Hey fellow gamedevs on the Fediverse! I'm working on a Level Design plugin for #Godot4 (release soon), that I made the env from my last post with. It features libraries, so I could quickly access all the different assets in an organized manner without getting lost in the FileSystem.

#LevelDesign #IndieDev

@goodandemil this is really cool!

The game jam project I'm currently working on could definitely use this, since I'm working with artists who would also like to make levels for the game but aren't as experienced with Godot. We've been thinking about TrenchBroom, but a Godot native solution would definitely be preferable.

Are you looking to release this at some point in the next two months?

@alghost actually I was thinking to release it in the next weeks ^^ There's still a bunch of stuff I need to fix before anyone actually opens this, and also a lot of improvements I'd like to add, but there could always be patches after release.... 😅
@goodandemil something i've really been needing!! is this C#-only?
@yagich for now yes, how'd you know? :D
@goodandemil saw the build name on the bottom right had "mono" in it 😄