Back to basics
#processingOrg
#processingOrg #creativecoding #codecreatif
Un seul programme, une infinité de résultats possibles...
smeared quantization

...

Basicaly a lot of triangles.
Made using #processingOrg

I roughed out a game of life penguin toy for a few hours today after not sleeping with the storms last night.

It felt good to just write, rewrite and then rewrite what I was wanting to make as I went - I should have recorded (maybe streamed?) how it evolved.

Live:
https://codepen.io/fractalkitty/live/JojRByL

Code:
https://codepen.io/fractalkitty/pen/JojRByL?editors=0110

You get to draw between each frame with your penguin in the GOL, but can't let more that 60% of the grid die or get caught on an unstable iceberg. The countdown speeds up a bit as you keep going.

#gameOfLife #automata #GoL #codepen #RecurseCenter #p5js #processingOrg

Bergs of Life

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noise() is not Perlin noise · Issue #7430 · processing/p5.js

noise() is not Perlin noise Hi, I've been browsing the documentation of the noise function [...] Ken Perlin invented noise() while animating the original Tron film in the 1980s and continued to stu...

GitHub

I did it!

31 sketches for Genuary! I focused on polar coordinates and rotational symmetries with some deviations.

On the blog: https://fractalkitty.com/2024/01/02/genuary-2024/

On Codepen: https://codepen.io/collection/kNMJQy

#genuary2024 #genuary #p5js #codepen #creativeCoding #generativeArt #processingOrg #polarCoordinates #mathArt

Genuary 2024

This year’s Genuary code is here (I will update as I go through the prompts). My codepen gallery is here. I am hoping to play with symmetry the entire month. Day-31 – generative music (…

Fractal Kitty