71 Followers
101 Following
31 Posts
Average geek from Bordeaux, France.
Developer by day, artist wannabe by night.
@troy_s Thank you. Didn't know Miguel Rodriguez's work, but I checked it out and that's definitly the kind of look / render i'd like to achieve. Thanks you !
@allanon Thank you !
@ffex Thanks !😀

Contemplating...

My first actual picture with
#blender. Been toying with it for years but never did any complete picture / project with it.
This is the first rendering of a series i'd like to do.

#3dart #b3d #blender3d #pixelart #cyberpunk #gamedev #lowpoly

@Tipyx I add a mic input where the user has to say "please move slightly to the left" or "move right but only at 47% max speed"

Hey fellow gamedevs on the Fediverse! I'm working on a Level Design plugin for #Godot4 (release soon), that I made the env from my last post with. It features libraries, so I could quickly access all the different assets in an organized manner without getting lost in the FileSystem.

#LevelDesign #IndieDev

kept working my 3D "#pixelart" rendering effect. Started in summer 2019 on unity and ported it on #godot as a learning exercice. Now quite better than the #unity version, with pixel perfect camera, color palettes and non jitterry dithering. #gamedev #devlog
kept learning #godot , ported an old i made in unity with quite the improvement (compute shader for the heavy lut computatio and lospec browsing) #gamedev #devlog
Starting to learn #godot for my next project (canceled the previous one because i decided to get a job rather than burn down my savings and had to scale down my ambitions, which I will obviously fail to do). Never made a character controller that made use of root motion so i tried with godot and ended with a bunch of zombies to test an irregular walkcycle #gamedev #indiedev #devlog
Called my last attempt at making #chiptune "Tu fais encore que de la gameboy toute la journée !" . #cubase