Rules for building your own Elders, in my newest #TTRPG supplement! Create giant rotting corpses, with cities in them that use leftover supertech! Wiiith: tables!

The base rules are free because play should be free. However, until capitalism is destroyed, I ask for a small fee for the adventure sceneraio that comes with the Secretkeeper games supplement.
Ko-Fi/Patreon members get it free!

https://ranarh.itch.io/elders-secretkeeper

#itchio #indiegame #gamedev #ruleset #scifi #fantasy #sff #indiedev #rollenspiel

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ndaal_open_source / ndaal_public_secretes_search · GitLab

GitLeaks is a SAST tool for detecting and preventing hardcoded secrets like passwords, api keys, and tokens in git repos. Ndaal created a GitLeaks ruleset which is based...

GitLab

What made #DnD5E great was simplification. What is killing #DnD5E is increasing complexity.

Good #RPG game design is fundamentally incompatible with the #neoliberal #neofeudal quest for #monopoly revenues and profits derived from #ownership of intellectual #property.

The #TTRPG industry is primarily a cottage industry precisely because a good game depends on a #ruleset which doesn't impede the #storylives of the #PlayerCharacters.

Cancerous #growth makes bad #gaming.

README.md · master · ndaal_open_source / ndaal_public_secretes_search · GitLab

GitLeaks is a SAST tool for detecting and preventing hardcoded secrets like passwords, api keys, and tokens in git repos. Ndaal created a GitLeaks ruleset which is based...

GitLab
ndaal_open_source / ndaal_secretes_search · GitLab

GitLeaks is a SAST tool for detecting and preventing hardcoded secrets like passwords, api keys, and tokens in git repos. Ndaal created a GitLeaks ruleset which is based...

GitLab

Currently working on a ttrpg #ruleset designed to design a setting and play #semigods of all kinds, strongly inspired from Amber Diceless, Nobilis, Fate and Forged in the Dark. Tentative title: Divine Comedians, or perhaps Divine Comedies.

I believe that I have setting and character creation and action resolution working.

Now, I wonder if I should have any kind of rules to handle any kind of endurance limitation, or if I should keep this aspect purely in-narration.

@tartarosso Oooh... interesting.

Working on my own #narrative #ruleset atm, though, so I may not have time to check this out.

Previous iterations had conflict rules loosely inspired from HeroQuest/HeroWars, but I had to dump that bit after playtesting.