đ«~I'M LIVE NOW BEAUTIFUL & HANDSOME SOULS~!â€ïž
đ«~STREAMING: VRChat~!â€ïž
đ«~CHILL STRIM TIME, WORLD EXPLORATION~â€ïž
đ«~I'M LIVE NOW BEAUTIFUL & HANDSOME SOULS~!â€ïž
đ«~STREAMING: VRChat~!â€ïž
đ«~CHILL STRIM TIME, WORLD EXPLORATION~â€ïž
âStar Trek: Infectionâ angespielt: Mutierter Survival-Horror in VR
In âStar Trek: Infectionâ kĂ€mpft der Spieler gegen Wucherungen, wilde Visionen und die Technik. Wir sind mit der VR-Brille ĂŒber die USS-Lumen geschlichen.
#Entertainment #Spiele #MetaQuest #MixedReality #VirtualReality #news
Cyberpunk 2077 Experience Coming To Zero Latency #VR Locations
https://www.uploadvr.com/cyberpunk-2077-experience-coming-to-zero-latency-vr-locations/
Iâve been meaning to write again for a while. I used to run a blog. Itâs still online, just not really alive anymore. And I missed that space more than I expected.
First article for my team Black Centauri on #XR. Not from a technical angle, but from a simple question: when does it actually become useful?
Would really value your feedback, especially on the writing. And if you need more info, feel free to reach out!
Der Arbeitskreis âXR-Learningâ der GI (@informatik)-Fachgruppen âBildungstechnologienâ und âVR/ARâ ruft auch im Jahr 2026 nunmehr zum 9. Mal zum Wettbewerb âAVRiL 2026 â Gelungene XR-Lernszenarienâ auf đ. Dazu werden Einreichungen gesucht, die XR-Technologien in konkreten Lernszenarien beschreiben. BeitrĂ€ge können bis zum 31. Mai eingereicht werden. Die Preisverleihung findet voraussichtlich im September 2026 statt: https://www.e-teaching.org/news/eteaching_blog/ausschreibung-avril-2026-gelungene-xr-lernszenarien-blog
Avoiding the nightmare of my broken netcode by adding a new shape primitive, here's some in-development screenshots of "packet", useful for depicting packaged food, sacks of grain, packaged medical supplies, shrink-wrapped items, etc.
#gamedev #indiedev #opensource #freesoftware #vr #virtualreality
Join the VR funeral event to celebrate the end of the metaverse
We have all read from tech magazines and LinkedIn posts that VR is dead and the metaverse is dead. Itâs definitely over, like 3D TVs or the Spice Girls. We all VR enthusiasts are so sad about this, so we are going to say farewell to our beloved technology today, in a big event: the VR Funeral, or like we are already nicknaming it, the MRourning. Born thanks to a collaboration between multiple VR institutions, companies (Pico, Meta, HTC, etcâŠ), and VR events organizers (like AWE, VRAR World, XRCC, etcâŠ), the VR Funeral will be the final event of virtual reality. After that, there will be no more events about immersive realities, and all companies will shut down the production of VR headsets. All VR runtimes will enter life support and will be discontinued in the upcoming weeks (please refer to the pages of the manufacturers to see the roadmaps of the various vendors).
These Installers Make Playing Resident Evil In PC VR Dead Simple
Cyberpunk 2077: New VR game announced for Zero Latency arcades
CD Projekt Red is bringing its sci-fi role-playing game to physical arenas together with Zero Latency VR as a free-roam VR experience.