Sometimes the best way to solve a problem is by crashing into it, at high speeds, in a mining cart!
#godotengine #indiedev #gamedev #pixelart

@musicvsartstuff

Thanks Nicole! Here's an updated attack #animation. I know. I keep posing these same animations over and over and over. I promise I'll be happy with them one day!

Also is the original before I decided to switch to IK for the arms and hands. I'm thinking switching was a mistake. I kinda like the original better.

#GameDev #IndieDev #IndieGameDev #IndieGames #Blender #Blener3d #godot #godotEngine #ScreenShotSaturday

Little 2 weeks #GodotEngine experiment.
Feel free to try and tell me how bad it is 😜

https://download.drive.shadow.tech/s/axSjKdSyRbHjmXb

#indiedev #gamedev

Hologram effect is now available on godotshaders btw!

Link: https://godotshaders.com/shader/hologram-effect/

#godot #gamedev #indiedev #godotengine #shaders

Sigil of Kings - World Forge Playtest now available! - Steam News

Hello everyone, I am pleased to announce that the first playtest, dubbed "World Forge", is ready for action! What can you do in this playtest? Basically, you create world maps. The devil is in the details though, so here is a breakdown of things you can do: Create world maps procedurally using a number of parameters, such as landmass preset, humidity and temperature Observe the distribution of the biomes in your world: Abyssal sea, sea, shallows, freshwater, grassland, forest, jungle, swamp,...

Made a little stone lantern, with the idea that you restore the little wisps you collect to the lanterns, which reveal the world around them. #ScreenshotSaturday #GodotEngine #GameDev #IndieDev
Random #GodotEngine tip: if you, like me, have perhaps too many Area3D's in your scenes, consider turning off monitorable. Chances are you have areas as triggers to sense stuff, and not be sensed themselves. I found that turning off monitorable saved quite a bit of time in the "Find Collisions" step (You'll see that listed in the Profiler).
I'm sure there'll be circumstances where this won't help. Not having many areas being the obvious one. But perhaps give it go!

Before I was just doing whatever came to mind, but now I'm trying to study existing vfx and trying to break them down to see what works and what doesn't and it's really fun!

Here's some more impacts

#godot #godotengine #vfx

We saw how much everyone liked that first 4.6.2 release candidate, so here's one more, as a treat 🍬

#GodotEngine 4.6.2-rc2 arrives! Featuring several new backported bugfixes, it's ready for one last round of testing:

https://godotengine.org/article/release-candidate-godot-4-6-2-rc-2/

Release candidate: Godot 4.6.2 RC 2 – Godot Engine

Once more for good measure!

Godot Engine

#RIAD [WIP]

I made "some" updates to the npc ai:
- BT System instead of FSM
- npc can hear things now
- npc see less if it is dark or the player hides
- npc can now shoot (placeholders)
- npc ragdoll mode
- team building + tactics

#godotengine #fps #indiegame #indie #gamedev