Hello, I'm Cozy Curiosity. I have a deep love for cozy games, so I've decided to throw my hat in the ring and start learning video game development. My primary goal right now is to grow my skills across the different areas of game development. #Mastodon #NewToMastodon #MastodonGaming #Fediverse #FediverseGaming #GameDev #IndieGameDev #VideoGameDevelopment #GameDeveloper #IndieGames #GameDesign #GameCreators #GameDevLife #GameDevelopment #IndieDeveloper #GamingContent #GameDevJourney #GameMaking

API8 2026 — Édition X

Nous avons le plaisir de vous annoncer que #API8, le concours de #demoMaking et de #gameMaking pour étudiant·es, aura lieu le samedi 13 juin 2026 à l'Université Paris 8 !

L'appel en vidéo, composé avec des contributions de l'an dernier : https://www.youtube.com/watch?v=DmU13DZiOME

➡️ https://informatique.up8.edu/actu/2025-2026.html#2026-04-03_13-12

Rendez-vous sur https://www.api8.fr !

Call API8 2026 - édition X

YouTube

We're making sure everyone is comfy playing our game 😊
What do you think, did we miss some use cases? 🎮

✨ Wishlist Knick Knack Stack on Steam! ✨
https://store.steampowered.com/app/4456070/Knick_Knack_Stack/

#cozy #cozygaming #cozygames #indiegame #wholesome #gamedev #steam #steamgame #puzzlegame #kks #knickknackstack #accessibility #controls #gamemaking

[Kontrolerji] Ustvari svojo walking sim igro

Ljudmila, ponedeljek, 13. april ob 18:00 GMT +2

DATUM: od 13. aprila do 30. maja 2026 (7 3-urnih delavniških srečanj in javna predstavitev)
LOKACIJA: Lokacijo bomo udeleženkam_ javili naknadno.
MENTORJA: Nathalie Lawhead, Brin Žvan

PRIJAVE:
Delavnica je brezplačna in primerna za začetnice_ brez programerskih izkušenj. Potrebna je predhodna prijava preko spletnega obrazca. Število mest je omejeno. V primeru večih prijav, kot je prostih mest, bo izbor kuriran, pri čemer imajo prednost ŽLINTA* prijaviteljice ter novike_ pri game-makingu. Delavnice bodo potekale v angleškem jeziku. S seboj prinesite laptop.

Kontrolerji so nazaj! Letos bodo srečanja posvečena žanru walking sim iger ob intenzivnem tečaju orodja Unreal. Na srečanjih boste ustvarile svojo igro s hojo, govorom, interakcijo z objekti in atmosfero. Nastale igre bomo predstavile na festivalu Adela v maju in Slovenia Games konferenci v oktobru. Cikel delavnic bosta somentorirali_ Nathalie Lawhead (ustvarjalka_ večkrat nagrajene igre *Everything is Going to Be OK*) in koordinator_ serije Brin Žvan (ustvarjalec_ večkrat nagrajene igre ONE BTN BOSSES).


Potek delavnic

Cikel delavnic je sestavljen iz nekaj dni tečajev in iz coworking srečanj. Delavnice so zasnovane tako, da med posameznimi, daljšimi pavzami, lahko samostojno delate na svojih igrah.

Ponedeljek, 13. april 2026 od 18.00 do 21.00
1. DAN: Prototipiranje na papirju

Oblikovanje prototipa s post-it listki in drugimi materiali, ki jih lahko poustvarimo v igralnem pogonu. Razmišljamo o liku ali avtonomnem objektu, ki se premikata po nekem svetu, in kaj vse lahko ta svet naseljuje.

Sreda, 15. april, in četrtek, 16. april, od 18.00 do 21.00
2. in 3. DAN: Začetek v pogonu Unreal

Namestitev Unreala in uvod v uporabniški vmesnik – kje se nahajajo orodja in kaj so njihove osnovne funkcije. Ustvarjanje začetnega zemljevida in razmislek o atmosferi (osvetlitev in nebo). Dodajanje igralke_, zagon igre in začetne nastavitve. Hoja in govor.

Sreda, 22. april, in četrtek, 23. april, od 18.00 do 21.00
4. in 5. DAN: Intenzivni tečaj pogona Unreal

Gradnja v Unrealu z uporabo preproste geometrije (kocke, krogle in ravnine) Pregled prekrivanj, razmislek o materialih, vrstah materialov, teksturah in senčenju. Osnove vizualnega programiranja z načrti. Gradnja z uvoženo geometrijo, 3D modeli in njihov uvoz. Odprtokodne knjižnice modelov, kot so thebasemesh, PBR knjižnice in brezplačni vsebinami iz zbirke Fab. Pregled strukture datotek tvojega projekta. Dogodki, sprožilci in še več načrtov.

Sreda, 6. maj, od 18.00 do 21.00
6. DAN: Coworking

Potrebuješ motivacijo za nadaljevanje dela na igri ali pomoč pri ugotavljanju, zakaj nekaj ne dela? Ne skrbi, stojimo ti ob strani in s tabo googlamo odgovore.

Sreda, 20. maj, od 18.00 do 21.00
7. DAN: Zaključevanje

Čas za zadnje popravke in pripravo igre za izdajo na platformi itch.io.

Sobota, 30. maj, od 16.00 do 20.00
PREDSTAVITEV NA FESTIVALU ADELA

Na festivalu Adela v Kinu Šiška bomo postavile stojnico in povabile prijateljice, obiskovalke in mimoidoče_ k preizkušanju naših walking sim iger.

