I was looking for these diagrams yesterday, but only just found them again... A visual overview of the toxiclibs library collection made with some of the libraries themselves, creating a nested force-directed graph from a folder structure (file system tree)...

These diagrams were created by an example exercise we developed as part of a 8-day workshop at the Victoria & Albert museum in London, March 2011...

#Toxiclibs #Java #ProcessingOrg #CreativeCoding #ComputationalDesign #DataViz #Graph #Anniversary #OpenSource

Some _very_ early algorithm concept/pre-viz sketches/explorations for the Tron Legacy (2010) intro sequence. They informed another concept/approach in which we applied a similar algorithm to progressively trace out edges of an initially invisible and super detailed 3D city mesh. This required a lot of effort to retopologize the (huge) geometry supplied and creating a multi-res navigation graph to prioritize long/major edges over shorter ones, filter out undesired edges/directions, thereby creating a visual reveal in which the agents progressed from tracing out super low-res boxes to high-res architectural features... Eventually, both of these prototypes weren't used though, and the director & team opted for a more stripped down solution with much fewer agents/traces, created in Houdini...

#TextureTuesday #GenerativeArt #AlgorithmicArt #Agents #PathFinding #Geometry #Traces #Toxiclibs #ProcessingOrg

Today marks 19 years since the very first _public_ commit of my old #Toxiclibs code library collection, which for many years were one of the largest and most important side-projects related to Java & Processing.org.

Altogether, toxiclibs consisted of ~360 different "building blocks for computational design" and was used as teaching tool in related fields in many universities, mostly in conjunction with Processing, but also without...

The libraries covered 2D/3D geometry with dozens of shape types/conversions, procedural voxel modeling tools, meshes, NURBs, math utilities, linear algebra, color theory/modes/conversion, data visualization algorithms, waveform generators, filters, spatial audio, 2D/3D physics simulations, agents (before they were cool!), 1D/2D/3D cellular automata, reaction diffusion, diffusion-limited agreggation and a lot more...

Below are links to two community showreels I produced back in 2009/10, showing a selection of works done by dozens of other artists, designers, architects, students etc.

2009 showreel:
https://www.youtube.com/watch?v=U9ifgR_7XqU

2010 showreel:
https://www.youtube.com/watch?v=lrdevgQ2VKA

Even though I fully stopped using Java back around 2013 (after 17 years of it being my primary proglang), these libraries are still being used now and over the past decade I've been working on, expanding on and going deeper into these same topics (and more) in other languages (Clojure/ClojureScript, TypeScript, Zig, C)...

Happy coding! :)

#Toxiclibs #Java #ProcessingOrg #CreativeCoding #ComputationalDesign #Anniversary #OpenSource

Toxiclibs showreel 2009

YouTube
straight and drunken hexagons
#creativecoding #processingorg

I used the G4P GUI builder to make a nice interface. I'm very happy with it.

In my setup() method, I added the line createGUI(), which calls all the G4P code.

Unfortunately, the only visible things this does it change the sketch's window title and resize it. None of the GUI components are visible.

Does G4P actually work? What am I missing?

#Processing #G4P #Java #Applet #ProcessingOrg

Back to basics
#processingOrg
#processingOrg #creativecoding #codecreatif
Un seul programme, une infinité de résultats possibles...
smeared quantization

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