I just published a post mortem article about the interactive mapping i made for the Penpot Fest 2025
https://surreal.asturnazari.com/2025/12/01/penpots-whac-a-mappole-a-floss-interactive-mapping/
I'm an artist mainly focused on free software. Studied photography and cinema lighting direction, then fell in love with Blender and Floss since 2.49a. I worked in project
I worked in projection mappings along with many 3d generalist stuff.
Love pointclouds, photogrammetry, fractals and geometry nodes.
I'm also a creative developer and collaborate with Arsgames.net in many projects. You can play Gameartopia in Steam
Nowadays i'm developing a sound art experience with Godot: Audiogamesxr.com
| web | https://surreal.asturnazari.com |
| miniature models | https://pixelfed.de/surreal |
| social | @carlosPadial |
you can read an interview about it in The Penpot Brief:
https://www.linkedin.com/pulse/you-keep-control-tools-project-penpotdesign-uvpvf/
I just published a post mortem article about the interactive mapping i made for the Penpot Fest 2025
https://surreal.asturnazari.com/2025/12/01/penpots-whac-a-mappole-a-floss-interactive-mapping/
Una trobada d’experimentació audiovisual amb videomapping interactiu, eines de producció musical en viu i ficció tecnològica, creada amb tecnologies i llenguatges de codi obert per explorar la sobirania tecnològica i la creativitat col·lectiva. Dissabte 22 de novembre de 2025 Apertura 18:00h Activitats 18:30h–22:00 h Seu de Telenoika C/ Magalhães, 54 · 08004 Barcelona (Metro Poble-sec) […]
This weekend I'll be giving a #Godotengine workshop in #Telenoika Barcelona
https://telenoika.net/taller/introduccio-a-godot/
Join us to learn how to develop interactive apps and installations!
Horaris: Dissabte 22 de novembre de 11h a 14:30h Diumenge 23 de novembre de 11h a 14h i de 15h a 18:00h Idioma del taller: castellà o anglès segons la preferència dels estudiants Preu: 60 € LLoc: Seu de Telenoika, Carrer de Magalhaes 54 baixos, 08004 Poblesec, Barcelona ——– Taller de introducción a Godot ¿Quieres […]
This saturday we'll be in Madrid at the #DescubreXR eventos, showing the new #Audiogames prototype, this time done in #GodotEngine.
Come to try it!
Este sábado estaremos en el evento #DescubreXR en Madrid, mostrando el Nuevo prototipo de #AudiogamesXR, esta vez hecho en #GodotEngine.
Ven a probarlo!
It needs:
- Support for Windows, at the very very least.
- To be moved to a #GDExtension, which unfortunately is blocked by a bug in godot-cpp
It would be great to have:
- Support for Steam Audio's more advanced environment modeling.
Unfortunately #GodotEngine's audio spatialization is designed for non-VR games (it's too simplistic for VR).
Valve created a zero-price (but closed-source binary blob) Steam Audio library which I presume underpins the fantastic audio in Half-Life Alyx. Vespergamedev created a Steam Audio module for #godot that is a great starting point, but sadly they are unable to continue work on it.
This toot is my plea to the fediverse for someone to continue this project!
The game is available in @SideQuestVR 🎉🐖🐖⛑️🐷🐖
https://sidequestvr.com/app/19654/piggy-rescue
and I just released the source code 🐖🐖🐖🐖🐖
https://github.com/surreal6/piggyRescue
I hope it will be useful to someone 🙂
An VR game about saving a bunch of little pigs swimming on the shore of a beach. Move around the waves to find the little pigs and take them to the boat so they are safe. Do it in the shortest possible time to enter the world ranking of piggy saviors.In each of the levels the tide will rise. Once you play all 6 levels, you can try to improve your score.The game needs internet connection to send your scores to the leaderboard.Please note: The only data that is collected in the game is what appears on the scoreboard: player name, game time, score, and color of the lifeguard float.The game is available for PCVR, Pico4 and Quest2The code will be published in a few days...