O mentorjih

Nathalie Lawhead (1983) je večkrat nagrajena internetna umetnica, ustvarjalka programske opreme in oblikovalka iger. Njeno_ delo je vključeno v številne zbirke, mdr. Rhyzome ArtBase in Muzej moderne umetnosti (MoMA) v New Yorku. Ustvarja na kontroverznem presečišču videoiger in umetnosti, s svojimi eksperimentalnimi deli pa prevprašuje načine, na katere živimo in delamo v digitalni dobi. Svoje igre (Everything is Going to be OK, Tetrageddon Games, Blue Suburbia idr.) pod psevdonimom AlienMelon objavlja na platformi itch.io.

Brin Žvan (1998) je medijski umetnik in oblikovalec iger. Z magisterijem dizajna iger, ki ga je pridobil na IT univerzi v Københavnu (2023) ustvarja igre, ki uporabljajo preveč ali premalo gumbov. Zadnje delo je igra ONE BTN BOSSES (2024), v kateri igralka bije delavski boj proti šefom le z eno tipko. Igra je bila večkrat nagrajena in izjemno dobro sprejeta med kritiki – ponaša se z oceno 87/100 na platformi Metacritic. Pred tem je ustvaril Presenter Slides (2022), birokratsko avanturo, ki je prejela nominacijo za najboljšo študentsko igro na festivalu neodvisnih iger IGF (2023, San Francisco). Kadar Brin ne ustvarja iger, poučuje, kako jih ustvarjati. Kadar ne poučuje, skrbi za rastline in kuha s prijatelji.

https://koledar.kompot.si/event/kontrolerji-ustvari-svojo-walking-sim-igro

Enric Granzotto Llagostera – game maker & researcher

Stars Reach doesn’t look like you remember

I've been remiss in posting updates on Stars Reach here. I mean, the Kickstarter finished back in March (late pledges still accepted)! Today, though, I want to brag about our awesome AI and proc gen driven worlds.

Over the last few releases, we have been rolling out yet

https://www.raphkoster.com/2025/06/20/stars-reach-doesnt-look-like-you-remember/

#GameTalk #Gamemaking #ai #CellularAutomata #mmo #PlayableWorlds #sandbox #StarsReach

Stars Reach doesn’t look like you remember

I’ve been remiss in posting updates on Stars Reach here. I mean, the Kickstarter finished back in March (late pledges still accepted)! Today, though, I want to brag about our awesome AI and p…

Raph's Website

Time to make games!
ASM Game Jam returns to Assembly Summer 2025 with a weekend full of creativity, creation and computer magic! 👻🕹️ Tickets are now available on Eventbrite: https://asmjam25.eventbrite.fi/

#finnishgamejam #asmjam #gamingfestival #deomparty #assembly #gamejam #indiedev #gamedev #gamemaking

Second scholarship program from Finnish Game Jam in one year, what?! Yes, it is not a mistake - apply to get a stipend to travel to Warsaw, Poland, and to participate in the Slavic Game Jam!

https://forms.gle/gFqk6kiKH2gTZs9n7

#gamejam #finnishgamejam #slavicgamejam #indiedev #gamedev #gamemaking #scholarship

FGJ Scholarship: Slavic Game Jam 2025 (PL)

Finnish Game Jam ry is proud to announce our latest jam scholarship! In collaboration with the Slavic Game Jam we are sending a jammer to Warsaw to participate in the upcoming Slavic Game Jam on 1-3 August 2025. To make the trip easy, we are giving away a ticket for the event and reimbursing up to 300EUR for travel expenses. We are looking for prominent jammers willing to represent Finnish game jamming scene and bring back the lessons learned to the community. The candidate for the scholarship is selected based on the applications sent prior to Sunday 29 June 2025 23:59 (GMT +3). A great applicant has participated to at least one FGJ game jam between 2010-2025 and has a broad experience on game jams in Finland (and/or elsewhere) as well as an interesting portfolio of game jam projects. Finnish Game Jam ry will offer a scholarship, which includes: - 1 ticket to the jam - 300 EUR for *travel and accommodation expenses* (will be paid after the trip in return for receipts sent within two weeks of the trip and a travel report – the participant will book their traveling tickets and accommodation on their own.) As a great applicant: - You have experience on game jams and have a record of interesting game jam projects. - You are over 18 years old. - You are a great team player. - You have been participating to at least one Finnish Game Jam event between 2010-2025. The applicant will commit to: - Travel to and participate in the Slavic Game Jam as part of a game jam team. - Write a short travel report (including photos) of the jam to be published at the Finnish Game Jam website (see an example here: http://www.finnishgamejam.com/jam-report-train-jam-2016/), latest 2 weeks after the event. Would be great if the report talked about cultural differences and similarities of the jamming cultures. - Cover the rest of the travel and accommodation costs. The applicants are notified via email latest on the 6 July, and the selected candidate is required to confirm their participation within two days from the notification, after which the scholarship is handed to the next in line. Read more about the Slavic Game Jam here: https://www.slavicgamejam.org/

Google Docs

Dev Pile: Reflection on the Botch

Sorry, folks, calling something of an easy mode on this one. See, this week has featured some vet visits and an election and some general bad times for sleep so I’m taking an easy route here and going to talk about a game that’s not part of the ongoing Moonshiners and Bloodwork game designs.

I’m gunna talk about revising The Botch for a new era.

[…]

https://press.invincible.ink/dev-pile-2025-20/

#cardGames #devPile #gameMaking #lysenCo #moonshiners #theBotch