 😺
1️⃣ A sticker under the piece with animated VFX
2️⃣ A ghost of the model (shader will be upgraded)
3️⃣ Another suggestion?

#gamedev #gamedevelopment #indiegamedev #indiedev #madewithunity #VR #virtualreality #unity3d #devlog #jeuindé

This version was presented to the Toulouse Game Dev this week. With the Japan level fully implemented! Check this out 🙌❤

#gamedev #gamedevelopment #indiegamedev #indiedev #madewithunity #VR #virtualreality #unity3d #devlog #jeuindé #TGD

Some members of our team went to the Capitole du Libre (conferences about free software in France). We discovered many things including Material Maker, an open source alternative to Substance for procedural materials. We'll have to check it out!

#gamedev #gamedevelopment #CDL

[4/4] Here is a preview of the shader, the leaf texture was made quickly in PhotoFiltre haha
[3/4] Then I spend a bit more than 3 hours to create and tweak this shader with VFX Graph to have a beautiful volumetric foliage. I thought it would run smoothly, OH BOY I WAS WRONG
Testing with only one tree, we go down to 24FPS. Too many particles is clearly a killer 😱
[2/4] The first method I tested is the classic one: interspersed planes on which we put a texture with alpha => render is ok but generates a lot of overdraw, not ideal for VR but we keep a 72 FPS constant with multiple trees.

Trees in VR are hard [1/4] 🌳

We wanted beautiful and stylized trees in our game so I tried a bunch of stuffs. Small thread to talk about the trees 🔽

#gamedev #gamedevelopment #indiegamedev #indiedev #madewithunity #VR #virtualreality #shadergraph #shader #unity3d #vrgame

First integration of the japan level in the game. Here the goal is to check the size of elements we will play with and next steps: Shading and interactions!

#gamedev #gamedevelopment #indiegamedev #indiedev #madewithunity #VR #virtualreality #shadergraph #shader #unity3d

We will soon reach the end of the modeling of the level of Japan. Next: scuplting and texturing. It's still a WIP but the details are already there

#blender #3dart #3dmodeling #indiedev #blender3d #b3d #3dmodeling #gamedev #wip #VR

A new progression on the level of Japan. Still in WIP! We will soon cut all this to integrate it in the game! We can't wait, it's really starting to take shape 🤩

#blender #3dart #3dmodeling #indiedev #blender3d #b3d #3dmodeling #gamedev #wip #screenshotsaturday